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2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc...Campbell Barton
2013-04-05style cleanupCampbell Barton
2013-04-04svn merge ^/trunk/blender -r55700:55776Campbell Barton
2013-04-04code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful ...Campbell Barton
2013-04-03code cleanup: use more (blender) conventional naming for group functions.Campbell Barton
2013-03-26Freestyle: fix crash unlinking objectSergey Sharybin
2013-03-24Merged changes in the trunk up to revision 55546.Tamito Kajiyama
2013-03-23A major code update for making the DNA file specification of Freestyle settingsTamito Kajiyama
2013-03-21code cleanup: use bool where values are true/false, for view3d and related fu...Campbell Barton
2013-03-20I18n users request: add the ability to use a translated name for newly added/...Bastien Montagne
2013-03-18Merged changes in the trunk up to revision 55357.Tamito Kajiyama
2013-03-11code cleanup:Campbell Barton
2013-03-09use 'bool' for BLI_/BKE_ functions.Campbell Barton
2013-03-09expose obrel_is_recursive_child in BKE_object.h and rename to BKE_object_is_c...Campbell Barton
2013-03-04fix [#34473] Blender Crashes on toggling modes, dynatopo sculpt/object mode.Campbell Barton
2013-02-24Merged changes in the trunk up to revision 54802.Tamito Kajiyama
2013-02-21Dependency Graph: some refactoring which should have no user visible impactBrecht Van Lommel
2013-02-17rigidbody: Fix regression in background scene fixSergej Reich
2013-02-17code cleanup: missed r54603, arg reordering.Campbell Barton
2013-02-17code cleanup: change order of args in void BKE_object_where_is_calc_time_ex()...Campbell Barton
2013-02-16Merged changes in the trunk up to revision 54594.Tamito Kajiyama
2013-02-16rigidbody: Further fix for background scenesSergej Reich
2013-02-15Bugfix [#33970] Background Scene does not show animation of rigid body objectsJoshua Leung
2013-02-14Divide by 3 instead of multiplying by variations of 0.333Sergej Reich
2013-02-10Merged changes in the trunk up to revision 54421.Tamito Kajiyama
2013-02-09rigidbody: Relink constraints when duplicating objectsSergej Reich
2013-02-05Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashesSergey Sharybin
2013-01-29Merged changes in the trunk up to revision 54171.Tamito Kajiyama
2013-01-27Fix drivers and shape keys not handling subframes / frame mapping properly.Brecht Van Lommel
2013-01-27Merged changes in the trunk up to revision 54110.Tamito Kajiyama
2013-01-24use bool for new code.Campbell Barton
2013-01-24Armature rigging:Ton Roosendaal
2013-01-23rigidbody: Add rigid body constraintsSergej Reich
2013-01-23rigidbody: Add rigid body simulationSergej Reich
2013-01-23rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body simSergej Reich
2013-01-21Fixed render time regression in Blender InternalSergey Sharybin
2013-01-06Merged changes in the trunk up to revision 53584.Tamito Kajiyama
2013-01-03fix [#33682] Animation not updated when the active shape index isnt setCampbell Barton
2013-01-02style cleanupCampbell Barton
2012-12-30Code cleanup: rename BLI_pbvh to BKE_pbvhNicholas Bishop
2012-12-30Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt modeNicholas Bishop
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-23Merged changes in the trunk up to revision 53280.Tamito Kajiyama
2012-12-22Small tweak in the new "Relative Parent" option for Bones that have Object-ch...Ton Roosendaal
2012-12-21make Node.links return a tuple, this may you can't do socket.links.append() b...Campbell Barton
2012-12-21Armature bone feature:Ton Roosendaal
2012-12-20Another big patch set by Bastien Montagne, thanks a lot!Tamito Kajiyama
2012-12-19Merged changes in the trunk up to revision 53146.Tamito Kajiyama
2012-12-18style cleanupCampbell Barton
2012-12-18Fix #33487: game engine did not convert objects with rotation modes other thanBrecht Van Lommel