Age | Commit message (Expand) | Author |
2015-08-20 | BVH-overlap: add callback to BLI_bvhtree_overlap | Campbell Barton |
2015-07-31 | Replace MFace w/ vert-tri's for collision modifier | Campbell Barton |
2015-03-16 | Cleanup: warnings | Campbell Barton |
2015-03-06 | Cleanup: unused warnings | Campbell Barton |
2015-01-20 | Made SimDebugData into a single global instance. | Lukas Tönne |
2015-01-20 | Nicer hashing functionality for sim debugging using a variadic macro | Lukas Tönne |
2015-01-20 | Better grid rasterization method for hair volumetric grids. | Lukas Tönne |
2015-01-20 | Fix for warnings/errors | Lukas Tönne |
2015-01-20 | Moved collision response into the main cloth sim source file and fixed | Lukas Tönne |
2015-01-20 | Disabled collision culling on the inside of the collider faces for now, | Lukas Tönne |
2015-01-20 | Fix for collision response, the impulse response was far too small. | Lukas Tönne |
2015-01-20 | Use the S matrix of the modifier CG algorithm for implementing collision | Lukas Tönne |
2015-01-20 | Better contact point near-test for hair. | Lukas Tönne |
2015-01-20 | Fixed for hair collision detection, old/new positions were swapped. | Lukas Tönne |
2015-01-20 | Fixed implementation of the Conjugate Gradient method for the cloth | Lukas Tönne |
2015-01-20 | Preparation for collision code fixing. | Lukas Tönne |
2015-01-20 | Some more debug elements for hair collisions. | Lukas Tönne |
2015-01-20 | Extended line/face collision near-check, to allow for distance margins. | Lukas Tönne |
2015-01-20 | Fix bounce/repulse calculation. | Lukas Tönne |
2015-01-20 | Hair debugging: use "categories" (strings) for grouping debug elements | Lukas Tönne |
2015-01-20 | Fix for hair collision detection: need to use the second point of the | Lukas Tönne |
2015-01-20 | Use repulsion forces in combination with the one-time penalty forces | Lukas Tönne |
2015-01-20 | Partial response force for hair collisions. | Lukas Tönne |
2015-01-20 | Some initial collision code, without actual response forces still. | Lukas Tönne |
2014-11-11 | cloth: Fix overallocation for collisions | Sergej Reich |
2014-09-24 | Cleanup: bool | Campbell Barton |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-04-04 | Cloth: replace EdgeHash with EdgeSet | Campbell Barton |
2014-02-14 | Code cleanup: duplicate headers | Campbell Barton |
2013-09-04 | replace sqrt(dot()) with length functions. | Campbell Barton |
2013-08-24 | cloth was using edgehash not quite correctly: | Campbell Barton |
2013-05-08 | remove unused define CLAMPTEST, move INPR to | Campbell Barton |
2013-04-05 | code cleanup: include order | Campbell Barton |
2013-03-08 | style cleanup | Campbell Barton |
2013-03-05 | code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not... | Campbell Barton |
2013-01-23 | make bullet optional again | Campbell Barton |
2012-12-28 | style cleanup | Campbell Barton |
2012-12-12 | Fix for cloth/smoke: Collision and flow objects always had to be on the same ... | Daniel Genrich |
2012-11-23 | ifdef'd gcc diagnostic pragma's to quiet msvc and others. | Campbell Barton |
2012-11-04 | code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few file... | Campbell Barton |
2012-10-27 | use min/max inline functions where MIN2/MAX2 were doing type conversion. | Campbell Barton |
2012-10-23 | rename api functions... | Campbell Barton |
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton |
2012-10-19 | Fix #32920: cloth physics with collision exploding in some cases, due to | Brecht Van Lommel |
2012-09-20 | code cleanup: remove unused macros, commet some which may be useful later - o... | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-07-07 | style cleanup: use c style comments in C code | Campbell Barton |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr... | Campbell Barton |
2012-06-27 | style cleanup | Campbell Barton |
2012-06-24 | style cleanyp | Campbell Barton |