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AgeCommit message (Expand)Author
2012-07-30Fix: "void" function returning value.Daniel Genrich
2012-07-14Fix #31021: Render settings are not taken into account for curvesSergey Sharybin
2012-07-04Last spell checking (for now).Bastien Montagne
2012-07-03fix for memory leak in BKE_mesh_ensure_navmesh(), it would add 2 navmesh laye...Campbell Barton
2012-06-17style cleanup:Campbell Barton
2012-06-07Fix #31725: UV map order is ignored when opening in 2.6+ versionsSergey Sharybin
2012-06-06style cleanup: (indentation)Campbell Barton
2012-06-04Fix #31172: applying boolean removes uv mapsSergey Sharybin
2012-05-27style cleanupCampbell Barton
2012-05-22Add Mesh equivalent to BM_edge_other_vert().Nicholas Bishop
2012-05-21code cleanup:Campbell Barton
2012-05-20code cleanup:Campbell Barton
2012-05-17style cleanup: line length and ensure some macros error when not ending with ';'Campbell Barton
2012-05-15Update create_vert_edge_map() to match create_vert_poly_map().Nicholas Bishop
2012-05-13code cleanup:Campbell Barton
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto...Campbell Barton
2012-05-13fix for own bad logic with polygon normal calculation, was reading one past t...Campbell Barton
2012-05-09Cycles: fix issues with texture coordinates and object scale. Auto textureBrecht Van Lommel
2012-05-08optimize ngon angle calculation in solidify modifier (was doing prev/next vec...Campbell Barton
2012-05-06style cleanup: BKE_*.c files which deal with library functionsCampbell Barton
2012-05-06code cleanup: naming - BKE_mesh_*Campbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-05code cleanup: function naming for BLI functions.Campbell Barton
2012-05-04code cleanup: use much simpler (and likely faster) polygon normal calculation...Campbell Barton
2012-05-04code cleanup: double promotion & some style cleanupCampbell Barton
2012-05-03Fix #31250, #31248: wrong vertex normals after transform apply, collada import,Brecht Van Lommel
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
2012-04-28style cleanup: format 'for' loop macros the same as for loops, some renaming ...Campbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-26fix for bevel modifier creating invalid geometry - simply tell BM_face_split(...Campbell Barton
2012-04-26fix memory leak in validating mesh and remove unneeded knife operator setting...Campbell Barton
2012-04-25code cleanup: typos and set gcc attributes for string formatting.Campbell Barton
2012-04-23clear the FGON edge flag when updating old meshes to polygons. (we may wan't ...Campbell Barton
2012-04-22style cleanup: commentsCampbell Barton
2012-04-22- fix memory leak in mesh_strip_loose_polysloops(), occurred during 3ds import.Campbell Barton
2012-04-21fix [#31048] converting curve object to mesh makes object disapper from 3D viewCampbell Barton
2012-04-16make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the ...Campbell Barton
2012-04-16code cleanup: avoid confusion with incorrectly named argument to BLI_edgefill...Campbell Barton
2012-04-13Fix loading external MDisps, BMesh merge bug.Nicholas Bishop
2012-04-12improve mesh error prints and quiet a print in mesh_ensure_tessellation_custo...Campbell Barton
2012-03-31code cleanup: use uppercase for defines and dont end macro's with ;Campbell Barton
2012-03-29skip using bmesh operators for converting to/from undo meshes (gives some spe...Campbell Barton
2012-03-27style/name cleanup: have EDBM_* functions match our style guide and also matc...Campbell Barton
2012-03-27bmesh todo, unlikly but possible - entering editmode with faces and no polys.Campbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as t...Bastien Montagne
2012-03-20Port mball_to_mesh to use polys.Sergey Sharybin
2012-03-20fix [#30583] very old blend files are loading post-bmesh with no face/uv info...Campbell Barton