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AgeCommit message (Expand)Author
2012-08-06Mask feather self-intersection checkSergey Sharybin
2012-08-05resolve some issues with curve resolution calculactionCampbell Barton
2012-08-01quiet spacenav output on linux for regular builds, ifdef signed int for msvc ...Campbell Barton
2012-07-31Mask / Win64 compile fix: "Index variable in OpenMP 'for' statement must have...Daniel Genrich
2012-07-31multi-threaded sequencer buffer calculation for masks.Campbell Barton
2012-07-31remove references to raskter from compositor and BKE mask.Campbell Barton
2012-07-31use the same rasterizer as the compositor for the sequencer.Campbell Barton
2012-07-28patch [#32195] MASKS: Canonical Porter Duff algorithm for merge missing.Campbell Barton
2012-07-18workaround for a bug with zero edges getting removed got feather faces out of...Campbell Barton
2012-07-18add difference blending mode, also fix error in last commitCampbell Barton
2012-07-18change bucket size to give better performance for high detail 4k masks, also ...Campbell Barton
2012-07-18code cleanup for mask cappingCampbell Barton
2012-07-18chance semi-circle mask capping resolution based on size.Campbell Barton
2012-07-18minor edits to mask rasterizer.Campbell Barton
2012-07-18fix incorrect assert for mask face checking, also correct own bad spellingCampbell Barton
2012-07-18mask rasterizer unfilled line end capping now works with aspect and blending.Campbell Barton
2012-07-18wip mask capping - works but needs aspect correction and to be faded out.Campbell Barton
2012-07-17disable feather collapse during drawing, its very slow.Campbell Barton
2012-07-17code cleanup: spellingCampbell Barton
2012-07-16correct own error in logic for skipping mask layers, inverted mask layers wit...Campbell Barton
2012-07-16use calculated spline resoltion rather then fixed at 32.Campbell Barton
2012-07-16defailt to ease weight interpolationCampbell Barton
2012-07-16fix for crash & leak when layer render option is disabled.Campbell Barton
2012-07-16fix for occasional crash with splines a lot larger then the viewCampbell Barton
2012-07-16mask rasterizer - use quad interpolation - gets rid of ugly diagonal banding,...Campbell Barton
2012-07-16correct own naming error BLI -> BKECampbell Barton
2012-07-16mask blending modes: lighten/darken/multiply/replaceCampbell Barton
2012-07-16fix crash for empty or single vertex layers.Campbell Barton
2012-07-16small speedup for mask rasterizer, only do single sided check for triangle in...Campbell Barton
2012-07-15svn merge -r48944:48942 .Campbell Barton
2012-07-15moving mask rasterizer file, this breaks building, will fix next commitCampbell Barton
2012-07-15replace fminf with minfCampbell Barton
2012-07-15falloff option for mask layersCampbell Barton
2012-07-15minor refactor for rect functions. more consistent naming.Campbell Barton
2012-07-15fix for some bugs when the mask layer was outside the view, also clamp the la...Campbell Barton
2012-07-15fix for minor error in previous commit (wasnt connecting right faces for cycl...Campbell Barton
2012-07-15unfilled-cyclic curves now works as expected, also fix for own crash on 32bit...Campbell Barton
2012-07-15use a different setting for fill/cyclic - you may want to have unfilled cycli...Campbell Barton
2012-07-15mask rasterizer, render unclosed splines as lines.Campbell Barton
2012-07-14code cleanupCampbell Barton
2012-07-14zealous bounds checking broke the invert option.Campbell Barton
2012-07-14mask rasterization: use a simpler method to check if a bucket intersects with...Campbell Barton
2012-07-14mask rasterizer - test if buckets overlap the face before adding the face int...Campbell Barton
2012-07-14add dynamic bucket xy resolution based on pixel size, also remove some redund...Campbell Barton
2012-07-14minor refactor, some comments and var names were misleading.Campbell Barton
2012-07-14minor refactor for mask rasterizerCampbell Barton
2012-07-14more minor speedups for new mask rasterizerCampbell Barton
2012-07-14new mask rasterizer - replace kdopbvh with with own bucket lookups.Campbell Barton
2012-07-13speedup - because we know triangles will always have the same z value.Campbell Barton
2012-07-13temp disable quad interpolationCampbell Barton