Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-07-03Cleanup: Fluid renaming from old 'manta' naming to new 'fluid' namingSebastián Barschkis
Changed variable names from mmd, mds, mfs, and mes to fmd, fds, ffs, and fes. The author of this commits lights a candle for all the merge conflicts this will cause.
2020-06-19Cloth: allow forces to act parallel to cloth.Alexander Gavrilov
Currently all force effectors can only act on cloth when the force is perpendicular to the surface. This makes sense for wind, but not for other forces; and the user may want even wind to have some friction. This changes effector code to output two force vectors - although you of course can pass the same pointer for both. The force is split between the two outputs based on a new per-effector setting. Differential Revision: https://developer.blender.org/D8017
2020-06-13Cleanup: naming for lattice deform functionsCampbell Barton
- BKE_lattice_deform_data_create was init_latt_deform. - BKE_lattice_deform_data_destroy was end_latt_deform. - BKE_lattice_deform_data_eval_co was calc_latt_deform.
2020-05-28Cleanup: spellingCampbell Barton
2020-05-08Cleanup: clang-formatCampbell Barton
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-04-23Merge branch 'blender-v2.83-release'Jacques Lucke
2020-04-23Fix T75987: crash entering edit mode with keyed particlesBrecht Van Lommel
2020-04-17Task: Separate Finalize into Reduce And FreeJeroen Bakker
In preparation of TBB we need to split the finalize function into reduce and free. Reduce is used to combine results and free for freeing any allocated memory. The reduce function is called to join user data chunk into another, to reduce the result to the original userdata_chunk memory. These functions should have no side effects so that they can be run on any thread. The free functions should free data created during execution (TaskParallelRangeFunc). Original patch by Brecht van Lommel {rB61f49db843cf5095203112226ae386f301be1e1a}. Reviewed By: Brecht van Lommel, Bastien Montagne Differential Revision: https://developer.blender.org/D7394
2020-04-16Cleanup: remove unused scene argumentCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-02-11Cleanup: extra semicolons, comma use, undeclared varsCampbell Barton
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
Note that `BKE_library.h`/`library.c` were renamed to `BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here. Part of T72604.
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
Old Name New Name ========= ========= init_def_material BKE_materials_init BKE_material_gpencil_default_free BKE_materials_exit test_object_materials BKE_object_materials_test test_all_objects_materials BKE_objects_materials_test_all give_matarar BKE_object_material_array give_totcolp BKE_object_material_num give_current_material_p BKE_object_material_get_p give_current_material BKE_object_material_get assign_material BKE_object_material_assign assign_matarar BKE_object_material_array_assign give_matarar_id BKE_id_material_array give_totcolp_id BKE_id_material_num assign_material_id BKE_id_material_assign clear_matcopybuf BKE_material_copybuf_clear free_matcopybuf BKE_material_copybuf_free copy_matcopybuf BKE_material_copybuf_copy paste_matcopybuf BKE_material_copybuf_paste BKE_material_init_gpencil_settings BKE_gpencil_material_attr_init BKE_material_add_gpencil BKE_gpencil_material_add BKE_material_gpencil_get BKE_gpencil_material BKE_material_gpencil_default_get BKE_gpencil_material_default BKE_material_gpencil_settings_get BKE_gpencil_material_settings
2020-01-20Fixed secondary particle combined export functionalitySebastián Barschkis
The combined export was using the old flag format.
2019-12-18Cleanup: const warning, unused varCampbell Barton
2019-12-17Fluid: Fix particle settings typeSebastián Barschkis
2019-12-17Cleanup: spellingCampbell Barton
2019-12-17Cleanup: style, always use bracesCampbell Barton
2019-12-16Mantaflow [Part 8]: Customization for particle systemSebastián Barschkis
The particle system needs some tweaks so that it can be used for particles created in Mantaflow (i.e. to read both FLIP and secondary particles from Mantaflow). Reviewed By: sergey Maniphest Tasks: T59995 Differential Revision: https://developer.blender.org/D3857
2019-11-09Fluid Particles: fix threading crash with viscoelastic springs.Alexander Gavrilov
As correctly pointed out by a comment in the code, adding new springs wasn't thread safe, and caused crashes. Fix by buffering new springs in intermediate thread-local arrays, which are flushed on the main thread. This is valid because the new springs are not used until the next sim step. Differential Revision: https://developer.blender.org/D6133
2019-09-14Cleanup: use const args, variablesCampbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender).
2019-08-21Cleanup: vertex coordinate access, naming & minor changesCampbell Barton
This also splits vertex access and allocation so it's possible to copy coordinates into an existing array without allocating it.
2019-08-06Cleanup: use BKE_ prefix for BKE_colortools.hCampbell Barton
2019-08-06Cleanup: spelling (neighbor)Campbell Barton
2019-07-31Animation: Remove depsgraph argument from a lot of APISergey Sharybin
Use explicit boolean flag to indicate whether flush to original data is needed or not. Makes it possible to avoid confusion on whether an evaluated or any depsgraph can be passed to the API. Allows to remove depsgraph from bAnimContext as well. Reviewers: brecht Differential Revision: https://developer.blender.org/D5379
2019-07-30BLI_task: Cleanup: rename some structs to make them more generic.Bastien Montagne
TLS and Settings can be used by other types of parallel 'for loops', so removing 'Range' from their names. No functional changes expected here.
