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2020-05-15Fix T76563: Transforming an auto-aligned point won't set it alignedCampbell Barton
When local origins are used or a single control point is selected, change the handle types from auto to aligned.
2020-04-13Fix T75592: Correctly calculate length of curve vertsHans Goudey
Previous commit to fix T75405 needed a small change to increase the length of the front section of the curve when only the front is built.
2020-04-09Fix T75405: Crash when increasing text object bevel depthHans Goudey
One fewer coordinate needs to be calculated when extrusion is zero to avoid corrupting the end of the memory chunk. Differential Revision: https://developer.blender.org/D7368
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
Note this only changes cases where the variable was declared inside the for loop. To handle it outside as well is a different challenge. Differential Revision: https://developer.blender.org/D7320
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData API" section. The code in that section has now been split off, and placed into `BKE_anim_data.h` and `anim_data.c`. All files that used to include `BKE_animsys.h` have been adjusted to only include the animation headers they need (sometimes none). No functional changes.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-09Cleanup: Move `BKE_animdata_free()` call out of each IDType free data.Bastien Montagne
This has been long standing TODO... Note that remaining usages of BKE_xxx_delete should all be carefully checked for and utilmately nuked in favor of `BKE_id_delete()`, think we still have quiet a few bugs hidden in those (code seems to usually assume those functions do a full ID deletion, which is not the case).
2020-03-06Cleanup: Curve: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-04Cleanup: replace unnecessary MEM_callocN callsCampbell Barton
Use MEM_mallocN when memory is immediately copied over.
2020-03-04Refactor ID make local to use a single flag parameter.Bastien Montagne
Instead of using anonymous booleans flags, also allows to keep the same behavior in all cases, without needing special handling from calling code for our beloved oddballs object proxies...
2020-03-04Cleanup: ID make local: remove `id_in_bmain` argument.Bastien Montagne
This info is now stored in ID tags themselves, so no need to pass an extra anonymous boolean parameter around, yay!
2020-03-04Cleanup: Rename 'make local' functions to new scheme.Bastien Montagne
Also removed some only used locally from the header, `BKE_lib_id.h` is already way too big, no need to overload it with unused things.
2020-02-17Fix T73817: Shape key users not properly mapped when duplicating their obdata.Bastien Montagne
Once again those crappy weirdos IDs with their crappy weirdos 'loopback' pointers... This is a quick hack for now, think id_copy needs to be reworked a bit to supported re-entrant sub-ID copying (also an issue with nodes I bet).
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
Note that `BKE_library.h`/`library.c` were renamed to `BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here. Part of T72604.
2020-02-04Merge branch 'blender-v2.82-release'Philipp Oeser
2020-02-04Improve error message converting nurb to bezierPhilipp Oeser
BKE_nurb_type_convert now takes r_err_msg and is more specific in the error message... ref T71672. Maniphest Tasks: T71672 Differential Revision: https://developer.blender.org/D6275
2020-01-13Fix T71200: Build curve geometry in one pieceHans Goudey
Currently a curve's beveled geometry is built with duplicate geometry along the seams between the "front," "back," etc, sections of the curve. This builds them in one piece, resulting in smooth geometry. Other than the duplicate geometry, the vertex positions are the same as before. Reviewed By: campbellbarton, mano-wii Differential Revision: https://developer.blender.org/D6562
2019-11-22UI: Changes to Graph Editor selection and transformJulian Eisel
When introducing "drag-all-selected" support all over Blender, we figured this wouldn't work well with the Graph Editor selection/transform behavior. Hence, William and I worked on the following changes, although we used this chance to improve the behavior in general too. For more info see T70634. * Handles now always move with the key, regardless if they are selected or not. * Selecting the key doesn't select the handles anymore, their selection is separate. * Multiple keys and handles can now be dragged. * Dragging a handle moves all selected handles **on the same side**. * Tweak-dragging any handle can never affect any keyframe location, only handles. * G/R/S should behave as before. * Changing the handle type with a key selected always applies the change to both handles. * Box selection with Ctrl+Drag now allows deselecting handles (used to act on entire triple only). * Box selection //Include Handles// option now only acts on visible handles, wasn't the case with Only Selected Keyframes Handles enabled. * Box selection //Include Handles// is now enabled by default in all bundled keymaps. The changes have been tested for some days by the animators here in the Blender Animation Studio. Some changes are based on their feedback. Also, this improves/adds comments for related code. Differential Revision: https://developer.blender.org/D6235 Reviewed by: Sybren Stüvel, William Reynish
2019-09-23Cleanup: remove unimplemented texture space rotation variablesBrecht Van Lommel
2019-09-23Cleanup: remove Mesh.bb and Curve.bb, no reason for these to be persistentBrecht Van Lommel
These were only strictly valid for texture space calculation, don't store them since they should not be used after that. Only store a flag to indicate if the auto texture space has been evaluated. In the future it might make sense to store bounding boxes at the mesh level to speed up bounding box computation for multiple objects using the same mesh, but then it will need to be implemented differently.
