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AgeCommit message (Expand)Author
2010-12-31fix [#25429] Armature modifier and inverted vertex groupCampbell Barton
2010-12-21rename addlisttolist() to BLI_movelisttolist()Campbell Barton
2010-12-07Added an assert() check for normalized quats which exposed a number of bugs w...Campbell Barton
2010-11-28minor changes to the python api.Campbell Barton
2010-11-25Spline IK Bugfix:Joshua Leung
2010-11-24Fix #24782: proxy armature Layer state not saved with file. Was in 2.4x butBrecht Van Lommel
2010-11-19Bugfix #24795: Typo fix in particle_system.cJoshua Leung
2010-11-17use 'const char *' by default with RNA functions except when the value is fla...Campbell Barton
2010-11-17the 'Multi' option was not being copied with the armature modifier.Campbell Barton
2010-11-05tedious string copying changesCampbell Barton
2010-10-28partial bugfix [#24425] Blender 2.54 Beta crashes when starting renderingCampbell Barton
2010-10-26move matrix decomposition out of object.c into BLI_math_matrix function: mat4...Campbell Barton
2010-10-22Bugfix #20708: segmented bones don't work well with spline IKJoshua Leung
2010-10-22[#21331] Pose snap not working in some casesCampbell Barton
2010-10-22Fix for snapping pose bones with axis-angle rotation.Campbell Barton
2010-10-16most unused arg warnings corrected.Campbell Barton
2010-10-11bugfix [#20761] Bones/Armature: "Inherit Scale" doesn't work if "Inherit Rota...Campbell Barton
2010-09-23- py/rna's path_resolve function was ignoring the index eg: obj.path_resolve(...Campbell Barton
2010-09-23bugfix [#23954] Bone roll keeps changing when switching between EDIT <-> OBJE...Campbell Barton
2010-08-15use more BLI math functions.Campbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
2010-07-303 duplicate functions: bone_flip_name() object_flip_name() flip_side_name()Campbell Barton
2010-07-122.5: remove armature "B-Bone Rest" option, this was only added to keepBrecht Van Lommel
2010-05-20Bugfix #22374: index=-1 not work for keyingset.paths.add() functionJoshua Leung
2010-04-29option to copy constraints without making their ID references direct links.Campbell Barton
2010-04-25bugfix [#22117] Memory Error messages with Spline IKCampbell Barton
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-23Quick fix, just in case the mesh has no vertex groups, there won't be a crash!Joshua Leung
2010-04-23Bugfix #22101: Envelopes dont respect armature modifier vertex group maskJoshua Leung
2010-04-23Spline IK - Influence ControlJoshua Leung
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-21option to use curve point weights to influence particle effectors.Campbell Barton
2010-04-21vertex group option for lattice, needed for applying a lattice to a beard/mou...Campbell Barton
2010-04-18possible fix for [#22057] Autoname L/R in bones names center bones as .RCampbell Barton
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-03-26Optimization for pose channel name lookups using a hash, makesBrecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21removed unused includes, except for physics and particle related filesCampbell Barton
2010-03-01Bugfix #21384: Bone Driven Shapekeys Child Evaluation ProblemJoshua Leung
2010-02-23added support for proxies as drivers back.Campbell Barton
2010-02-19apply visual transform to poseCampbell Barton
2010-02-15Proxy ID property syncingCampbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-04sync the custom transform option for proxiesCampbell Barton
2010-02-03Spline IK: Small tweak improving (but not completely solving) the situation f...Joshua Leung
2010-02-03Spline IK Bugfix:Joshua Leung
2010-01-23Graph Editor: Bugfixes for option where only the keyframes of selected F-Curv...Joshua Leung
2010-01-20Fix for proxy fix: copy drivers on synchronize now does proper relinkingBrecht Van Lommel
2010-01-20Proxy Fix: drivers are now copied on proxy synchronization. Also for bonesBrecht Van Lommel
2010-01-19Motion Paths - (Part 3) Operators, Drawing, and FixesJoshua Leung