Age | Commit message (Expand) | Author |
2006-09-03 | Animation department feature request: support for vertex groups in Lattices | Ton Roosendaal |
2006-08-29 | Added a VGroup input to the Armature modifier. This allows the user to specify | Ben Batt |
2006-08-28 | Integration of the Google Summer of Code Modifier Stack Upgrade project. The | Ben Batt |
2006-08-20 | Commit of 2006/08/18, in compositor, had a debug print in armature... | Ton Roosendaal |
2006-08-18 | Plumiferos bugreport: | Ton Roosendaal |
2006-08-13 | Patch: Constraints to Limit Transforms (#4662) by Joshua Leung (aligorith) | Martin Poirier |
2006-06-03 | Rotation constraint update. | Ton Roosendaal |
2006-06-03 | Plumiferos bugfix: | Ton Roosendaal |
2006-01-28 | Final merge of HEAD (bf-blender) into the orange branch. | Chris Want |
2006-01-11 | *pose code for python | Joseph Gilbert |
2005-12-07 | Orange request; Bones in Armature now have own layer settings. | Ton Roosendaal |
2005-11-29 | Cleanup & preparation commit for getting Armatures/Poses/Actions working | Ton Roosendaal |
2005-11-17 | Bug reported by Bassam: | Brecht Van Lommel |
2005-11-16 | Error in local constraint option; the rotation correction for it was | Ton Roosendaal |
2005-11-16 | New Constraint option for Pose: "Local" Copy Location/Rotation. | Ton Roosendaal |
2005-11-14 | Two orange reports; | Ton Roosendaal |
2005-11-03 | Fix #3330 | Ton Roosendaal |
2005-11-01 | Three new features: | Ton Roosendaal |
2005-10-31 | Yet another IK offset fix, pointed out by Ton. Offset should be passed | Brecht Van Lommel |
2005-10-30 | Two new IK features. | Ton Roosendaal |
2005-10-25 | More bugfixing related to #3149: | Brecht Van Lommel |
2005-10-23 | New: Option to show the paths of Bones over time. | Ton Roosendaal |
2005-10-21 | Bugfix: #3149, Parent rotation influences DoF / rotation limits | Brecht Van Lommel |
2005-10-21 | Another memory error found, when deleting bones in editmode, it didn't | Ton Roosendaal |
2005-10-20 | Another option for more Armature deform control; | Ton Roosendaal |
2005-10-19 | Overflow was possible for vertex index numbers in deformgroups, causing | Ton Roosendaal |
2005-10-04 | Added (temporal) fix for crashes with the new cool "show modifier deform in | Ton Roosendaal |
2005-09-29 | Orange report bug; Adding a new scene, choose "link obdata" gives corrupt | Ton Roosendaal |
2005-09-12 | Checked some regression files (2.37) and found issues with correct backward | Ton Roosendaal |
2005-09-09 | Fix for armature deform: if there's a vertexgroup on a vertex, but not with | Ton Roosendaal |
2005-09-07 | Fix for weight painting errors, as reported by Bassam. | Ton Roosendaal |
2005-09-06 | Three armature fixes (yes, i'm in studio orange!) | Ton Roosendaal |
2005-09-01 | - Changed xz limit drawing to use same formulas as the limiting in the IK | Brecht Van Lommel |
2005-08-28 | Integration of new IK lib features in Armature Poses. | Ton Roosendaal |
2005-08-27 | IK work-in-progress commit; | Ton Roosendaal |
2005-08-27 | Third and last commit for Brecht's IK work. | Ton Roosendaal |
2005-08-24 | Fix for reading older files... it didn't always convert OK for the new | Ton Roosendaal |
2005-08-22 | Some fixes; | Ton Roosendaal |
2005-08-21 | Control over Armature deform. Three new options are added for it; | Ton Roosendaal |
2005-08-21 | At last! B-bones now deform. :) | Ton Roosendaal |
2005-08-20 | More armature stuff; | Ton Roosendaal |
2005-08-19 | Armature "Envelope" editing. | Ton Roosendaal |
2005-08-17 | - New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite | Ton Roosendaal |
2005-08-15 | EditMode armature: mirrored editing feature. | Ton Roosendaal |
2005-08-13 | New; Wkey in Armature Editmode. Has option for flipping names too. | Ton Roosendaal |
2005-08-12 | - remove some silly array copying code for nurb displist generation | Daniel Dunbar |
2005-08-11 | - couldn't help myself, got distracted working on something else and | Daniel Dunbar |
2005-07-28 | Nice time saver for Armatures: Introduced Bone type "Hinge", which doesn't | Ton Roosendaal |
2005-07-24 | When entering editmode on Armature, the Pose now defaults to a correct | Ton Roosendaal |
2005-07-24 | Armature-Pose IK goodies! | Ton Roosendaal |