Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-03-17 | Code cleanup: style | Campbell Barton | |
2014-02-14 | Fix for crash caused by effectors doing precalculation //during// DAG | Lukas Tönne | |
updates. This file crashes on loading with NULL pointer access to curve_cache: {F77132} The pdInitEffectors function was amalgamating the simple collection of effector objects with an automatic precalculation for curve guides and the like. This precalculation requires object data that may not be available until the DAG has finished. Since for DAG dependencies only the list of effectors is required, added an argument to disable precalculation when collecting effectors. | |||
2014-02-14 | Code cleanup: duplicate headers | Campbell Barton | |
2014-02-06 | Patch T31269: Add sewing seams to cloth simulation | Daniel Genrich | |
Description: -------------------------- Use loose edges marked as seams as sewing springs. Usage: ------------------------- All this patch does is set the rest length to 0 and the stiffness to 1 for springs for loose edges marked as seams so that during the cloth simulation they will be brought together. Example Video: ------------------------- http://www.youtube.com/watch?v=-Y_bC0gjoM0 Original Patch by thesleepless (+ git patch by codemanx) Thank you! | |||
2013-10-31 | code cleanup: spelling | Campbell Barton | |
2013-08-24 | cloth was using edgehash not quite correctly: | Campbell Barton | |
- was ordering vertex args unnecessarily. - was adding the same edges multiple times into the edgehash. | |||
2013-08-24 | cloth spring building: replace MIN2/MAX2 in assignments with a function ↵ | Campbell Barton | |
which orders on assignment. | |||
2013-08-24 | fix for leak in cloth modifier | Campbell Barton | |
- any error in cloth_build_springs wasn't freeing the edge-hash. - was checking BLI_edgehash_haskey on matching vertices. - was looping over setting NULL for all elements of a calloc'd array. | |||
2013-08-24 | edge hash: take an arg for the guarded-malloc string (as ghash does) | Campbell Barton | |
2013-07-22 | cloth: Fix [#36224] Cloth Simulation Doesn't Work on Rearranging Modifiers | Sergej Reich | |
Don't return imediately when simulation has changed. It's not needed and prevented proper initialization on startframe when simulation changed. | |||
2013-03-15 | code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist, | Campbell Barton | |
also correct odd indentation. | |||
2013-03-05 | code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as ↵ | Campbell Barton | |
not to confuse things. | |||
2013-01-23 | sim: Remove "continue physics" code | Sergej Reich | |
This was left over from 2.4x days and is not used anymore. Now simulations are always interactive. | |||
2012-12-28 | style cleanup | Campbell Barton | |
2012-10-27 | A few more BMesh errors messages translated, and "automated" translation for ↵ | Bastien Montagne | |
modifers too! | |||
2012-10-22 | style cleanup | Campbell Barton | |
2012-10-21 | style cleanup: bge, switch statements mostly. | Campbell Barton | |
also left bmesh decimator on in previous commit. | |||
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton | |
2012-10-09 | Bugfix [#32677] Cloth Pinning Does Not Obey Weight Map | Daniel Genrich | |
Problem occured when having more than one weight map available. | |||
2012-09-15 | quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵ | Campbell Barton | |
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup. | |||
2012-08-13 | Bugfix Cloth: Hooks were broken by recent changes. | Daniel Genrich | |
This makes it looks like if part 1 of the Dynamic Paint regression blend file fails, but actually it's correct. | |||
2012-08-10 | Bugfix: Cloth did not work with Dynamic Paint. | Daniel Genrich | |
Fix 1: Pinned vertices were never released when "unpinned" by Dynamic Paint. Fix 2: When pinning vertices during simulation, they would get "warped" to their original starting position of frame 1. Thanks to MiikaH for pointing this out and also for providing the regression blend file: http://wiki.blender.org/uploads/a/ab/Cloth_dynamic_paint.blend | |||
2012-08-09 | Bugfix/Enhancement: Cloth didn't support animated vertex groups like the ↵ | Daniel Genrich | |
"Vertex Weight" modifier. Regression blend file: http://wiki.blender.org/uploads/b/b8/Cloth_anim_vertex.blend Thanks to Kologe for reporting this problem and also providing the regression blend file. | |||
2012-08-08 | code cleanup: rename G.rt to G.debug_value | Campbell Barton | |
2012-07-07 | style cleanup: use c style comments in C code | Campbell Barton | |
2012-06-24 | style cleanyp | Campbell Barton | |
2012-06-17 | style cleanup: | Campbell Barton | |
also fix for building ghost test and fix double free in one of the tests | |||
2012-06-06 | Cloth: Add support for "Self Collision Vertex Group". | Daniel Genrich | |
Self collision vertex groups enable artists to exclude selected vertices from getting involved in self collisions. This speeds simulations and it also resolves some self collision issues. | |||
2012-05-23 | style cleanup | Campbell Barton | |
2012-05-17 | style cleanup: block comments | Campbell Barton | |
2012-05-15 | Cloth: Revert triangulation after talking with brecht. | Daniel Genrich | |
People: Better use subsurf after cloth since you can get failing collisions otherwise! | |||
2012-05-15 | Cloth: | Daniel Genrich | |
- Triangulate Cloth Mesh for collisions - Speed up collisions - Remove EL Topo code - Prepare code to incooperate El Topo self collisions (TODO next commits) TODO: ---------- - Triangulation: Is custom data/uv preserved correctly? - Use MPoly not tessface? | |||
2012-04-29 | style cleanup: function calls & whitespace. | Campbell Barton | |
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton | |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton | |
2012-04-21 | style cleanup: multi-line if statements. | Campbell Barton | |
2012-04-12 | code cleanup: remove unused var for windows and style edit (remove spaces ↵ | Campbell Barton | |
between 'var[num]') | |||
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and ↵ | Campbell Barton | |
else if's | |||
2012-03-20 | Fix format string warnings (gcc) by using string literals. | Nicholas Bishop | |
gcc 4.6 was giving warnings like this: "warning: format not a string literal and no format arguments [-Wformat-security]" | |||
2012-03-17 | Minor UI messages fixes, and enabling i18n for all modifier_setError() error ↵ | Bastien Montagne | |
messages. | |||
2012-03-07 | style cleanup - braces & else / if's | Campbell Barton | |
2012-03-06 | style cleanup, brackets in else/if, some indentation. | Campbell Barton | |
2012-02-05 | svn merge ^/trunk/blender -r43864:43887 | Campbell Barton | |
2012-02-04 | Code Cleanup: avoid double promotion. | Campbell Barton | |
2012-01-26 | svn merge ^/trunk/blender -r43693:43733 | Campbell Barton | |
2012-01-26 | Fix #29957: Texture "Generate" mapping work as global with cloth modifier | Sergey Sharybin | |
Make Cloth modifier deformation only so now it applies on orco dm properly. | |||
2012-01-23 | svn merge ^/trunk/blender -r43616:43639 | Campbell Barton | |
2012-01-23 | Cloth: Add "velocity damping" to damping options. This will help with the ↵ | Daniel Genrich | |
"cloth wobbling" problem which accurs quite often when having animated characters with cloth. | |||
2012-01-11 | svn merge ^/trunk/blender -r43220:43278 --accept postpone | Campbell Barton | |
2012-01-09 | Fix #29793: Physics go crazy if frames get skipped | Sergey Sharybin | |
Calculate cloth and softbody only for single frame time deltas (like it's already done for smoke) |