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AgeCommit message (Expand)Author
2006-09-03Animation department feature request: support for vertex groups in LatticesTon Roosendaal
2006-08-29Added a VGroup input to the Armature modifier. This allows the user to specifyBen Batt
2006-08-28Integration of the Google Summer of Code Modifier Stack Upgrade project. TheBen Batt
2006-08-20Commit of 2006/08/18, in compositor, had a debug print in armature...Ton Roosendaal
2006-08-18Plumiferos bugreport:Ton Roosendaal
2006-08-13Patch: Constraints to Limit Transforms (#4662) by Joshua Leung (aligorith)Martin Poirier
2006-06-03Rotation constraint update.Ton Roosendaal
2006-06-03Plumiferos bugfix:Ton Roosendaal
2006-01-28Final merge of HEAD (bf-blender) into the orange branch.Chris Want
2006-01-11*pose code for pythonJoseph Gilbert
2005-12-07Orange request; Bones in Armature now have own layer settings.Ton Roosendaal
2005-11-29Cleanup & preparation commit for getting Armatures/Poses/Actions workingTon Roosendaal
2005-11-17Bug reported by Bassam:Brecht Van Lommel
2005-11-16Error in local constraint option; the rotation correction for it wasTon Roosendaal
2005-11-16New Constraint option for Pose: "Local" Copy Location/Rotation.Ton Roosendaal
2005-11-14Two orange reports;Ton Roosendaal
2005-11-03Fix #3330Ton Roosendaal
2005-11-01Three new features:Ton Roosendaal
2005-10-31Yet another IK offset fix, pointed out by Ton. Offset should be passedBrecht Van Lommel
2005-10-30Two new IK features.Ton Roosendaal
2005-10-25More bugfixing related to #3149:Brecht Van Lommel
2005-10-23New: Option to show the paths of Bones over time.Ton Roosendaal
2005-10-21Bugfix: #3149, Parent rotation influences DoF / rotation limitsBrecht Van Lommel
2005-10-21Another memory error found, when deleting bones in editmode, it didn'tTon Roosendaal
2005-10-20Another option for more Armature deform control;Ton Roosendaal
2005-10-19Overflow was possible for vertex index numbers in deformgroups, causingTon Roosendaal
2005-10-04Added (temporal) fix for crashes with the new cool "show modifier deform inTon Roosendaal
2005-09-29Orange report bug; Adding a new scene, choose "link obdata" gives corruptTon Roosendaal
2005-09-12Checked some regression files (2.37) and found issues with correct backwardTon Roosendaal
2005-09-09Fix for armature deform: if there's a vertexgroup on a vertex, but not withTon Roosendaal
2005-09-07Fix for weight painting errors, as reported by Bassam.Ton Roosendaal
2005-09-06Three armature fixes (yes, i'm in studio orange!)Ton Roosendaal
2005-09-01- Changed xz limit drawing to use same formulas as the limiting in the IKBrecht Van Lommel
2005-08-28Integration of new IK lib features in Armature Poses.Ton Roosendaal
2005-08-27IK work-in-progress commit;Ton Roosendaal
2005-08-27Third and last commit for Brecht's IK work.Ton Roosendaal
2005-08-24Fix for reading older files... it didn't always convert OK for the newTon Roosendaal
2005-08-22Some fixes;Ton Roosendaal
2005-08-21Control over Armature deform. Three new options are added for it;Ton Roosendaal
2005-08-21At last! B-bones now deform. :)Ton Roosendaal
2005-08-20More armature stuff;Ton Roosendaal
2005-08-19Armature "Envelope" editing.Ton Roosendaal
2005-08-17- New feature: shift+ctrl+t in Mesh editmode splits quads in exact oppositeTon Roosendaal
2005-08-15EditMode armature: mirrored editing feature.Ton Roosendaal
2005-08-13New; Wkey in Armature Editmode. Has option for flipping names too.Ton Roosendaal
2005-08-12 - remove some silly array copying code for nurb displist generationDaniel Dunbar
2005-08-11 - couldn't help myself, got distracted working on something else andDaniel Dunbar
2005-07-28Nice time saver for Armatures: Introduced Bone type "Hinge", which doesn'tTon Roosendaal
2005-07-24When entering editmode on Armature, the Pose now defaults to a correctTon Roosendaal
2005-07-24Armature-Pose IK goodies!Ton Roosendaal