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2018-12-12Merge branch 'master' into blender2.8Campbell Barton
2018-12-12Cleanup: use colon separator after parameterCampbell Barton
Helps separate variable names from descriptive text. Was already used in some parts of the code, double space and dashes were used elsewhere.
2018-12-07Move static `get_hostname()` to `BLI_hostname()` in `system.c`Sybren A. Stüvel
This makes the `#include <Windows.h>` use more localised and out of the `image.c` file. Reviewers: LazyDodo Reviewed by: LazyDodo Differential revision: https://developer.blender.org/D4049
2018-12-07Metadata: add hostname to the available metadata optionsSybren A. Stüvel
Having the hostname allows us to identify which machine rendered which frame in our render farm. This simply uses the host's name, and doesn't do any DNS lookup of any IP address of the machine. As such, it's only usable for identification purposes, and not for reachability over a network. Reviewers: sergey, brecht Reviewed By: sergey Differential Revision: https://developer.blender.org/D4047
2018-12-06Color management: Use default view with no extra transform when not specifiedSergey Sharybin
2018-12-06Color management: Cleanup, make function name more clearSergey Sharybin
The idea is to reflect that the view settings are the best for cases when one wants to see things as if they are a render result.
2018-12-05Color management: Query default view from displaySergey Sharybin
Solves weird situation when default display name is queried from OCIO, but Default view being assumed to be set for it. Now view is initialized to a default view of that display.
2018-11-08Merge branch 'master' into blender2.8Brecht Van Lommel
2018-11-08Render API: Support arbitrary length for custom image metadata fieldsLukas Stockner
2018-10-18Cleanup: Remove more #if 0 blocksJacques Lucke
Continuation of https://developer.blender.org/D3802 Reviewers: brecht Differential Revision: https://developer.blender.org/D3808
2018-10-11Remove image based bitmap font supportCampbell Barton
Was used in the game engine and is no longer used.
2018-09-24Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-24Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3719
2018-09-10Cleanup: remove unused field argsCampbell Barton
2018-09-08Fix T56712: Compositor image loader skips frames.Bastien Montagne
Bad removal of 'Fields' option for image sequences...
2018-07-11Merge branch 'master' into blender2.8Bastien Montagne
2018-07-11Minor cleanup to logic in BKE's imbuf releasing code.Bastien Montagne
2018-07-10Cleanup: remove unused interlace code after removal of fields.Brecht Van Lommel
2018-07-10Image: remove fields option for image sequencesCampbell Barton
Remove support for loading interlaced image sequences because its less common now to record interlaced video, the option to de-interlace video on load remains.
2018-06-19Fix missing render slots bugs after recent changes.Brecht Van Lommel
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: BLI path extension APICampbell Barton
Use BLI_path_extension_* prefix.
2018-06-15Cleanup: code styleCampbell Barton
2018-06-14Image: Refactor render slots to a dynamic listLukas Stockner
Previously, render slots were hardcoded to a fixed amount. With this change, render slots now are stored in a list. Therefore, users can add and/or remove as many slots as they want. Credit to brecht for the UI part. Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D3474
2018-06-12Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
This simplifies code, and will hopefully make UDIM usage of GPUTexture a little easier.
2018-06-11Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture."Brecht Van Lommel
This reverts commit 8242a5bc853a74da1273fc7ad4b959ac716c563c. This isn't quite ready to use yet.
2018-06-11Cleanup: remove image->bindcode, always wrap in GPUTexture.Brecht Van Lommel
2018-06-11Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/BKE_mesh.h source/blender/blenkernel/intern/mesh_convert.c source/blender/editors/interface/interface_eyedropper_color.c source/blender/editors/object/object_add.c source/blender/editors/space_image/image_ops.c source/blender/makesrna/intern/rna_image.c source/blender/windowmanager/intern/wm_draw.c
2018-06-11Cleanup: remove moar ugly G.main usages...Bastien Montagne
BKE_image was an ugly nest, could fix all but the ones from compositor, so moved ugly G.main there, at least we know where the Evil is that way ;)
2018-06-05Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/intern/blendfile.c source/blender/blenloader/intern/readfile.h source/blender/blenloader/intern/versioning_250.c source/blender/blenloader/intern/versioning_260.c source/blender/blenloader/intern/versioning_270.c source/blender/blenloader/intern/versioning_legacy.c source/blender/editors/render/render_shading.c source/blender/makesrna/intern/rna_movieclip.c source/blender/render/intern/source/pipeline.c source/blender/render/intern/source/voxeldata.c
2018-06-05Cleanup: use new accessors to blendfile path (Main.name).Bastien Montagne
2018-05-11Merge branch 'master' into blender2.8Bastien Montagne
2018-05-11Fix (unreported) load image code calling icin/preview update from non-Main ↵Bastien Montagne
thread. Icin/preview only works in main thread, while image loading can be done from others too... This could have generated random crashes and such.
2018-05-09Remove Frame ServerCampbell Barton
This feature is limited (only byte PPM output, no multi-view), only works with specific configurations. This also causes some maintenance overhead when testing changes to the render pipeline.
2018-04-17Remove game properties in image editorDalai Felinto
The following properties were used by the Blender Game Engine and no longer need to be around: * Animated * Tiles * Clamp * Mapping
2018-04-08Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-05Cleanup: use string macros to avoid duplicate argsCampbell Barton
2018-04-05Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-05Write the scene render frame range to image/video filesSybren A. Stüvel
This is useful to create a mapping from the frame range in the video to frame index in the blend file. Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton
2018-04-05Write StampData metadata to video filesSybren A. Stüvel
This is currently only supported by FFmpeg (so not frameserver, AVI RAW, or AVI JPEG), and only seems to work when using Matroska or Ogg Theora containers. Only metadata that doesn't change from frame to frame is written to video files. This distinction is visible in the UI by looking at the stamp checkbox tooltips (they either mention "image" or "image/video"). Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton
2018-04-05IMB_metadata improvementsSybren A. Stüvel
- Metadata handling is now separate from `ImBuf *`, allowing it to be used with a generic `IDProperty *`. - Merged `IMB_metadata_add_field()` and `IMB_metadata_change_field()` into a more robust `IMB_metadata_set_field()`. This new function doesn't return any status (it now always succeeds, and the previously existing return value was never checked anyway). - Removed `IMB_metadata_del_field()` as it was never actually used anywhere. - Use `IMB_metadata_ensure()` instead of having `IMB_metadata_set_field()` create the containing `IDProperty` for you. - Deduplicated function declarations, moved `intern/IMB_metadata.h` out of `intern/`. Note that this does mean that we have some extra `#include "IMB_metadata.h"` lines now, as the metadata functions are no longer declared in `IMB_imbuf.h`. - Deduplicated function declarations, all metadata-related declarations are now in imbuf/IMB_metadata.h. Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton
2018-04-03Merge branch 'master' into blender2.8Campbell Barton
2018-04-03Cleanup: rename list count_ex -> count_at_mostCampbell Barton
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
- Use BLI_threadpool_ prefix for (deprecated) thread/listbase API. - Use BLI_thread as prefix for other functions. See P614 to apply instead of manually resolving conflicts.
2018-01-19Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2018-01-19Util function to determine number of digits from an integerDalai Felinto
2018-01-10Merge branch 'master' into blender2.8Campbell Barton
2018-01-10Cleanup: comment block alignmentCampbell Barton
2017-11-08Merge branch 'master' into blender2.8Brecht Van Lommel