Age | Commit message (Collapse) | Author |
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The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.
All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).
No functional changes.
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The files are now split up into the following sections:
- `BKE_anim_path.h` and `anim_path.c` for path/curve functions.
- `BKE_anim_visualization.h` and `anim_visualizationanim_path.c` for
animation visualization (mostly motion paths).
- `BKE_duplilist.h` for DupliList function declarations. These were
already implemented in `object_dupli.c`, so they were rather out of
place being declared in `BKE_anim.h` in the first place.
No functional changes.
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This has been long standing TODO...
Note that remaining usages of BKE_xxx_delete should all be carefully
checked for and utilmately nuked in favor of `BKE_id_delete()`, think we
still have quiet a few bugs hidden in those (code seems to usually
assume those functions do a full ID deletion, which is not the case).
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- Use 'BKE_object_defgroup' prefix for object functions.
- Rename 'defvert_verify_index' to 'defvert_ensure_index'
since this adds the group if it isn't found.
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Instead of using anonymous booleans flags, also allows to keep the same
behavior in all cases, without needing special handling from calling
code for our beloved oddballs object proxies...
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This info is now stored in ID tags themselves, so no need to pass an
extra anonymous boolean parameter around, yay!
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Also removed some only used locally from the header, `BKE_lib_id.h`
is already way too big, no need to overload it with unused things.
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Once again those crappy weirdos IDs with their crappy weirdos 'loopback'
pointers...
This is a quick hack for now, think id_copy needs to be reworked a bit
to supported re-entrant sub-ID copying (also an issue with nodes I bet).
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Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.
Part of T72604.
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Dear developers remember to set your coding environment to use clang-format.
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Adds the invert vertex group option to the Curve modifier.
Adds a short flag and char pad to the Curve modifier DNA. Passes the flag into the curve_deform_verts function as the weight values are found there and not in the modifiers .c file.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6746
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Adds the invert vertex group option to the Lattice modifier.
Adds a short flag and modifies the existing char padding for the correct amount.
Adds a .invert_vgroup to the LatticeDeformUserdata.
Passes the flag into the lattice_deform_verts function where the weights around found and used.
For the other calls of lattice_deform_verts function they pass in NULL for the flag in the same way they pass NULL for the vgroup name.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6747
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Currently supports mesh, armature, lattice, curve & metaballs.
Access from pivot popover.
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This makes the function more predictable since other object
types don't access edit-mode data.
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This also splits vertex access and allocation so it's possible
to copy coordinates into an existing array without allocating it.
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TLS and Settings can be used by other types of parallel 'for loops', so
removing 'Range' from their names.
No functional changes expected here.
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This partially mitigates the performance drop in Spring
02_055_A.anim caused by dependency changes in D4715.
Differential Revision: https://developer.blender.org/D4753
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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Use the term "AFTER" instead of "OFS" since it wasn't obvious these
macros operate on everything after the struct member passed.
Avoid casting to non-const types when only reading.
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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That way it is obvious when we are using default ID copy behaviour, and
when we are using advanced/specialized ones.
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Time to follow conventions for that one as well.
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This was used in *one* place only... much better to have a dedicated
helper for that kind of things. ;)
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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Helps separate variable names from descriptive text.
Was already used in some parts of the code,
double space and dashes were used elsewhere.
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This modifier only uses mesh to get vgroup, which is only needed in case
modified object is indeed a mesh! Building a mesh from curve here is not
only useless and time-consuming, it will also easily fail the assert
about same number of vertices!
Also, use MOD_get_vgroup() helper in modifier code itself and pass
reluting MDeformVert & index to BKE_curve's curve_deform_verts(),
this is simpler and avoids duplicating vgroup handling code.
Also fixes crash when used on lattice.
Related to T57972.
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Specifically the deformVerts_DM, deformMatrices_DM, deformVertsEM_DM and deformMatricesEM_DM functions are not used anymore.
Reviewer: brecht
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One need to check that there is something to free, before trying to free it...
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Small typo on minus sign position... ;)
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Also, fix missing cleanup of Object.runtime when copying Object
datablocks!
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None of those calls actually passed a DerivedMesh.
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This is first commit in series of changes to get rid of md->scene.
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