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2022-05-28Merge remote-tracking branch 'origin/blender-v3.2-release'Jesse Yurkovich
2022-05-28Re-fix T97366: Support single-file UDIMsJesse Yurkovich
The original fix for T97366 was too restrictive and breaks real-world cases of single-file UDIM textures. See D13297 for an example. This patch effectively reverts the original fix and instead fixes the downstream code to accept single-file ranges as necessary. Note: This means it is very important for users to make use of the "UDIM detection" option during `image.open` or drag n' drop scenarios in order to declare their intent when loading their files. Differential Revision: https://developer.blender.org/D14853
2022-05-27GPU: Remove cached full/scaled image texture.Jeroen Bakker
full scaled image isn't used anymore. It was added to use a different scale when displaying an image in the image editor. This was replaced by the image engine redesign. This change will reduce complexity of {T98375}.
2022-05-12Cleanup: discarded-qualifier warning, mixing enum/intsCampbell Barton
2022-05-12UDIM: Add support for packing inside .blend filesJesse Yurkovich
This completes support for tiled texture packing on the Blender / Cycles side of things. Most of these changes fall into one of three categories: - Updating Image handling code to pack/unpack tiled and multi-view images - Updating Cycles to handle tiled textures through BlenderImageLoader - Updating OSL to properly handle textures with multiple slots Differential Revision: https://developer.blender.org/D14395
2022-04-23Bake: add UDIM tile baking supportBrecht Van Lommel
Works for both Cycles and multires bake. Triangles are baked to multiple UDIM images if they span across them, though such UV layouts are generally discouraged as there is no filtering across UDIM tiles. The bake margin currently only works within UDIM tiles. For the extend method this is logical, for the adjacent faces method it may be useful to support copying pixels from other UDIM tiles, though this seems somewhat complicated. Fixes T95190 Ref T72390
2022-04-17Fix T97366: Misdetection of numbers as UDIMs in certain filepathsJesse Yurkovich
In some circumstances singular files with numbers in their name (like turntable-1080p.png or frame-1042.png) might be detected as a UDIM. The root cause in this particular instance was because `BKE_image_get_tile_info` believed this file to be a tiled texture and replaced the filename with a tokenized version of it. However, later on, the code inside `image_open_single` did not believe it was tiled because only 1 file was detected and our tiled textures require at least 2. This discrepancy lead to the broken filename situation. This was a regression since rB180b66ae8a1f as that introduced the tokenization changes. Differential Revision: https://developer.blender.org/D14667
2022-04-13Cleanup: avoid redundant float/int conversions in BLFCampbell Barton
Internally many offsets for BLF were integers but exposed as floats, since these are used in pixel-space, many callers were converging them back to integers. Simplify logic by using ints.
2022-04-11Cleanup: use doxy-comments and `r_` prefix return argumentsCampbell Barton
2022-04-06Fix badly broken caches handling during undo/redo.Bastien Montagne
Original rework of caches during undo/redo (see D8183) had a very bad flaw hidden in it: using the key of a ghash as source of data. While this was effectively working then (cache pointer itself being part of the key, and said cache pointers not being cleared on file write), this is a general very bad way to do things. Now that cache pointers are more and more cleared on file write (as part of clearing runtime-data to reduce false-positives when checking if an ID has changed or not), this has to be fixed properly by: * Not storing the cache pointer itself in the IDCacheKey. * In undo context, in readfile code trying to preserve caches, store the cache pointers as values of the mapping, together with the usages counter The first change potentially affects all usages of `BKE_idtype_id_foreach_cache`, but in practice this code is only used by memfile reading code (i.e. undo) currently. Related to T97015. Reviewed By: brecht Maniphest Tasks: T97015 Differential Revision: https://developer.blender.org/D14559
2022-03-28Cleanup: Reduce duplication to prepare for UDIM packingJesse Yurkovich
In preparation for supporting packing of UDIM tiled textures, this patch refactors a small portion of image.cc. The refactor should lead to less duplicate code now and when Tiled images are added in the near future. This patch is based on the prior work done for D6492 where it was requested this part be split and can be summarized as follows: - `load_sequence_single` is removed and merged with `load_image_single` - `image_load_sequence_file` is removed and merged with `image_load_image_file` Reviewed By: lukasstockner97 Differential Revision: https://developer.blender.org/D14327
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
Follow conventions from T85728.
2022-03-25Cleanup: spelling in comments, stringsCampbell Barton
2022-03-24Cleanup: Clang tidyHans Goudey
- Deprecated headers - Else after return - Inconsistent parameter names (I used the most recently modified) - Raw string literals
2022-03-24UDIM: Improve tile format detection in filenamesJesse Yurkovich
There are some filenames where the UDIM pattern guessing would fail unnecessarily. The user can fix these up afterwards but it would be nicer if they would detect properly in the first place. Examples: `test.1001.ver0023.png` would guess wrong since it uses the image sequence detection code which finds the first sequence from the end. It would guess `filename.1001.ver<UDIM>.png` `uv-test.u1_v2.png` would fail detection due to a bug in the processing. Make this much more reliable and add tests for the most important tile related get/set/detection functions. Differential Revision: https://developer.blender.org/D14320
2022-03-22Cleanup: add proper IMB_openexr.h instead of including file from intern/Brecht Van Lommel
2022-03-21Cleanup: move render image and multilayer EXR write code to image_save.ccBrecht Van Lommel
These share a lot of logic with regular image saving and should be unified more in the future.
2022-03-21Cleanup: add image_format.cc for functions related to ImageFormatDataBrecht Van Lommel
Also fixes missing code to read/write/free/copy color management settings in various places. This can't be set through the UI currently, but still should be handled consistently.
2022-03-17Cleanup: spelling in commentsCampbell Barton
Use <pre>..</pre> for pseudo-code.
2022-03-16Cleanup: Remove volatile from RenderResult and related APIsJesse Yurkovich
Volatile fields were introduced to the RenderResult struct years ago[1]. However, volatile is most likely not doing what it was intended to do in this instance, and is problematic when moving files to c++ (see discussion from D13962). There are complex rules around what happens to these fields but none of them guarantee what the above commit alluded to. This patch drops the volatile and cleans up the APIs surrounding it. [1] rB7930c40051ef1b1a26140629cf1299aa89eed859 Passing on all platforms: https://builder.blender.org/admin/#/builders/18/builds/338 Differential Revision: https://developer.blender.org/D14298
2022-03-14Cleanup: spellingCampbell Barton
2022-03-11Cleanup: use doxy sections in image.ccCampbell Barton
Also minor improvements & clarifications to comments.
2022-03-10Cleanup: spelling in comments & some minor clarificationsCampbell Barton
2022-03-10Cleanup: Move image.c to c++Jesse Yurkovich
Passing on all platforms: https://builder.blender.org/admin/#/builders/18/builds/329 Differential Revision: https://developer.blender.org/D13962