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AgeCommit message (Expand)Author
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16Merge branch 'master' into blender2.8Campbell Barton
2018-04-16Cleanup: indentationCampbell Barton
2018-02-15Fix crash when rendering particles with cyclesMai Lavelle
2018-02-07Merge branch 'master' into blender2.8Campbell Barton
2018-02-07Cleanup: add _types.h suffix to DNA headersCampbell Barton
2017-12-01Groups and collection: initial integrationDalai Felinto
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-07-14Workspace: Fix crash on preview, and sanitize placeholder functionsDalai Felinto
2017-06-12Merge branch 'master' into blender2.8Sergey Sharybin
2017-06-12Cleanup: indentation, long linesCampbell Barton
2017-04-24Convert BaseLegacy to Base (part)Luca Rood
2017-02-26Merge branch 'master' into blender2.8Brecht Van Lommel
2017-02-24Add "Gravitation" option to "Force" type force fieldsLuca Rood
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-12-23Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-12-20String drawing function for the "simdebug" utilities.Lukas Tönne
2016-12-12Merge branch 'master' into blender2.8Bastien Montagne
2016-12-04Fix T50141: Nabla zero division on texture force fieldLuca Rood
2016-08-21Merge branch 'master' into blender2.8Bastien Montagne
2016-08-16Fix depsgraph to compute more accurate links for collision & force.Alexander Gavrilov
2016-06-23Fix T48658: Cycles render & render preview corrupts particlesCampbell Barton
2016-06-23Merge branch 'master' into blender2.8Campbell Barton
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-07Merge branch 'master' into blender2.8Bastien Montagne
2016-06-01Fix T48415: Segfault on opening .blend in which a 'surface' force object was ...Bastien Montagne
2016-05-24Merge branch 'master' into blender2.8Bastien Montagne
2016-05-06Force Fields: Fix Texture with both Use Coordinates and 2D enabled.Alexander Gavrilov
2016-04-16Removed some unused declarations for boids code.Lukas Tönne
2016-04-13Removed remaining use of pointers to particle types as well as boids headers.Lukas Tönne
2016-04-13Removed particle DNA.Lukas Tönne
2016-04-13Removed blenkernel particle code.Lukas Tönne
2016-03-03Make texture node threadedSergey Sharybin
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
2015-09-25Fix T46249: Boid goal object that has a force field set to 'Every Point' shap...Bastien Montagne
2015-08-21BVH-raycast: Use watertight intersectionsCampbell Barton
2015-08-20Fix T43654: Radial distance for force fields was computed using the `vec_to_p...Lukas Tönne
2015-08-01Missed when updating effects to looptriCampbell Barton
2015-05-11GHash: avoid redundant castsCampbell Barton
2015-03-11Cleanup: indentationCampbell Barton
2015-01-27Fix T43427: Particle system children sometimes not generated on reloadSergey Sharybin
2015-01-23cleanup: styleCampbell Barton
2015-01-21Added new debug flag which can be used to lazy-init the SimDebug drawing.Lukas Tönne