Age | Commit message (Expand) | Author |
2016-03-02 | Cleanup: style, and --help edits | Campbell Barton |
2016-02-20 | Cleanup, avoid passing const pointer to MEM_freeN() | Sergey Sharybin |
2016-02-10 | Fix T47332: Face select masks display glitch | Campbell Barton |
2016-02-02 | Cleanup: rename uvflag -> flag for dm drawing | Campbell Barton |
2016-02-02 | Partial Fix T47221: Sculpt Hide fails w/ texture drawing | Campbell Barton |
2016-01-30 | Fix T46455: Array modifier could generate chained mapping of vertices, leadin... | Bastien Montagne |
2016-01-16 | Cleanup: style | Campbell Barton |
2016-01-15 | Changes around update normals from PBVH to CDDM | Sergey Sharybin |
2016-01-14 | Fix T47170: Sculpt w/ constructive modifier crash | Campbell Barton |
2015-12-28 | cdderivedmesh fix stippled faces not getting drawn at all | Antony Riakiotakis |
2015-12-27 | OpenGL: stipple support added to basic GLSL shader | Alexander Romanov |
2015-12-08 | OpenGL: split off framebuffer, shader and texture code into separate files. | Brecht Van Lommel |
2015-12-03 | Fix T46899 sculpt normals not getting updated after exiting sculpt mode. | Antony Riakiotakis |
2015-11-26 | Cleanup: whitespace | Campbell Barton |
2015-11-22 | Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. All | Antony Riakiotakis |
2015-11-13 | Fix T46726 shading issues in sculpt mode. | Antony Riakiotakis |
2015-10-12 | Add functions to compute normals (verts, polys and loops ones) for a given sh... | Bastien Montagne |
2015-10-11 | Fix warnings and remove casts by adding copy_vx_vx_uchar() functions. | Brecht Van Lommel |
2015-10-05 | Fix T46305: normal map display issues in viewport when using VBOs. | Brecht Van Lommel |
2015-09-23 | Fix T46215: Explode modifier looses textures | Campbell Barton |
2015-09-17 | Fix for recent regression clamping materials | Campbell Barton |
2015-09-16 | Fix T46073: crash w/ out-of-bounds material | Campbell Barton |
2015-08-24 | Fix editmesh GLSL tangent drawing | Campbell Barton |
2015-07-31 | Complete fix for T45618 | Antony Riakiotakis |
2015-07-31 | Don't initialize CDDM with MFace from Meshes | Campbell Barton |
2015-07-30 | Move tangents and baking to looptris: | Antony Riakiotakis |
2015-07-29 | Fix T45605 crash with editmode selection on solidify modifier. | Antony Riakiotakis |
2015-07-28 | cdderivedmesh: don't prepare a normal buffer when selecting, even | Antony Riakiotakis |
2015-07-27 | Use loop data instead of face data | Campbell Barton |
2015-07-25 | Convert CCGSubsurf VBO system to also sort hidden and visible faces. | Antony Riakiotakis |
2015-07-25 | GPU Buffers: | Antony Riakiotakis |
2015-07-25 | GPU buffer materials: | Antony Riakiotakis |
2015-07-24 | Fix yet another issue caused by my recent changes. | Antony Riakiotakis |
2015-07-24 | Fix out of bounds memory access when copying loose vertices in cddm | Antony Riakiotakis |
2015-07-20 | Use abstraction to unbind buffers, should avoid crashes in systems that | Antony Riakiotakis |
2015-07-19 | Cleanup: style | Campbell Barton |
2015-07-19 | Properly fix T45477 | Antony Riakiotakis |
2015-07-17 | Avoid getting the original index if its not needed | Campbell Barton |
2015-07-17 | Absent-mindedness...Remove testing code | Antony Riakiotakis |
2015-07-17 | Fix GLSL code not working correctly for Macs without VBO, again report | Antony Riakiotakis |
2015-07-17 | Fix issue reported by scorpion81 on irc: material mode + flat shading | Antony Riakiotakis |
2015-07-17 | Fix another index error, made multimaterial mapped meshes draw | Antony Riakiotakis |
2015-07-17 | Don't create MFace's when calculating normals | Campbell Barton |
2015-07-17 | Fix T45465 | Antony Riakiotakis |
2015-07-17 | Fix no longer being possible to display a suzanne with 8 levels of | Antony Riakiotakis |
2015-07-16 | Remove MTFace DM_paint_uvlayer_active_get func | Campbell Barton |
2015-07-16 | Add tessellation data to DerivedMesh (LoopTri) | Campbell Barton |
2015-07-16 | Sculpt draw code: | Antony Riakiotakis |
2015-07-15 | VBO offscreen selection drawing, cdderivedmesh | Antony Riakiotakis |
2015-07-15 | Fix autosmooth with recent DM optimizations | Campbell Barton |