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2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
also stop numpy from being found in /usr/include with cmake.
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-03Fix #31259: particle grid distribution not working.Brecht Van Lommel
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-21style cleanupCampbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-20Adds support for utf paths on Windows.Alexander Kuznetsov
Not all file formats/calls are supported yet. It will be expended. Please from now on use BLI_fopen, BLI_* for file manipulations. For non-windows systems BLI_fopen just calls fopen. For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20Some advanced particle rotation modes and reorganization of the rotation panel:Janne Karhu
- More angular velocity modes to support creative effects. - Renamed "Initial Rotation" to "Initial Orientation" to better reflect the functionality - Renamed "Spin" angular velocity mode to "Velocity". - Organized the rotation panel a bit better. - Also some better names and tooltips for the different rotation values.
2012-03-19Fix #30456: transforming object with a hair particle system, on a frame afterBrecht Van Lommel
the cache end frame would reset to the previous state on confirm. Was an issue with object animation being evaluated unnecessarily, now make check more precise.
2012-03-19"Fix" for [#30098] Particle rotation wrong / explode modifierJanne Karhu
- The main problem was that in order to be accurate all particle rotations have to be calculated incrementally so the only working solution is to store rotations to the point cache (previously this was only done for dynamic rotations). This can nearly double the point cache size so it's not ideal to have this as a default as in many cases you don't care about particle rotations. - Particle rotation panel now has a new "enable" checkbox that enables rotation calculations and the storing of rotations to point cache. - Old files will have rotations enabled via do_versions so that in the worst case old files will only get bigger point caches, but no sudden loss of particle rotations.
2012-03-18spelling cleanupCampbell Barton
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math ↵Campbell Barton
funcs. added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too.
2012-03-09style cleanup: spelling.Campbell Barton
also remove large, duplicate comments from sunsky.h
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-04style cleanup / comment formatting for bli/bke/bmeshCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-27fix for emitting particles (needed tessfaces).Campbell Barton
this fixes the cloud-gen addon.
2012-02-25style cleanup, use { on newline after function definition.Campbell Barton
spelling 'impliment' -> 'implement'
2012-02-18minor edits to sync up with trunk, remove crash save handler, this can be ↵Campbell Barton
added later if we need but isnt really apart of bmesh specifically.
2012-02-13svn merge ^/trunk/blender -r44024:44076Campbell Barton
2012-02-12Fix [#29737] Can't edit particle hair if particle count is 0.Janne Karhu
* Hair wasn't flagged as "done" if particle count was 0 before setting particles as hair, so particle edit mode didn't work.
2012-02-12Fix [#29265] Particle Instance: Create Along Paths + Children inconsistent ↵Janne Karhu
with actual children hair particles * Hair particle rotations weren't calculated properly for particle locations along a path and the "particle on path" calculations were not correct in many other ways too. * Now the particle's location along a path is interpolated directly from the cached paths if it exist. These paths are always correctly calculated. * Paths are now cached if a particle instance modifier using the particle system with the path option exists.
2012-02-05support for 'origspace' data layer - used for hair on subsurf mesh.Campbell Barton
currently only works for 3/4 sided faces.
2012-01-30remove CDDM_copy second argument, added CDDM_copy_from_tessface instead.Campbell Barton
this function caused too many conflicts and in most cases was zero anyway.
2012-01-26svn merge ^/trunk/blender -r43693:43733Campbell Barton
2012-01-26Fix #29957: Texture "Generate" mapping work as global with cloth modifierSergey Sharybin
Make Cloth modifier deformation only so now it applies on orco dm properly.
2012-01-26particle system now ensures tessfaces are available.Campbell Barton
now sintels heir works in the 3D viewport, (need to work on subsurf next)
2012-01-26remove cellalloc, from my tests jemalloc beats cellalloc, so we better just ↵Campbell Barton
use a better malloc replacement. See Details: http://wiki.blender.org/index.php/User:Ideasman42/BMeshBranchReview#Update_43694
2012-01-25svn merge ^/trunk/blender -r43676:43685Campbell Barton
2012-01-25fix for memory leak when particles have 0 elements.Campbell Barton
2012-01-03svn merge ^/trunk/blender -r43062:43085Campbell Barton
2012-01-02Added OpenMP multithreading for SPH particle systems.Alex Fraser
2012-01-02SPH particle simulation fixes:Alex Fraser
- Using correct frame to update particle system tree for SPH simulation (i.e. psys_update_particle_bvhtree(psys, cfra)). - Increased SPH neighbour count to 512 - this greatly reduces BVH tree search bias, and makes simulations more symmetrical. Adaptive time step improvements: - Fix for relative velocities based on previous state (fixes fast-moving particle clusters). - Only reporting on element size once per time step. Prevents incorrect Courant number from being calculated when using multiple-step integration.
2011-12-30svn merge ^/trunk/blender -r42973:42991Campbell Barton
2011-12-30style edits for function declarationsCampbell Barton
2011-11-30More DM func renames, fixing some build breaks, renaming more stuff, also ↵Andrew Wiggin
seems like it might be fixing the recent CDDM_copy corruption/leak bug
2011-11-20svn merge ^/trunk/blender -r41998:42009Campbell Barton
2011-11-20share code for fluidsim, ocean & dynamic paint file paths.Campbell Barton
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended). - paths from linked library files now supported.
2011-11-16svn merge -r41899:41926 ^/trunk/blender. also sync mempool with trunk and ↵Campbell Barton
move BLI_mempool_alloc out of mempools header where it was inlined
2011-11-16minor cleanupCampbell Barton
- remove / comment unused python vars - replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
2011-11-10svn merge -r41638:41648 ^/trunk/blenderCampbell Barton
2011-11-09Fix a particle memory allocation mismatch using MEM_allocN for alloc and ↵Andrew Wiggin
BLI_cellalloc_free for free