Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-26 | Cloth: Little (bug)fix to let springs appear as an upper tridiagonal matrix | Daniel Genrich | |
2008-02-24 | Purge of compiler warnings... (hopefully everything still compiles, there ↵ | Joshua Leung | |
are still more to remove) | |||
2008-02-20 | Cloth: Bugfix for wrong number of bending springs, could result in visual ↵ | Daniel Genrich | |
artifacts | |||
2008-02-13 | Cloth: changes in editmode will influence the velocity by 10% now, ↵ | Daniel Genrich | |
changed/add some update calls for the implicit function | |||
2008-02-12 | Cloth: New: *simple* (OpenMP enabled) Selfcollisions available | Daniel Genrich | |
2008-02-11 | Cloth: 1. Speedup of collisions (up to 50%, see new dancing ballerina stats ↵ | Daniel Genrich | |
here: http://www.dldw.de/tmp/index.php?file=i_cloth-kdop-dancingb.jpg ; 2. changed vertex paint reset behaviour to only reset cloth if vertex group is really used | |||
2008-02-11 | Pointcache: Fixed non-availability when blend file was loaded from command ↵ | Daniel Genrich | |
line and also another case where you startet from an unsaved blend and switched to a saved one; Cloth: Fixid mass init, little speedup for collisions; Collision Modifier: More generalized it | |||
2008-02-08 | Cloth: Hopefully fixed bug reported from bjornmose (2nd try) | Daniel Genrich | |
2008-02-07 | Cloth: 1. fix problem with pinning (reported by ZanQdo), 2. fix cache ↵ | Daniel Genrich | |
protected + 'not saved' gui message bug (reported by Tobias Regenbrecht) | |||
2008-02-05 | Cloth: Fix for crash with meshes with no faces, 2. Fix for crash on ↵ | Daniel Genrich | |
switching from to another mesh | |||
2008-02-04 | Cloth: Fixed: [#8210] (includes bad spring calculation), only mesh can get ↵ | Daniel Genrich | |
cloth assigned, New: initial try of Bridson/Fedkiw friction formula implementation, better GUI feedback when e.g. cache is protected and settings too | |||
2008-01-30 | Cloth: Bugfix: 1. Kicking esc again, 2. Collision modifier needed to be ↵ | Daniel Genrich | |
updated when going backward in time, 3. GUI change when no bullet there | |||
2008-01-30 | makes bullet independant from gameengine for cmake, introduces esc-key ↵ | Daniel Genrich | |
during sim, disables collisions when no bullet there | |||
2008-01-30 | Initial commit of cloth modifier from branch rev 13453 | Daniel Genrich | |
2008-01-29 | -= Cloth cleanup =- | Daniel Genrich | |
Fixes: - Cloth event refactor to solve 2 unknown cache bugs - Cloth vgroup refactor (faster + scalable stinnes now working) - Cloth + Collision modifier on one object crash - Editmode + faceextrude on baked cloth crash - Stiffness groups would get pinned - Correct scaled stiffness calculation - Fixes freeing error under some circumstances - Deactivating reset/cache freeing when in editmode - Autobaking setting doesn't get screwed up anymore - More than 1 collision object in a scene could explode - Pinning + not protected cache didn't reset cloth - Start simulation on first frame and not on 2nd - Maximum structstiff now correct (copy-paste error) - Loading file with baked cloth calculate the spring length correctly - Loading file behaviour improved with cache - Collision object is evaluated first (untested) - Debug output activated with rt>0 Be carefull: Files with some cloth cache or something should be regenerated. | |||
2008-01-29 | WIP commit, many debug outputs, extensive log comes after bug is killed | Daniel Genrich | |
2008-01-26 | untested fixes for vgroups | Daniel Genrich | |
2008-01-25 | Weekend commit -> New: 3rd tab for advanced users mit many things to play ↵ | Daniel Genrich | |
with. Fixed: Free modifier correctly when deactivating cloth on panel, be carefull: could eventually put weird values on the GUI due to changed DNA | |||
2008-01-25 | Fix: clear cache button works again even with protected cache, edited cache ↵ | Daniel Genrich | |
doesn't get saved to wrong frame anymore when moving frames forward in editmode | |||
2008-01-25 | New: load cached data on file load; Fixed: Don't destroy cache on fileload, ↵ | Daniel Genrich | |
calculate normals correctly, don't reset all data when pressing partial free, making also cache free buttons available when cache is protected, duplicating cloth with shift-d should work properly now | |||
2008-01-24 | New: Editable cache. Fixed: Don't clear cache on e.g. lamp moving. Changed: ↵ | Daniel Genrich | |
