Age | Commit message (Collapse) | Author |
|
fluidsim to be reversed [both reported by broken] (at least 3 known bugs left)
|
|
|
|
settings work, 2. reverse domain, 3. reverse control)
|
|
position in modifier stack now (introducing new funciton in DerivedMesh.c), fixed some UI glitches.
|
|
material index deletion, fixed face flag deletion (using face0 now as old fluid code)
|
|
https://svn.blender.org/svnroot/bf-blender/trunk/blender + forgot something in last commit --> e) Last simulated Frame will stay and not turn into cube/domain after last valid simulated frame. f) Fixed loading of old fluidsims (1 parameter was wrong)
|
|
control start time/end time works now. c) Negative attraction forces are available now. d) Fluidsim IPOs are now hidden if they don't apply to the selected fluid-type (less confusion for the user).
|
|
first 3 frames
|