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2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-05-01Include removal gave problems with windows, ifdef some back in for windows onlyCampbell Barton
2014-05-01Revert "Fix msvc 2013 compiler errors after the ingenious cleanup in ↵Campbell Barton
4ca67869cc7a." This reverts commit a47a4ef82f37428d391cc14a30fa611d6714e71d.
2014-05-01Fix msvc 2013 compiler errors after the ingenious cleanup in 4ca67869cc7a.Thomas Dinges
2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2013-11-20Blender Internal:Thomas Dinges
* Remove Stars feature. This was a quite minimalistic feature and there are better alternatives with more control (particles for example). Removal discussed during BCon13 developer meeting and already years before, time to do it.. Reviewed By: brecht Differential Revision: http://developer.blender.org/D17
2013-07-19style cleanup: switch statements, include break statements within braces & ↵Campbell Barton
indent. also indent case's within the switch (we already did both of these almost everywhere)
2013-05-09Partial revert of own commits r56604 and r56603:Thomas Dinges
* Reverted the changes to code comments, as suggested by Campbell. It makes it more hard to follow. * Only keep changes to actual UI messages.
2013-05-09UI naming consistency:Thomas Dinges
* ShapeKey -> Shape Key. Was called "Shape Key" in most places already. Pointed out by Dalai, thanks!
2013-03-25More new data names translation (most cases should be covered now).Bastien Montagne
Also done a few cleanup here and there...
2013-02-05Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashesSergey Sharybin
Issue was caused by couple of circumstances: - Normal Map node requires tesselated faces to compute tangent space - All temporary meshes needed for Cycles export were adding to G.main - Undo pushes would temporary set meshes tessfaces to NULL - Moving node will cause undo push and tree re-evaluate fr preview All this leads to threading conflict between preview render and undo system. Solved it in way that all temporary meshes are adding to that exact Main which was passed to Cycles via BlendData. This required couple of mechanic changes like adding extra parameter to *_add() functions and adding some *_ex() functions to make it possible RNA adds objects to Main passed to new() RNA function. This was tricky to pass Main to RNA function and IMO that's not so nice to pass main to function, so ended up with such decision: - Object.to_mesh() will add temp mesh to G.main - Added Main.meshes.new_from_object() which does the same as to_mesh, but adds temporary mesh to specified Main. So now all temporary meshes needed for preview render would be added to preview_main which does not conflict with undo pushes. Viewport render shall not be an issue because object sync happens from main thread in this case. It could be some issues with final render, but that's not so much likely to happen, so shall be fine. Thanks to Brecht for review!
2012-11-04code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few ↵Campbell Barton
files since its done throughout the code in some places.
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-11style cleanup:Campbell Barton
also add helper makefile targets: * tbz - makes a tar.bz2 of an svn export * test_style_qtc - outputs style checks in qtc task format.
2012-10-04style cleanup: comment blocksCampbell Barton
2012-09-30style cleanupCampbell Barton
2012-09-27incorrect spelling in commentsCampbell Barton
2012-08-18style cleanup: also correct some doxy commentsCampbell Barton
2012-07-24no need for renaming actions that are not linked anywhereDalai Felinto
talked with Joshua Leung (aligorith) and he agreed on that
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-06-21Fix for properly converting 2.4x IPO Actuators to 2.6x Action Actuators. ↵Mitchell Stokes
Previously the converted Action Actuators would not have an action assigned. This fix is based on code provided by Maxim Aleynikov in his report: [#30410] not full conversion IPO Actuator in Action Actuator.
2012-06-07code cleanup: rename sequencer types to SEQ_TYPE_*** and use enums rather ↵Campbell Barton
then defines.
2012-05-28style cleanup: defines with bracesCampbell Barton
2012-05-06style cleanup: BKE_*.c files which deal with library functionsCampbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-04-30style cleanup: re - ↵Campbell Barton
http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-28style cleanup: format 'for' loop macros the same as for loops, some renaming ↵Campbell Barton
to BLI_array macros.
2012-04-23corrected more issues from [#31069] Analyzing the Blender project with ↵Campbell Barton
PVS-Studio
2012-04-06Animation version patching for Absolute Shape Keys ("speed" curve ->Joshua Leung
"eval_time") now works
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-26style cleanup: add braces around checks - 'if ELEM() {...}', confuses some ↵Campbell Barton
parsers that done expand macros.
2012-03-18spelling cleanupCampbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-04style cleanup / comment formatting for bli/bke/bmeshCampbell Barton
2012-01-11use BLI_strncpy and BLI_snprintf when the size of the string is known.Campbell Barton
fix for sequencer unique naming which was missed with string length update.
2011-12-22fix for use of uninitialized value for ipo conversion.Campbell Barton
2011-12-04add define for deprecated DNA struct members: DNA_DEPRECATED,Campbell Barton
this means use of deprecated struct members gives a warning. - makesdna.c preprocessor skips this. - DNA_DEPRECATED_ALLOW is used so readfile.c can do versioning without warnings. - this exposes some use of deprecated struct members, will deal with this after.
2011-11-02World Stars:Thomas Dinges
* Remove remaining star color code, was unused. Marked as deprecated in DNA.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-14Fix for first part of #28911: driver not working properly since 2.594Sergey Sharybin
Missed id type set for driver target when setting target id. Patch by me and Campbell.
2011-10-10fix bad svn ID tagsCampbell Barton
2011-10-10header cleanup (no functional changes)Campbell Barton
2011-09-26replace strncpy with BLI_strncpy, in some cases strncpy was being misused ↵Campbell Barton
since it doesnt ensure \0 termination. also dont call CTX_data_scene() twice when checking for function arguments.
2011-09-25whitespace cleanupCampbell Barton
2011-09-15replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.Campbell Barton
also replace strcpy's which copy using "" with str[0]='\0'
2011-08-12Bye bye vile relics of extinct version control systems,Joshua Leung
Causing a flurry of refresh file prompts post-commit, Confusing local diffs and causing merge conflicts, Stating the obvious; redundant and useless... We shall not miss thou, blasted expand $keywords$
2011-08-04Bassam Feature Request: "Auto Clamped" handles can now be set perJoshua Leung
handle/key This used to be a weird per-curve setting which would happen to get applied/work correctly if handles were set to "auto", and was a source of constant confusion for both old and new animators. The main effect of this handle-type/option was really to just ensure that auto-handles stayed horizontal, instead of tilting as the keys were moved. This commit simply changes this from a per-curve to per keyframe/handle setting.