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2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-09Fix T63326: absolute shape keys inserted from Python in wrong order.Arno Mayrhofer
2019-03-03DNA: rename BezTriple alfa to tiltCampbell Barton
2019-03-01Cleanup: Set BKE_key_from_object/_p to take const Object *Dalai Felinto
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-17Cleanup: rename Mesh.edit_btmesh -> edit_meshCampbell Barton
When bmesh was in a branch we had both edit_mesh and edit_btmesh, now there is no reason to use this odd name.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-05Cleanup: typo in comment.Bastien Montagne
2019-02-05Cleanup: replace BKE_id_copy_ex by BKE_id_copy where possible.Bastien Montagne
That way it is obvious when we are using default ID copy behaviour, and when we are using advanced/specialized ones.
2019-02-05Cleanup: BKE_library: rename id_copy to BKE_id_copy.Bastien Montagne
Time to follow conventions for that one as well.
2019-02-05Cleanup: BKE_library: remove 'test' param of id_copy.Bastien Montagne
This was used in *one* place only... much better to have a dedicated helper for that kind of things. ;)
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-25ShapeKey: add utils to say whether given ID type supports shapekeys.Bastien Montagne
Those kind of checks are handy to have for generic processing...
2019-01-12Fix T60401: Shape key's from pointer being set to evaluated CoW ID.Bastien Montagne
Not sure exactly why this happened for 'apply as shape' and not in other cases (did not took time to fully trace what happens there). But in any case, `BKE_key_evaluate_object_ex()` can be called from a fair amount of places, including during depsgraph evaluation, so setting back key's owner here is plain wrong in CoW era.
2018-12-12Merge branch 'master' into blender2.8Campbell Barton
2018-12-12Cleanup: use colon separator after parameterCampbell Barton
Helps separate variable names from descriptive text. Was already used in some parts of the code, double space and dashes were used elsewhere.
2018-09-20Put the Radius property of Curve points under shape key control.Alexander Gavrilov
Since shape keys are stored as raw floating point data, this unfortunately requires changes to all code that works with it. An additional complication is that bezier and nurbs control points have different entry size, and can be mixed in the same object (and hence shape key buffer). Shape key entries are changed from: bezier: float v1[3], v2[3], v3[3], tilt, pad, pad; nurbs: float vec[3], tilt; To: bezier: float v1[3], v2[3], v3[3], tilt, radius, pad; nurbs: float vec[3], tilt, radius, pad; The official shape key element size is changed to 3 floats, with 4 elements for bezier nodes, and 2 for nurbs. This also means that the element count is not equal to the vertex count anymore. While searching for all curve Shape Key code, I also found that BKE_curve_transform_ex and BKE_curve_translate were broken. This can be seen by trying to change the Origin of a Curve with keys. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D3676
2018-09-12Cleanup: make shapekey functions localCampbell Barton
Were only exposed for the BGE.
2018-07-30Shape keys: change default interpolation for absolute shape keys to linear.Brecht Van Lommel
2018-06-21Cleanup: remove DM from 'join as shape' operator.Bastien Montagne
Also deduplicated the 'mesh as shapekey' code, we had kind of two funcs doing the same thing here...
2018-06-17Cleanup: trailing space for blenkernelCampbell Barton
2018-06-12Cleanup: remove moar G.main from BKE area.Bastien Montagne
2017-08-28Make GS macro return proper IDType typeSergey Sharybin
Previously it was returning short, which was really easy to (a) compare against non-ID type value (b) forget to handle some specific value in switch statement. Both issues happened in the nearest past, so it's time to tighten some nuts here. Most of the change related on silencing strict compiler warning now, but there is also one tricky aspect: ID_NLA is not in the IDType enum. So there is still cast to short to handle that switch. If someone has better ideas how to deal with this please go ahead :)
2017-08-07Refactor ID copying (and to some extent, ID freeing).Bastien Montagne
This will allow much finer controll over how we copy data-blocks, from full copy in Main database, to "lighter" ones (out of Main, inside an already allocated datablock, etc.). This commit also transfers a llot of what was previously handled by per-ID-type custom code to generic ID handling code in BKE_library. Hopefully will avoid in future inconsistencies and missing bits we had all over the codebase in the past. It also adds missing copying handling for a few types, most notably Scene (which where using a fully customized handling previously). Note that the type of allocation used during copying (regular in Main, allocated but outside of Main, or not allocated by ID handling code at all) is stored in ID's, which allows to handle them correctly when freeing. This needs to be taken care of with caution when doing 'weird' unusual things with ID copying and/or allocation! As a final note, while rather noisy, this commit will hopefully not break too much existing branches, old 'API' has been kept for the main part, as a wrapper around new code. Cleaning it up will happen later. Design task : T51804 Phab Diff: D2714
2017-06-14Make whole ID copying code use const source pointer.Bastien Montagne
Noisy change, but safe, and better do it sooner than later if we are to rework copying code. Also, previous commit shows this *is* useful to catch some mistakes.
2017-01-16Cleanup/refactor: Add new BLI_string_util.Bastien Montagne
Things like `BLI_uniquename` had nothing, but really nothing to do in BLI_path_util files! Also, got rid of length limitation in `BLI_uniquename_cb`, we can use alloca here to avoid overhead of malloc while keeping free size (within reasonable limits of course).
2016-07-25Cleanup: factorize the 'ensure local' part of datablock copy into a single ↵Bastien Montagne
BKE_id_copy_ensure_local function.
2016-07-14Get rid of BKE_key_make_local().Bastien Montagne
This function was only a wrapper around id_clear_lib_data(), and shapekeys are not linkable nor shareable anyway, no point keeping this currently, was only adding confusion about shapekey 'status' as a datatblock.
