Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-12 | Cleanup: rename line to segments, avoids confusion | Campbell Barton | |
Differentiate between lines and segments. | |||
2014-11-29 | Cleanup: unused headers | Campbell Barton | |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton | |
Opted to keep includes if they are used indirectly (even if removing is possible). | |||
2014-04-26 | Code cleanup: use 'const' for arrays (blenkernel) | Campbell Barton | |
2014-03-19 | Code cleanup: unreachable break/return | Campbell Barton | |
2014-03-15 | Code cleanup: use r_ prefix for return args | Campbell Barton | |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton | |
2013-12-20 | Don't use with_resol suffix for functions which doesn't get resolution | Sergey Sharybin | |
2013-12-20 | Code cleanup: remove unused functions from mask module | Sergey Sharybin | |
This functions doesn't seem to be used even from a commented code. | |||
2013-05-08 | use unsigned int, for mask rasterizer. | Campbell Barton | |
2013-05-08 | code cleanup: use 'const float[2]' where possible. | Campbell Barton | |
2012-11-16 | code cleanup: replace most DO_MINMAX2 -> minmax_v2v2_v2 | Campbell Barton | |
also add UNPACK macros's. handy for printing vectors for eg. | |||
2012-11-09 | style cleanup: indentation | Campbell Barton | |
2012-10-23 | use min_ max_ functions in more places. | Campbell Barton | |
also fix minor error in MOD decimate when the modifier did nothing the reported face count would be wrong. | |||
2012-10-23 | rename api functions... | Campbell Barton | |
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii | |||
2012-09-04 | code cleanup: move file string defines into BLI_path_utils.h, ↵ | Campbell Barton | |
BKE_utildefines is now unused but keep incase we want to add defines there later. | |||
2012-08-27 | Alternate mask spline feather offset calculation method: now there are 2 ↵ | Campbell Barton | |
[Even | Smooth] - Even preserves thickness but can give unsightly loops - Smooth gives nicer shape but can give unsightly feather/spline mismatch for 'S' shapes created by beziers. This is an example where smooth works much nicer. http://www.graphicall.org/ftp/ideasman42/mask_compare.png | |||
2012-08-26 | code cleanup: remove dead assignments, gave mask vars clearer names & moved ↵ | Campbell Barton | |
some mask evaluation funcs into mask_evaluate.c | |||
2012-08-26 | code cleanup: split out mask spline evaluation into its own file. | Campbell Barton | |