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2008-09-20Patch #8461, by Rob HausauerTon Roosendaal
This unifies all usage of FTOCHAR, putting it in utildefines.h Submitter did several interesting tests for speed, check it here: http://projects.blender.org/tracker/?func=detail&atid=127&aid=8461&group_id=9
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-03-26Fix for bug #8746: the fake user button for datablocks was not a toggleBrecht Van Lommel
button, while it should be.
2007-04-04moved source and text to american spellingCampbell Barton
* colour -> color * centre -> center * normalise -> normalize * modelling -> modeling
2007-02-19Fix for a potential crasher bug in the textured brush code, as foundBrecht Van Lommel
by Andrea (thanks!). This code is known to run OK in the release builds though, so not that big a deal.
2007-02-09Bugfix: texture paint brushes didn't work correct with multipleBrecht Van Lommel
texture channels.
2007-01-11Fix for bug #5666:Brecht Van Lommel
Crash texture painting with airbrush and pressure, due to division by zero and resulting nan's. Cause of this crash found by Andrea, thanks!
2006-09-25Last commit broke the smear brush, thanks Jens for spotting this.Brecht Van Lommel
2006-09-24Basic pressure sensitivity support in imagepaint, for opacity, size,Brecht Van Lommel
falloff and spacing. Click the button labeled "P" next to the sliders. Works best for opacity, other options can give poor quality strokes in some cases. Also performance needs to be improved. Remember, works only on X11 and Mac, no Windows support for tablets yet.
2006-09-12Bugfix: texture paint didn't work correct with modifiers.Brecht Van Lommel
2006-08-27Texturepaint now supports all the imagepaint brush settings, with theBrecht Van Lommel
exception of the clone tool. One level undo for image- and texturepaint, only storing those tiles that changed. Test to improve texturepaint performance using glTexSubImage2D, only enabled with 2^n sized textures and mipmapping off. Painting a 2048x2048 texture is then pretty smooth here, as long as the geometry is not too complex.
2006-07-31ImagePaint Refactoring:Brecht Van Lommel
- ImagePaint now uses ImBuf directly, and the rect blending functions were moved into the imbuf module. - The brush spacing, timing and sampling was abstracted into brush.c, for later reuse in other paint modes. Float ImagePaint support. Textured Brushes: - Only the first texture channel is used now. - Options for size and offset should be added, but need to find some space in the panel, or add a second one ..
2006-07-28Image Paint:Brecht Van Lommel
- Code for brush spacing and timing was rewritten, making spacing more even. Example: http://users.pandora.be/blendix/brush_spacing.jpg - Instead of Stepsize for regular brushes and Flow for airbrushes, there is now Spacing for both, and Rate for airbrushes. - Airbrush now works more like it does in the Gimp now, by maintaining the spacing even if the brush moves faster than the painting rate. - Some preparations to make brushes work in texture paint mode.
2006-07-27Brush Datablock:Brecht Van Lommel
- Added a new Brush datablock, only used by image paint, but intended to be used in texture paint, vertex paint, weight paint and sculpt mode also. - Being a datablock, these brushes can be saved, appended and linked. They have a fake user by default, to make sure they are saved even if not selected. Image Painting: - Replaced the img module with C code in imagepaint.c - Airbrush is no longer a separate tool, but rather an option that can be used for soften, smear and clone also. - Blend modes mix, add, subtract, multiply, darken and lighten have been added, code taken directly from vertex paint. Note to project files maintainers: - The img module was removed from SCons and Makefiles, and this should be done in other build systems also. I'll wait to remove the module from cvs, to not break compilation.