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2012-05-17style cleanup: block commentsCampbell Barton
2012-05-15Cloth: Revert triangulation after talking with brecht. Daniel Genrich
People: Better use subsurf after cloth since you can get failing collisions otherwise!
2012-05-15Cloth:Daniel Genrich
- Triangulate Cloth Mesh for collisions - Speed up collisions - Remove EL Topo code - Prepare code to incooperate El Topo self collisions (TODO next commits) TODO: ---------- - Triangulation: Is custom data/uv preserved correctly? - Use MPoly not tessface?
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-04-12code cleanup: remove unused var for windows and style edit (remove spaces ↵Campbell Barton
between 'var[num]')
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-20Fix format string warnings (gcc) by using string literals.Nicholas Bishop
gcc 4.6 was giving warnings like this: "warning: format not a string literal and no format arguments [-Wformat-security]"
2012-03-17Minor UI messages fixes, and enabling i18n for all modifier_setError() error ↵Bastien Montagne
messages.
2012-03-07style cleanup - braces & else / if'sCampbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-02-05svn merge ^/trunk/blender -r43864:43887Campbell Barton
2012-02-04Code Cleanup: avoid double promotion.Campbell Barton
2012-01-26svn merge ^/trunk/blender -r43693:43733Campbell Barton
2012-01-26Fix #29957: Texture "Generate" mapping work as global with cloth modifierSergey Sharybin
Make Cloth modifier deformation only so now it applies on orco dm properly.
2012-01-23svn merge ^/trunk/blender -r43616:43639Campbell Barton
2012-01-23Cloth: Add "velocity damping" to damping options. This will help with the ↵Daniel Genrich
"cloth wobbling" problem which accurs quite often when having animated characters with cloth.
2012-01-11svn merge ^/trunk/blender -r43220:43278 --accept postponeCampbell Barton
2012-01-09Fix #29793: Physics go crazy if frames get skippedSergey Sharybin
Calculate cloth and softbody only for single frame time deltas (like it's already done for smoke)
2011-11-15svn merge -r41751:41779 ^/trunk/blenderCampbell Barton
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-11quiet -Wdouble-promotion warningsCampbell Barton
2011-11-07svn merge -r41575:41602 ^/trunk/blenderCampbell Barton
2011-11-06more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.Campbell Barton
2011-11-06more macro --> bli math lib replacements.Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41226:41227 .Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix afterCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-22header cleanup and typo'sCampbell Barton
2011-10-18svn merge ^/trunk/blender -r41075:41099Campbell Barton
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-06svn merge ^/trunk/blender -r40644:40720Campbell Barton
2011-09-28Commented and tagged some unused vars, added some var init (gcc warnings...)Bastien Montagne
2011-08-24svn merge -r39493:39664 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-08-19warning cleanup for -Wdouble-promotionCampbell Barton
2011-05-09more syncing with trunk, also cleared many warnings with gcc4.6Campbell Barton
2011-05-09=bmesh= merge from trunk at r36529Joseph Eagar
2011-05-02=trunk=Joseph Eagar
Recommitted eltopo collision code (but disabled by default) with Genscher's permission. To use, you need to install liblapack and libblas
2011-04-15=bmesh= merge from trunk at r36153Joseph Eagar
2011-02-27doxygen: blender/blenkernel tagged.Nathan Letwory
2011-02-27merge with/from trunk at r35190Joseph Eagar
2011-02-23Clean up headers a bit more.Guillermo S. Romero
2011-01-09remove unused vars, comment some which look like they could be useful still. ↵Campbell Barton
have makesrna.c omit unused _data definitions for rna funcs with no args.
2011-01-08remove unused code & variables.Campbell Barton
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-02Pointcache code cleanup and disk cache compression options:Janne Karhu
* Massive reorganization of pointcache code, things are now cleaner than ever. * For all but smoke the cache is first written to memory when using disk cache and after that written to disk in one operation. This allows less disk operations and the possibility to compress the data before writing it to disk. * Previously only smoke cache could be compressed, now the same options exist for other physics types too (when using disk cache). For now the default compression option is still "no compression", but if there aren't any problems this can be set to "light compression" as it's actually faster than no compression in most cases since there's less data to write to the disk. Based on quick tests heavy compression can reduce the file size down to 1/3rd of the original size, but is really slow compared to other options, so it should be used only if file size is critical! * The pointcache code wasn't really 64bit compatible (for disk cache) until now, so this update should fix some crashes on 64bit builds too. Now all integer data that's saved to disk uses 32 bit unsigned integers, so simulations done on 64bit should load fine on 32bit machines and vice versa. (Important disk cache simulations made on 64bit builds should be converted to memory cache in a revision before this commit). * There are also the beginnings of extradata handling code in pointcache in anticipation of adding the dynamic springs for particle fluids (the springs need to be stored as extradata into point cache). * Particles were being read from the cache with a slightly wrong framerate. In most cases this probably wasn't noticeable, but none the less the code is now correct in every way. * Small other fixes here and there & some cosmetic changes to cache panel, but over all there should be no functional changes other than the new disk cache compression options. * This whole re-organization also seems to fix bug #25436 and hopefully shouldn't introduce any new ones!
2010-12-18Extreme makeover of pointcache code:Janne Karhu
* Pointcache code was quite ugly looking and complicated, so here are mostly just cosmetic adjustments, but some improved logic also. * Slight cleanup of pointcache ui too. * Shouldn't have any functional changes what so ever, so poke me right away if something seems off.