2019-06-21Revert "Particle system: Move runtime data to runtime field"Sergey Sharybin
This reverts commit 36faf739a71624b6ca10cec7233779f9eeace0bd. Somewhat annoying but this change had some unforeseen consequences, which lead to an actual bug. Since this change was not sufficient to get original report fixed is easier to simply revert for now. Fixes T65842: Hair disappears when clicking on particle system name
2019-06-13Particle system: Move runtime data to runtime fieldSergey Sharybin
Allows it to be preserved during copy-on-write update when on-geometry related update is needed. This is a required part for T63537, where we need to preserve the entire evaluation data when object is tagged for only RECALC_COPY_ON_WRITE. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D5023
2019-05-21Cleanup: remove unused functionBrecht Van Lommel
2019-05-21Particle: optimize threading for many particles and many coresJuan Gea
The maximum particles per task of 256 was outdated and lead to too much thread contention. Instead define a low fixed number of tasks per thread. On a i7-7700HQ, creating 4 million particles went down from 31s to 4s. Thanks to Oscar Abad, Sav Martin, Zebus3d, Sebastián Barschkis and Martin Felke for testing and advice. Differential Revision: https://developer.blender.org/D4910
2019-05-01ClangFormat: run with ReflowComments on source/Campbell Barton
Prepare for enabling ReflowComments.
2019-04-27Cleanup: comments (long lines) in blenkernelCampbell Barton
2019-04-22Cleanup: style, use braces for blenkernelCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-03-25Cleanup: styleCampbell Barton
2019-03-19Cleanup: use BLI_kdtree_3d prefixCampbell Barton
Use prefix now there isn't only the 3d version.
2019-03-05Fix T62163: Duplicating particle system results in crashJacques Lucke
There were two problems: 1. `mesh_get_eval_final` has to be called with the evaluated object. 2. Particle systems have to have unique names within an object. The depsgraph seems to use the particle system name as identifier. This issue is actually independent of duplication. The old code used a small hack to create unique names. Reviewers: brecht Differential Revision: https://developer.blender.org/D4451
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-05Cleanup: replace BKE_id_copy_ex by BKE_id_copy where possible.Bastien Montagne
That way it is obvious when we are using default ID copy behaviour, and when we are using advanced/specialized ones.
2019-02-05BKE_library: id_copy: More general usage of LIB_ID_COPY_LOCALIZE.Bastien Montagne
Turns out most of our 'local working copy' cases can use same set of flags. Note that this commit adds LIB_ID_COPY_CACHES to all our local meshes copying, however this is no-op since that flag is unused during mesh copying... We may want to add another set of flags without that one at some point, but for now it would not be useful imho.
2019-02-05Cleanup: initial regrouping of ID create/copy flags.Bastien Montagne
Those two first sets of flags should represent some common use cases. The goal here is to reduce verbosity of calls to BKE_id_copy_ex, and help make it more obvious the 'common behaviours' of ID copying across codebase.
2019-02-05Cleanup: BKE_library: remove 'test' param of id_copy.Bastien Montagne
This was used in *one* place only... much better to have a dedicated helper for that kind of things. ;)
2019-02-04T61148: Particle properties can not be edited after keyframingSergey Sharybin
Was happening with certain settings for hair. Need to make a copy of particle settings before modifying them via animation system.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-31Fix T59339: Particle render without baking issuesSergey Sharybin
The issue was caused by dependency graph resetting particles when evaluating copy-on-write version of object. Solved by only doing reset from dependency graph on user edits. Other issue was caused by modifier itself trying to compare topology and reset particles when number of vertices or faces changed. This isn't reliable, since topology might change even with same number of elements. But also, since copy-on-written object initially always have those fields zero-ed the reset was happening on every F12. The latter issue is solved by moving reset from modifier stack to places where we exit edit/paint modes which might be changing topology. There is still weird issue of particles generated at some weird location after tapping tab twice, but this is not a new issue in 2.8 branch and is to be looked separately.
2019-01-31Particles: Fixes for synchronization to originalSergey Sharybin
Was missing synchronization of current frame to the original one, which is one of the issues why point cache does not properly reset on edits. Also clear recalc flag on original particle system. Ideally we need to get rid of recalc on a particle system, since that is not really covered by tagging system of dependency graph.
2019-01-31Fix T59495, T59992, T59904, T59178, T60598: broken keyframed value editing.Brecht Van Lommel
This removes a bunch of animation/driver evaluations and recalc flags that should be redundant in the new depsgraph, and were incorrectly affecting the evaluated scene in a permanent way. Still two cases that could be removed if the depsgraph is improved, in BKE_object_handle_data_update and BKE_cachefile_update_frame. For physics subframe interpolation there are also still calls to BKE_object_where_is_calc that should ideally be removed as well, though they are not known to cause keyframing bugs. Differential Revision: https://developer.blender.org/D4274