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AgeCommit message (Expand)Author
2013-02-17rigidbody: Fix regression in background scene fixSergej Reich
2013-02-17code cleanup: missed r54603, arg reordering.Campbell Barton
2013-02-17code cleanup: change order of args in void BKE_object_where_is_calc_time_ex()...Campbell Barton
2013-02-16Merged changes in the trunk up to revision 54594.Tamito Kajiyama
2013-02-16rigidbody: Further fix for background scenesSergej Reich
2013-02-15Bugfix [#33970] Background Scene does not show animation of rigid body objectsJoshua Leung
2013-02-14Divide by 3 instead of multiplying by variations of 0.333Sergej Reich
2013-02-10Merged changes in the trunk up to revision 54421.Tamito Kajiyama
2013-02-09rigidbody: Relink constraints when duplicating objectsSergej Reich
2013-02-05Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashesSergey Sharybin
2013-01-29Merged changes in the trunk up to revision 54171.Tamito Kajiyama
2013-01-27Fix drivers and shape keys not handling subframes / frame mapping properly.Brecht Van Lommel
2013-01-27Merged changes in the trunk up to revision 54110.Tamito Kajiyama
2013-01-24use bool for new code.Campbell Barton
2013-01-24Armature rigging:Ton Roosendaal
2013-01-23rigidbody: Add rigid body constraintsSergej Reich
2013-01-23rigidbody: Add rigid body simulationSergej Reich
2013-01-23rigidbody: Add DNA/RNA/BKE infrastructure for the rigid body simSergej Reich
2013-01-21Fixed render time regression in Blender InternalSergey Sharybin
2013-01-06Merged changes in the trunk up to revision 53584.Tamito Kajiyama
2013-01-03fix [#33682] Animation not updated when the active shape index isnt setCampbell Barton
2013-01-02style cleanupCampbell Barton
2012-12-30Code cleanup: rename BLI_pbvh to BKE_pbvhNicholas Bishop
2012-12-30Add DNA/RNA/BKE infrastructure for dynamic-topology sculpt modeNicholas Bishop
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-23Merged changes in the trunk up to revision 53280.Tamito Kajiyama
2012-12-22Small tweak in the new "Relative Parent" option for Bones that have Object-ch...Ton Roosendaal
2012-12-21make Node.links return a tuple, this may you can't do socket.links.append() b...Campbell Barton
2012-12-21Armature bone feature:Ton Roosendaal
2012-12-20Another big patch set by Bastien Montagne, thanks a lot!Tamito Kajiyama
2012-12-19Merged changes in the trunk up to revision 53146.Tamito Kajiyama
2012-12-18style cleanupCampbell Barton
2012-12-18Fix #33487: game engine did not convert objects with rotation modes other thanBrecht Van Lommel
2012-12-17Bug fix, IRC report.Ton Roosendaal
2012-12-16replace strcpy with BLI_strncpy or memcpy when the size is known.Campbell Barton
2012-12-15move pbvh into BKE, it used many BKE bad level includes.Campbell Barton
2012-12-15move bpath module from BLI to BKE, it was making many bad level calls into BKE.Campbell Barton
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-11-14Merged changes in the trunk up to revision 52191.Tamito Kajiyama
2012-11-13fix [#33156] Ctrl+L Link modifiers produce copies with identical namesCampbell Barton
2012-11-12Merged changes in the trunk up to revision 52118.Tamito Kajiyama
2012-11-09Fix #33123: lamp nodes drivers not working, now uses same hacks as materialBrecht Van Lommel
2012-11-04Merged changes in the trunk up to revision 51863.Tamito Kajiyama
2012-11-04Bugfix #33074Ton Roosendaal
2012-11-04Merged changes in the trunk up to revision 51853.Tamito Kajiyama
2012-11-01style cleanupCampbell Barton
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-29Merged changes in the trunk up to revision 51718.Tamito Kajiyama
2012-10-24Bugfix #32496Ton Roosendaal
2012-10-23comment quick cache RNA and quiet compiler werning.Campbell Barton