Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-30 | Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct. | Bastien Montagne | |
Also, fix missing cleanup of Object.runtime when copying Object datablocks! | |||
2018-07-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-07-13 | Cleanup: right shift arguments | Campbell Barton | |
2018-06-22 | Cleanup: use standard BKE_object_free_derived_caches in BKE_mesh_to_curve. | Bastien Montagne | |
...Instead of doing own dirty/risky version of the same thing! | |||
2018-06-22 | Cleanup: misc DrivedMesh stuff. | Bastien Montagne | |
2018-06-22 | Modifiers: Remove remaining parts of md->scene | Sergey Sharybin | |
2018-06-21 | Modifiers: Stop using md->scene in isDisabled() callback | Sergey Sharybin | |
This is first commit in series of changes to get rid of md->scene. | |||
2018-06-11 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/blenkernel/BKE_mesh.h source/blender/blenkernel/intern/mesh_convert.c source/blender/editors/interface/interface_eyedropper_color.c source/blender/editors/object/object_add.c source/blender/editors/space_image/image_ops.c source/blender/makesrna/intern/rna_image.c source/blender/windowmanager/intern/wm_draw.c | |||
2018-06-11 | Cleanup: remove moar ugly G.main usages... | Bastien Montagne | |
BKE_image was an ugly nest, could fix all but the ones from compositor, so moved ugly G.main there, at least we know where the Evil is that way ;) | |||
2018-06-11 | Cleanup: Moar G.main removal of Hell. | Bastien Montagne | |
This commit actually adds some G.main... but at much, much higher level than the ones it removes, so should still be better ;) | |||
2018-06-06 | Renamed BKE_nomain_mesh_xxx → BKE_mesh_nomain_xxx | Sybren A. Stüvel | |
This maintains the `BKE_mesh_` prefix for the mesh-related BKE functions. | |||
2018-06-05 | Moved function declarations from BKE_DerivedMesh.h to BKE_mesh_runtime.h | Sybren A. Stüvel | |
The function definitions still reside in DerivedMesh.c. Once we're done porting all the DerivedMesh use to Mesh, we'll move the still-relevant functions to mesh_runtime.c. This move is now cumbersome due to shared statically-declared utility functions in DerivedMesh.c | |||
2018-06-01 | Modifiers: ported applying modifier from DerivedMesh → Mesh | Sybren A. Stüvel | |
2018-06-01 | Cleanup: rename vars | Campbell Barton | |
2018-06-01 | Mesh: Replace DM for mesh -> curve conversion | Campbell Barton | |
2018-05-31 | Cleanup: remove G.main from BKE mball code. | Bastien Montagne | |
2018-05-30 | Cleanup: style/whitespace | Campbell Barton | |
Also use 'uint'. | |||
2018-05-30 | Fix Cycles viewport render stuck with curve objects. | Brecht Van Lommel | |
We should solve this better by making the depsgraph convert all curves to meshes, for now ensure we don't to depsgraph tags during export. | |||
2018-05-08 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-05-08 | Cleanup: includes | Campbell Barton | |
2018-05-08 | Cleanup: move mesh conversion into own function | Campbell Barton | |