Age | Commit message (Expand) | Author |
2019-02-01 | Cleanup: remove redundant, invalid info from headers | Campbell Barton |
2019-01-31 | Fix T59495, T59992, T59904, T59178, T60598: broken keyframed value editing. | Brecht Van Lommel |
2019-01-26 | Cleanup: remove redundant BKE/BLI/BIF headers | Campbell Barton |
2019-01-17 | Physically based defaults for Eevee Bloom and Shutter | Clément Foucault |
2019-01-11 | GP: New Cutter, Constraints and Segment selection | Antonioya |
2019-01-03 | Fix T60119: incorrect filter size in new scenes. | Brecht Van Lommel |
2018-12-20 | Cleanup: argument wrapping indentation | Campbell Barton |
2018-12-19 | Gizmo: optional custom orientations for transform | Campbell Barton |
2018-12-18 | Fix T59536: safe area values were swapped | Jacques Lucke |
2018-12-18 | Transform: when snap affect is off for a transform mode, ignore snap settings... | Brecht Van Lommel |
2018-12-18 | Transform: option to use incremental snapping | Campbell Barton |
2018-12-15 | GP: New Curve primitive and other primitive improvements | Antonioya |
2018-12-14 | Attempt to sanitize node tree deletion | Sergey Sharybin |
2018-12-14 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-12-12 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-12-12 | Cleanup: use colon separator after parameter | Campbell Barton |
2018-12-07 | Depsgraph: Remove duplicated sets of recalc/update flags | Sergey Sharybin |
2018-12-06 | Color management: Cleanup, make function name more clear | Sergey Sharybin |
2018-12-05 | Color management: Query default view from display | Sergey Sharybin |
2018-11-30 | Workbench: Add Shadow Focus and change Shadow Orientation | Clément Foucault |
2018-11-30 | Cleanup: name macros w/ matching BEGIN/END | Campbell Barton |
2018-11-28 | Scene: 3D cursor rotation wasn't initialized | Campbell Barton |
2018-11-26 | UI: rename "OpenGL" render engine to "Workbench". | Brecht Van Lommel |
2018-11-23 | Python API: bpy.app.handlers.depsgraph_update_pre/post | Jacques Lucke |
2018-11-18 | GP: Harmonize Sculpt Struct and field names | Antonioya |
2018-11-15 | Eevee: Add Filter Quality setting | Clément Foucault |
2018-11-15 | Eevee: Add irradiance smoothing | Clément Foucault |
2018-11-15 | Eevee: Add Light Threshold value | Clément Foucault |
2018-11-14 | Cleanup: comment block tabs | Campbell Barton |
2018-11-05 | Paint: add BKE_paint_ensure to initialize toolsettings | Campbell Barton |
2018-10-31 | Eevee: Fix wrong default overscan value | Clément Foucault |
2018-10-31 | Eevee: Implement Overscan option | Clément Foucault |
2018-10-24 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2018-10-24 | Fix (unreported) bad halding of ID usercounts when fully copying a scene. | Bastien Montagne |
2018-10-18 | Cleanup: Remove more #if 0 blocks | Jacques Lucke |
2018-10-03 | Units: Support for fixed units | Jacques Lucke |
2018-09-24 | Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz. | Brecht Van Lommel |
2018-09-20 | GP: Fix falloff curve using 2D animation template | Antonioya |
2018-09-17 | Cleanup: use SCE_GIZMO_ prefix for gizmo_flag | Campbell Barton |
2018-09-04 | Cleanup: remove legacy layer and dupli code. | Brecht Van Lommel |
2018-08-29 | Cleanup: rename files from group to collection to match contents. | Brecht Van Lommel |
2018-08-03 | Depsgraph: add helper to ensure a given scene/view_layer graph is up-to-date. | Bastien Montagne |
2018-07-31 | Respect ID user count when creating pose on object copy | Sergey Sharybin |
2018-07-31 | New Grease Pencil object for 2D animation | Antonioya |
2018-07-30 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-07-30 | Use Ctrl Snap to seconds w/ play-head drag | Campbell Barton |
2018-07-23 | Eevee: Remove Colored volumetric option. | Clément Foucault |
2018-07-20 | Fix T55973: [2.8] Crash when 'apply pose as rest pose' when bone scale is 0,0,0. | Bastien Montagne |
2018-07-17 | Render: add "OpenGL" render engine. | Brecht Van Lommel |
2018-07-17 | Cleanup: moving shading type into View3DShading. | Brecht Van Lommel |