Switched to another modifier type to be more flexible (allows tearing later) | |||
2008-01-23 | fix for collision modifier not reseted after first run + made the pushpin ↵ | Daniel Genrich | |
more like one | |||
2008-01-23 | Enabled first + last simulation frame, hopefully fixed some cache problems, ↵ | Daniel Genrich | |
changed 3d view ball to a pushpin layout -feel free to enhance in drawobject.c line 5440 | |||
2008-01-23 | Made GUI even more intuitive with explanations why something is not ↵ | Daniel Genrich | |
available etc., fixed some uninitialized variable. NEW: show pinned verts as big red balls in 3dview - please tell me how to improve that visual feedback :) | |||
2008-01-23 | (hopefully) fixed huge problem with cache/cloth reset. | Daniel Genrich | |
2008-01-22 | GUI cloth panel refactor, also made many code rearrangements, cleared DNA up | Daniel Genrich | |
2008-01-21 | Speedup spring creation again, was lost during merge | Daniel Genrich | |
2008-01-21 | Restructured many collision things again, GUI cleanup | Daniel Genrich | |
2008-01-07 | Merged back with last version where collisions worked at least a bit (rev ↵ | Daniel Genrich | |
12296). Also merged fixes (hopefully). | |||
2007-12-21 | WIP commit, just to have a nice return from holidays :) | Daniel Genrich | |
2007-12-18 | Some User UI changes: a) Don't ask the user anymore if he wants to overwrite ↵ | Daniel Genrich | |
the file when he's doing a simple ctrl-s/ctrl-w; b) Ask for saving on exit when a file has changed, ontheless quit.blend is saved anyway. --> All branch changes, not likely to go into trunk | |||
2007-12-12 | Fixed preconditioned conjugate to some degree but some issues left for ↵ | Daniel Genrich | |
stiffness>1000 (disabled therefore). There's also some issue with the springs function (some springs seem to be missing/not created) | |||
2007-11-29 | Fix: GUI cache reset should work again, same goes for collision modifier ↵ | Daniel Genrich | |
(enabled through 'deflection' panel | |||
2007-11-27 | svn merge -r 12684:12691 ↵ | Daniel Genrich | |
https://svn.blender.org/svnroot/bf-blender/trunk/blender | |||
2007-11-27 | Particle merge: svn merge -r 12653:12664 ↵ | Daniel Genrich | |
https://svn.blender.org/svnroot/bf-blender/trunk/blender | |||
2007-11-22 | Fixed numerical issues, hardened it again. | Daniel Genrich | |
2007-11-20 | Bugfix: scaling/rotation/translation works again | Daniel Genrich | |
2007-11-19 | fixed sse copy-paste glitch + #define __SSE3__ thanks to Lynx3d | Daniel Genrich | |
2007-11-16 | Fixed DNA issue, some optional SSE stuff in (experimental, only 2 functions ↵ | Daniel Genrich | |
=> not likely to be ever in trunk), BE AWARE: not compatible with old cloth files, many fixes in general, deactivated selfcollisions due to WIP | |||
2007-11-06 | updated bullet to version 2.64 and hopefully didn't break too much things in ↵ | Daniel Genrich | |
CcdPhysicsEnvironment.cpp, but it compiles and works for me | |||
2007-11-06 | New: pointcache integrated with cloth. Maybe some little glitches left there | Daniel Genrich | |
2007-11-06 | Bugfix for wrong springs (resulted in weird behaviour), Implemented two ↵ | Daniel Genrich | |
speedups: One for small bending/wrinkle values (1/3 speedup), another speedup is that cloth get automatically in sleep mode but wakes up every frame ([quality-1]/quality speedup) | |||
2007-11-05 | Fun commit: I put some 3-liner verlet integrator in, to activate it, set ↵ | Daniel Genrich | |
clmd->sim_parms.solver_type in cloth_init to 1 - bugs in there | |||
2007-11-05 | Kicked my own cache code, will use point cache in the near feature | Daniel Genrich | |
2007-11-05 | Implemented simple selfcollisions with use of OpenMP (WITH_BF_OPENMP = ↵ | Daniel Genrich | |
'true' - for NEW compilers like gcc 4.2.0 and MSVC prof) | |||
2007-10-26 | Weekend commit: Enabled bounding box check for cloth again, but there's a ↵ | Daniel Genrich | |
bug in it (no collisions detected) | |||
2007-10-26 | Fixed compiling errors + introduced old speedup for springs again | Daniel Genrich | |
2007-10-26 | Fixing some goal problem | Daniel Genrich | |
2007-10-26 | Fixed all known crashers, still have to verify a few things, and compiling ↵ | Daniel Genrich | |
works on gxx too, now | |||
2007-10-26 | reverted part of cloth.c and modifier.c back to old code before switch to ↵ | Daniel Genrich | |
use "deform_only" modifier (not tested, needs cleanup but compiles) |