2016-07-14Add option to id_make_local to force localization of datablock, even if not ↵Bastien Montagne
used locally. Will be used by link/append code.
2016-07-11Remove usercount handling from BKE_id_expand_local.Bastien Montagne
Idea looked good, but we have too much custom situations here (some half-fake-sub-ID being copied with their 'owner', animdata, etc.), let's let datablock copy functions handle that themselves. Also allows to safely call BKE_id_expand_local from all copy functions now (only when copying linked data).
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
Also allows us to get rid of a few _copy_ex() versions...
2016-07-09Add BKE_key_copy_ex() that takes a Main as parameter.Bastien Montagne
2016-07-09Cleanup to shapekeys' make_local (and copy) functions.Bastien Montagne
Mostly pass bmain and do not check for NULL key, keys' make_local is suspiciously simple in fact, but think until those behave like real full-featured IDs, it's doing enough!
2016-07-06Replace of (id->lib != NULL) check by meaningful macro.Bastien Montagne
Idea is to replace hard-to-track (id->lib != NULL) 'is linked datablock' check everywhere in Blender by a macro doing the same thing. This will allow to easily spot those checks in future, and more importantly, to easily change it (see work done in asset-engine branch). Note: did not touch to readfile.c, since there most of the time 'id->lib' check actually concerns the pointer, and not a check whether ID is linked or not. Will have a closer look at it later. Reviewers: campbellbarton, brecht, sergey Differential Revision: https://developer.blender.org/D2082
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ↵Bastien Montagne
handling). This commit changes a lot of how IDs are handled internally, especially the unlinking/freeing processes. So far, this was very fuzy, to summarize cleanly deleting or replacing a datablock was pretty much impossible, except for a few special cases. Also, unlinking was handled by each datatype, in a rather messy and prone-to-errors way (quite a few ID usages were missed or wrongly handled that way). One of the main goal of id-remap branch was to cleanup this, and fatorize ID links handling by using library_query utils to allow generic handling of those, which is now the case (now, generic ID links handling is only "knwon" from readfile.c and library_query.c). This commit also adds backends to allow live replacement and deletion of datablocks in Blender (so-called 'remapping' process, where we replace all usages of a given ID pointer by a new one, or NULL one in case of unlinking). This will allow nice new features, like ability to easily reload or relocate libraries, real immediate deletion of datablocks in blender, replacement of one datablock by another, etc. Some of those are for next commits. A word of warning: this commit is highly risky, because it affects potentially a lot in Blender core. Though it was tested rather deeply, being totally impossible to check all possible ID usage cases, it's likely there are some remaining issues and bugs in new code... Please report them! ;) Review task: D2027 (https://developer.blender.org/D2027). Reviewed by campbellbarton, thanks a bunch.
2015-10-12Add functions to compute normals (verts, polys and loops ones) for a given ↵Bastien Montagne
shapekey. Title says pretty much everything, we now have BKE and RNA funcs to get vertex, poly and loop normals of a given shapekey. This will be used e.g. in FBX exporter (shapekeys need normal data too). Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1510
2015-10-08BKE_key: add BKE_key_from_id helper functionsCampbell Barton
2015-08-18Refactor translation code out of blenfontCampbell Barton
- Add blentranslation `BLT_*` module. - moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`). - moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-06-08RNA: Object.shape_key_remove methodCampbell Barton
Python had no ability to remove shape keys Original D1169 from @lichtwerk, with edits
2015-05-24Cleanup: styleCampbell Barton
2015-04-04Cleanup: use BKE_animdata_* prefixCampbell Barton
2015-01-09Fix T43159: Copying of linked datablocks using relpath leads to invalid ↵Bastien Montagne
paths in new copies. Propper fix reverting most of rB60e70c0c6014e5, which was only partial specific fix. This code uses generic `BKE_id_lib_local_paths()` func to handle all possible paths. Reviewers: sergey, campbellbarton Differential Revision: https://developer.blender.org/D977
2015-01-06Remove slurph shape-key featureCampbell Barton
This is an old option which wasn't working in over a year without complaint.
2014-11-17ShapeKey: Cleanup of BKE_keyblock_convert/update code.Bastien Montagne
Mainly: * Use 'for' loops instead of 'while' ones (saves many lines and regroup most loop handling on one line). * Use float[3] pointers where possible.
2014-11-17Fix T35170: Undoing edit op on a basis shapekey could generate extra offset ↵Bastien Montagne
on its 'children'. Based on investigation by sergey (Sergey Sharybin) and revzin (Grigory Revzin). Based on patch D460 by revzin (Grigory Revzin). Differential Revision: https://developer.blender.org/D460
2014-11-17ShapeKeys: Add `BKE_keyblock_is_basis` to check whether a given keyblock is ↵Bastien Montagne
used a basis by others. Also fix stupid debug-only error in previous commit.
2014-11-17Cleanup: rename `BKE_key_convert/update` to `BKE_keyblock_convert/update`.Bastien Montagne
We are handling a keyblock here, not a whole key(set). Names are alreay a bit confusing, let's be consistent at least.
2014-11-17ShapeKey: Refactor a bit `BKE_key_convert_from_...`Bastien Montagne
Thing is, those functions always reallocate the whole keyblock's data mem, while in some cases we already have right amount of elements, so we can just copy over. Further more, `BKE_key_convert_from_offset`, despite its name, was not making any check nor allocation on keyblock's data elements! So split 'copy' operation itself in `BKE_key_update_from_...`, where no mem checks/operations are performed (only an assert). Only useful in sculpt mode currently, but will be used by fix for T35170 too.
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton