Age | Commit message (Expand) | Author |
---|---|---|
2012-12-30 | Code cleanup: rename BLI_pbvh to BKE_pbvh | Nicholas Bishop |
2012-12-30 | Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-30 | Add dynamic topology support to the PBVH | Nicholas Bishop |
2012-12-30 | Move layer displacements from SculptUndoNode to PBVHNode | Nicholas Bishop |
2012-12-30 | Code cleanup: move PBVH/PBVHNode structs into new header file | Nicholas Bishop |
2012-12-20 | Change region drawing callbacks to work much closer to how blender manages th... | Campbell Barton |
2012-12-15 | move pbvh into BKE, it used many BKE bad level includes. | Campbell Barton |