Age | Commit message (Expand) | Author |
2020-08-07 | Cleanup: Blenkernel, Clang-Tidy else-after-return fixes | Sybren A. Stüvel |
2020-08-05 | Merge branch 'blender-v2.90-release' | Clément Foucault |
2020-08-05 | Fix T77517 EEVEE: Collection Holdout doesn't work in 2.90 | Clément Foucault |
2020-07-28 | Cleanup: too small loop variable | Jacques Lucke |
2020-07-28 | Fix T54544: "Copy Materials to Selected" only works when materials are define... | Bastien Montagne |
2020-07-03 | Clang-Tidy: Enable readability-redundant-control-flow | Hans Goudey |
2020-05-07 | Refactor: libquery: Add Material foreach_id support. | Bastien Montagne |
2020-04-27 | Merge branch 'blender-v2.83-release' | Antonio Vazquez |
2020-04-27 | GPencil: Change defaults for Gradient materials | Antonio Vazquez |
2020-04-23 | Merge branch 'blender-v2.83-release' | Philipp Oeser |
2020-04-23 | Fix T72506 EEVEE: Collection Holdout propagates accross material instances | Clément Foucault |
2020-04-20 | Cleanup: rename "nested" to "embedded" | Jacques Lucke |
2020-04-03 | Code Quality: Replace for loops with LISTBASE_FOREACH | Dalai Felinto |
2020-04-03 | Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h` | Sybren A. Stüvel |
2020-03-27 | CPencil: Cleanup unused fill code | Antonio Vazquez |
2020-03-19 | Cleanup: `make format` after SortedIncludes change | Dalai Felinto |
2020-03-18 | Objects: add Volume object type, and prototypes for Hair and PointCloud | Brecht Van Lommel |
2020-03-09 | Cleanup: Move `BKE_animdata_free()` call out of each IDType free data. | Bastien Montagne |
2020-03-09 | GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions | Antonio Vazquez |
2020-03-06 | Cleanup: Material: Move to IDTypeInfo and remove unused BKE API. | Bastien Montagne |
2020-03-06 | Fix narrowing from int to short when removing material slot | Sergey Sharybin |
2020-03-05 | Cleanup: material API naming | Campbell Barton |
2020-03-04 | Refactor ID make local to use a single flag parameter. | Bastien Montagne |
2020-03-04 | Cleanup: ID make local: remove `id_in_bmain` argument. | Bastien Montagne |
2020-03-04 | Cleanup: Rename 'make local' functions to new scheme. | Bastien Montagne |
2020-02-27 | Cleanup: add missing use_nodes in default materials with nodetrees | Brecht Van Lommel |
2020-02-10 | Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`. | Bastien Montagne |
2020-02-06 | Cleanup: refactor default materials and shader nodes | Brecht Van Lommel |
2020-02-05 | Cleanup: Remove unused function: give_node_material() | Antonio Vazquez |
2020-02-05 | T73589: Code Quality: Renaming on BKE_material.h | Antonio Vazquez |
2019-11-29 | Fix T72013: Gpencil Interpolate strokes causes instant crash when material li... | Antonio Vazquez |
2019-09-12 | Fix T69789: Assert when create a new Full Copy scene base on 2D template. | Bastien Montagne |
2019-09-09 | DNA: use defaults for Object, Mesh, Material | Campbell Barton |
2019-09-02 | DatablockManagement: Fix/sanitize handling of flags for private ID data in co... | Bastien Montagne |
2019-08-30 | Cleanup: Fix typo error | Antonio Vazquez |
2019-08-30 | GPencil: Use default material when slot material is empty | Antonio Vazquez |
2019-08-22 | Revert "Fix T68971: Copy As New Driver from Material node creates a bad refer... | Bastien Montagne |
2019-08-22 | NodeTree: also assign the owner pointer when copying. | Alexander Gavrilov |
2019-08-16 | Fix T67999: calling Mesh.materials.clear() crashes Blender | Sybren A. Stüvel |
2019-08-01 | Cleanup: use braces, unused variable, unused enum | Campbell Barton |
2019-07-31 | Add operator for removing unused material slots | Lukas Stockner |
2019-07-31 | Fix T67999: calling obj.data.materials.clear() crashes Blender | Sybren A. Stüvel |
2019-07-31 | Fix T67597: Texture painting: Texture slots that correspond to nodes inside n... | mano-wii |
2019-06-12 | Fix T65741: Removing a GPencil Object's Material Slot deletes the strokes ass... | Antonioya |
2019-05-24 | Viewport: Change default studiolight | Clément Foucault |
2019-04-27 | Cleanup: comments (long lines) in blenkernel | Campbell Barton |
2019-04-22 | Cleanup: style, use braces for blenkernel | Campbell Barton |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-29 | Eevee: Material: Decouple transparent shadows from blend mode | Clément Foucault |
2019-03-25 | GPencil: Only brushes with pinned materials have materials | Antonioya |