2019-09-13Fix "minimum twist" curve flipping issueSebastian Parborg
Correct the code to actually do what the comment says. This fixes an issue where the curve would flip 180 degrees under certain conditions.
2019-09-12Cleanup: line breaks with commentsCampbell Barton
2019-09-11DNA: defaults for ID typesCampbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender).
2019-08-28Fix strict compiler warning in release modeSergey Sharybin
2019-08-24Transform: option to transform origins in object modeCampbell Barton
Currently supports mesh, armature, lattice, curve & metaballs. Access from pivot popover.
2019-08-22Cleanup: typo in last commitCampbell Barton
2019-08-21Cleanup: vertex coordinate access, naming & minor changesCampbell Barton
This also splits vertex access and allocation so it's possible to copy coordinates into an existing array without allocating it.
2019-08-21Cleanup: use const arguments for vertex coordsCampbell Barton
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
Some statements were split across multiple lines because of their trailing comments. In most cases it's clearer to put the comments above.
2019-07-31Add operator for removing unused material slotsLukas Stockner
Reviewers: campbellbarton, brecht Reviewed By: brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D4991
2019-07-10Cleanup: avoid line breaks from trailing commentsCampbell Barton
2019-07-02Fix T65798: Incorrect auto-tex space for CurvesSergey Sharybin
There are several aspects to the fix: - Always calculate bounding box for meshes and curves from dependency graph evaluation function. There is a reason why mesh was tagged for geometry update, so can not be spare here in attempts to avoid calculation. - Copy bounding box and texture space to original object for active dependency graph. This matches object-level bounding box and allows to remove bounding box evaluation from RNA.
2019-07-01Revert "Fix T65798: Incorrect auto-tex space for Curves"Sergey Sharybin
The fix broke a lot of Cycles regression tests. Reverting for now. This reverts commit 6b9c41719bdf7514b9f9ca88e8fb09d3270cf1f2.
2019-07-01Fix T65798: Incorrect auto-tex space for CurvesSergey Sharybin
There are several aspects to the fix: - Always calculate bounding box for meshes and curves from dependency graph evaluation function. There is a reason why mesh was tagged for geometry update, so can not be spare here in attempts to avoid calculation. - Remove texture space evaluation from RNA accessor. Such data is to be evaluated by a dependency graph. Don't see a reason to be different here: we never force evaluation of any kind from RNA. - Copy bounding box and texture space to original object for active dependency graph. This matches object-level bounding box and allows to remove bounding box evaluation from RNA.
2019-05-21Fix T64842: crash rendering files with bevel curvesBrecht Van Lommel
This is old logic that no longer makes sense in the new depsgraph, and causes issues when multiple threads try to modify the same bevel object. Differential Revision: https://developer.blender.org/D4913
2019-05-13Curve: Remove duplicated and confusing argumentSergey Sharybin
Curve function had two arguments: - for_render, which was originally supposed to be used to control whether viewport or render visibility for modifiers is to be used. - use_render_resolution, which sounds like it is supposed to control whether viewport or render resolution for curves is to be used. What is totally confusing is that those arguments were used interchangeably: sometimes use_render_resolution would control modifiers visibility. This commit makes it so there is one single argument for this. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4850
2019-05-10Cleanup: Use const qualifier for curve utilitiesSergey Sharybin
2019-05-10Cleanup: Remove unused functionsSergey Sharybin
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-27Cleanup: comments (long lines) in blenkernelCampbell Barton
2019-04-22Cleanup: style, use braces for blenkernelCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-03-25Fix T62866: 3D text not filled by defaultAlex Strand
Regression in bc5b0f7a091c395526370 See D4581
2019-03-13Curves: change default fill mode to full, increase bevel resolution.Alex Strand
Ref D4438.
2019-03-12Cleanup: BLI_utildefines struct macrosCampbell Barton
Use the term "AFTER" instead of "OFS" since it wasn't obvious these macros operate on everything after the struct member passed. Avoid casting to non-const types when only reading.
2019-03-03DNA: rename BezTriple alfa to tiltCampbell Barton
2019-02-18DNA: rename Object.size -> scaleCampbell Barton
Resolves a common cause of confusion.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-17Cleanup: move object bounding-box into runtime structCampbell Barton