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2017-08-16Fix T52415: Copy/Pasting a mesh immediately crashes blenderDalai Felinto
Since the paste object is pasted in the active collection, and not on its original one, we need to flush/calculate the new collection base settings (visibility, selectability, ...). DEG_id_tag_update() for the scene now. Though it may be better to tag only the object specific IDs in the future.
2017-05-26Implement support for Append objects in Blender 2.8Dalai Felinto
Note for users ============== The active_layer option used for the filebrowser operators is now called active_collection. If there is no collections in the scenelayer or if this option is not selected we automatically create a new collection for the new objects. This is the same behaviour of trying to add a new object when there is no collection. Note for developers =================== For those cases I moved the object user count handling from readfile to the scene collection system. It's working fine for those, but we still need to re-visit this for Add objects, and Duplicate - In those cases the usercount is 2 when it should be 1. Reviewers: mont29, sergey Differential Revision: https://developer.blender.org/D2686
2017-04-06Depsgraph: Remove old header from blenkernelSergey Sharybin
2016-11-01Fix T49856: Blender 2.78 crashes after loading data from a blendfileBastien Montagne
Issue here was that py API code was keeping references (pointers) to the liniked data-blocks, which can actually be duplicated and then deleted during the 'make local' process... Would have like to find a better way than passing optional GHash to get the oldid->newid mapping, but could not think of a better idea.
2016-09-15Use temp .blend file copybuffer for pose copy-pasteSergey Sharybin
Uses similar way of storing temp data as object copy paste, just uses different read entrypoint which does not modify current bmain. This gives ability to easily copy-paste poses from one blender to another one. Hopefully doesn't introduce user-measurable differences. Request from Peer here in the studio. Reviewers: mont29 Reviewed By: mont29 Subscribers: hjalti, fsiddi Differential Revision: https://developer.blender.org/D2229
2016-04-25Refactor BKE_blender into separate headersCampbell Barton
- BKE_blender_version.h (only version defines & versionstr). - BKE_blender_copybuffer.h (currently only used for view3d copy/paste). - BKE_blender_undo.h (global undo functions). - BKE_blendfile.h (high level blend file read/write API).