Age | Commit message (Expand) | Author |
---|---|---|
2004-11-11 | 1) Bug fix 1776 | Ton Roosendaal |
2004-10-29 | Brought back overkill of displist creation for armatures and deform... | Ton Roosendaal |
2004-09-14 | Lot of code... 2 new features: | Ton Roosendaal |
2004-05-03 | Check that deformer is an armature defore updating the displists | Chris Want |
2004-04-27 | - Bug fix: MetaBalls was not polygonized, when armature (as parent of MetaBal... | Jiri Hnidek |
2004-03-21 | - split the data structures that actually constitute a mesh | Daniel Dunbar |
2004-01-03 | Armature speed ups, Part III | Chris Want |
2004-01-03 | made verify_pose_channel() return the pose channel that is either | Chris Want |
2003-04-25 | A fix for bug #96 (MNME's armature bug). The result of a | Chris Want |
2003-04-24 | Support for auto-skinning when parenting a mesh to an armature. | Chris Want |
2002-11-25 | updated .c files to include: | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |