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2017-03-29Option to load startup file with empty-dataCampbell Barton
Useful for batch conversion and tests.
2017-03-23Cleanup: minor wm_homefile_read simplificationCampbell Barton
Logic in this function is a bit scattered, minor changes to avoid confusion. Also rename 'from_memory' to 'use_factory_settings'.
2017-03-16Add BKE_blendfile_userdef_read_from_memoryCampbell Barton
Needed to read user-preferences from in-memory startup.blend Also skip data-blocks when reading preferences.
2017-03-16Add support for loading preference structCampbell Barton
Previously it would always load into 'U' global. Needed for loading & merging template preferences.
2017-03-16Support passing in UserDef for free functionCampbell Barton
Needed so we can load and free non-global user preferences.
2017-03-16Fix BGE building.Bastien Montagne
When you use typedef'ed enum, you need to define all supported values explicitely in enum, else compiler goes grumpy...
2017-03-15Load user-preferences before startup fileCampbell Barton
Internal change needed for template support. Loading the user preferences first so it's possible for preferences to control startup behavior. In general it's useful to load preferences before data-files, so we know security settings for eg.
2016-11-15Avoid interface ID remapping when freeing the whole databaseSergey Sharybin
This makes heavy scenes to be freed almost instantly (so now quadbot scene takes only 0.06sec to free),
2016-09-14Attempt to fix broken path remapping in own rB443b3ca9b9cb.Bastien Montagne
2016-09-14Fix two issues related to 'partial' .blend files:Bastien Montagne
I) Filename was not put in temp Main generated to save selected data only, this was breaking readcode when trying to open partial file, leading to missing filename in final loaded Main data. II) Read code would confuse partial .blend files with Undo ones, when they had no screen in them (which happens to 99.999% of partial .blend files I guess). Reported by @sybren, thanks. Should be safe enough for 2.78 release.
2016-05-13Fix T48416: Impossible to copy a linked object from a file to another one ↵Bastien Montagne
mantaining the linked library. When writing temp blenbuffer file, libraries of linked datablocks where not tagged correctly, which means they were not put in the temp Main used to write the buffer, resulting in implicit localization of linked data.
2016-04-25Refactor BKE_blender into separate headersCampbell Barton
- BKE_blender_version.h (only version defines & versionstr). - BKE_blender_copybuffer.h (currently only used for view3d copy/paste). - BKE_blender_undo.h (global undo functions). - BKE_blendfile.h (high level blend file read/write API).