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2013-06-25Fix particle hair display percentage not properly getting restored afterBrecht Van Lommel
2013-05-27Particles: patch #35205 by Jakub ZolcikBrecht Van Lommel
2013-05-26BLI_math rename functions:Campbell Barton
2013-05-19Fix #35407: different particle behavior compared to 2.66, reverted part of 56...Brecht Van Lommel
2013-04-16Random number generator: replace a bunch of usage of the global random numberBrecht Van Lommel
2013-04-03code cleanup: use more (blender) conventional naming for group functions.Campbell Barton
2013-03-20I18n users request: add the ability to use a translated name for newly added/...Bastien Montagne
2013-02-21Dependency Graph: some refactoring which should have no user visible impactBrecht Van Lommel
2013-02-05Fix particle child render resolution access not working outside of the render...Brecht Van Lommel
2013-01-22Fix projection texture painting crashSergey Sharybin
2012-12-15move pbvh into BKE, it used many BKE bad level includes.Campbell Barton
2012-12-15move bpath module from BLI to BKE, it was making many bad level calls into BKE.Campbell Barton
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-11-26fix [#33303] face selection masking for painting does not work with mesh with...Campbell Barton
2012-11-18style cleanup: if's on the same line.Campbell Barton
2012-10-30remove CD_POLYINDEX customdata layer:Campbell Barton
2012-10-27use min/max inline functions where MIN2/MAX2 were doing type conversion.Campbell Barton
2012-10-23code cleanup: give rng functions BLI prefix.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-20code cleanup:Campbell Barton
2012-10-18Fix #32912: cycles crash with dead particles, actual crash was caused by anBrecht Van Lommel
2012-10-12remove BLI_noise from BLI_blenlib.h, not that many files need this.Campbell Barton
2012-10-07style cleanup: if();Campbell Barton
2012-09-30style cleanupCampbell Barton
2012-09-28code cleanup: correct spellingCampbell Barton
2012-09-18code cleanup: warningsCampbell Barton
2012-08-08code cleanup: rename G.afbreek --> is_break, G.rendering --> is_renderingCampbell Barton
2012-08-07Fix for particle influence textures. These now work with "Particle/Strand" in...Lukas Toenne
2012-07-11Fix #32058, Crash when using ParticleInstance with an hidden particle system.Lukas Toenne
2012-07-08style cleanupCampbell Barton
2012-06-25style cleanupCampbell Barton
2012-05-27style cleanupCampbell Barton
2012-05-27code cleanup: defines with braces - end with '(void)0' so callers must end wi...Campbell Barton
2012-05-20use utf8 functions for new modifier namesCampbell Barton
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-07Style cleanup: displist moduleSergey Sharybin
2012-05-06style cleanup: BKE_*.c files which deal with library functionsCampbell Barton
2012-05-06code cleanup: naming - BKE_mesh_*Campbell Barton
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-02style cleanup: whitespace, bracesCampbell Barton
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-23code cleanup: comment unused functions (removed one which isnt useful anymore).Campbell Barton
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-04rename MPoly vars called mface or mf, to avoid confusion with MFace types.Campbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton