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2020-09-24Cleanup: spellingCampbell Barton
2020-08-28Fix T80078: Overrides: Crash with animated IK control on linked armature.Bastien Montagne
Issue was with our dear posebones again... when applying overrides we keep the same address/pointer for the IDs themselves, (which avoids us the need to remap their usages), but their inner data is often re-allocated. Therefore, we need once again to go over armature objects and invalidate their posebone pointers. This should also be back-ported to Blender LTS 2.83. Maniphest Tasks: T80078 Differential Revision: https://developer.blender.org/D8734
2020-06-17Fix (unreported) broken logic in `BKE_libblock_relink_to_newid`Bastien Montagne
Existing code would not follow as expected into new sub-IDs if they were only encoutered once in usages by parent IDs...
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: add Volume object type, and prototypes for Hair and PointCloudBrecht Van Lommel
Only the volume object is exposed in the user interface. It is based on OpenVDB internally. Drawing and rendering code will follow in another commit. https://wiki.blender.org/wiki/Source/Objects/Volume https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES build option. These are unfinished, and included only to make it easier to cooperate on development in the future and avoid tricky merges. https://wiki.blender.org/wiki/Source/Objects/New_Object_Types Ref T73201, T68981 Differential Revision: https://developer.blender.org/D6945
2020-03-11Cleanup: Typo in comments.Bastien Montagne
2020-03-11Cleanup: rename 'private' to 'embedded' for sub-data IDs.Bastien Montagne
'Private' can be a rather confusing term, especially when considering its meaning in programming languages. So now root node trees and master collections are 'embedded' IDs instead.
2020-03-11Cleanup in ID remapping code re owner_id vs. self_id.Bastien Montagne
The former is always a real, in-Main data-block, while the later, when different, should be one of those embedded 'private' IDs (like root node ree or master collection).
2020-03-09Cleanup: WindowManager: Move to IDTypeInfo and remove unused WM API.Bastien Montagne
Getting rid of one static 'registered' callback in BKE, yeah!
2020-02-13Refactor libquery ID looper callback to take a single parameter.Bastien Montagne
Using a struct here allows to change given parameters to the callbacks without having to edit all callbacks functions, which is always noisy and time consuming.
2020-02-11Cleanup: unused headersCampbell Barton
2020-02-10Cleanup CLOG identifiers in BKE_lib' implementation files.Bastien Montagne
2020-02-10Cleanup/Refactor: Move ID deletion into its own .c file.Bastien Montagne
Having functions defined in `BKE_lib_id.h` implemented into `lib_remap.c` was confusing at best. Besides trivial code splitting and header includes cleanup, had to add a new `lib_intern.h` header for callbacks used by both remapping and deletion code.
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
Note that `BKE_library.h`/`library.c` were renamed to `BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here. Part of T72604.