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AgeCommit message (Expand)Author
2005-01-13big softbody commitJens Ole Wund
2004-12-27Biiig commit! Thanks to 2-3 weeks of cvs freeze...Ton Roosendaal
2004-12-15Fix for #2017Ton Roosendaal
2004-12-06Bug #1970Ton Roosendaal
2004-11-25One free too many on shading displaylists, causes material-less objects notTon Roosendaal
2004-11-25Fix for #1887 and #1636Ton Roosendaal
2004-11-12Small fix for deform lag in deforming curves on animted objects.Ton Roosendaal
2004-11-10- fix for bug #1577Jiri Hnidek
2004-11-07- Pending Hook work; falloff value for soft hook deformation.Ton Roosendaal
2004-11-01- Added initialize to '4' for new tab variable in text windowTon Roosendaal
2004-11-01Making Curve objects display smooth/solid was nice, but then the SurfaceTon Roosendaal
2004-10-31Just some nice updates in drawing (extruded) Curve objects;Ton Roosendaal
2004-10-31For solid display of curves in editmode; found fix (thnx intrr :) thatTon Roosendaal
2004-10-29Finally something new!Ton Roosendaal
2004-10-29Brought back overkill of displist creation for armatures and deform...Ton Roosendaal
2004-10-14This fix, bug #1342, makes blender consistant, but won't really solveTon Roosendaal
2004-10-10Fix for reported Mesh+Subsurf+Optimal+particles, make linked duplicate, andTon Roosendaal
2004-10-01OK. Here's the long awaited first step (V0.01!) of SoftBody. It is calledTon Roosendaal
2004-10-01Recoded how 'handles' were implemented; these were extra wireframe edgesTon Roosendaal
2004-09-25Two nice workflow improvements;Ton Roosendaal
2004-09-19Removed all calls to object_wave in code, and moved it into theTon Roosendaal
2004-09-19Evil commit! Nothing really changed except;Ton Roosendaal
2004-09-14Lot of code... 2 new features:Ton Roosendaal
2004-08-29Forgot to export Object as struct Object...Ton Roosendaal
2004-08-29Feature for Curve objects in Blender; 'tapering'.Ton Roosendaal
2004-07-22Added proper duplicate code for displistMesh. causing crashes...Ton Roosendaal
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-07-03Made static particles working with a deformed Mesh, both for Lattice asTon Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-05-29NEW! Blender now displays flipped (negative scaled) Objects correctly inTon Roosendaal
2004-05-06fix for bug #1226:Ton Roosendaal
2004-04-08Bug fix 823Ton Roosendaal
2004-03-28 - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure toDaniel Dunbar
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2004-03-15Fixed issues surrounding the increased vertex limit:Chris Want
2004-03-15Removed the struct MFaceInt from DNA_mesh_types.h (by the recommendationChris Want
2004-03-08 rwenzlaff: Added call to makeDispList() in test_all_displists() afterRobert Wenzlaff
2004-01-10 -Changed "Simple" button to pulldown menu or subsurf type.Robert Wenzlaff
2004-01-08 - removed duplicate flags from BKE_mesh.hDaniel Dunbar
2004-01-07 - removed some old cruft from init_render_displist_mesh (for smeshes-RIP)Daniel Dunbar
2004-01-07 - migrated a subsurf routine to displist.c: displistmesh_calc_vert_normals()Daniel Dunbar
2003-12-24- fixed bug in shaded view mode (SHIFT+Z) when it tried to calculateTon Roosendaal
2003-12-22Phew, a lot of work, and no new features...Ton Roosendaal
2003-11-21- fixed another oldie... displaylists for MBall was generated FAR too often.Ton Roosendaal
2003-10-25- fixed smooth drawing of subsurf & mesh in 'shaded' draw mode.Ton Roosendaal
2003-10-14- Lattice as parent of Metaball affect deforming of polygonized implicit surfaceJiri Hnidek
2003-10-10Another huge commit!!!Ton Roosendaal
2003-07-23bugreport from intrr:Ton Roosendaal
2003-07-20WARNING: with makefiles I could not get a stable blender compiled.Ton Roosendaal