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AgeCommit message (Expand)Author
2018-03-20Remove debug only code from previous commitSergey Sharybin
2018-03-20Memory allocator: Clarify consistency check functionSergey Sharybin
2018-02-28De-duplicate tool settings copy and make tool settings freeing reusableSergey Sharybin
2018-02-21Depsgraph: Split debug flagsSergey Sharybin
2018-02-21Depsgraph: Fix crash using --debug-depsgraph and --debug-depsgraph-no-threadsSergey Sharybin
2018-02-19Fix T54098: Crash existing /w dyntopo sculptCampbell Barton
2018-01-18Fix T53808: VSE doesn't show scene strip markersCampbell Barton
2018-01-18Fix weight particle brush versioningCampbell Barton
2018-01-16Cleanup: Naming of depsgraphSergey Sharybin
2017-12-15Move ID recalc flags into dedicated field in IDSergey Sharybin
2017-10-19Add note about handling of root nodetree in ID copydata.Bastien Montagne
2017-10-12Fix T53052: ID decrement error when deleting a scene, either python or GUI.Bastien Montagne
2017-10-06Cleanup: styleCampbell Barton
2017-09-27Vertex/Weight Paint: Use PBVH for paintingCampbell Barton
2017-09-23Remove remaining qtcodecdataAaron Carlisle
2017-09-22Remove quicktime supportAaron Carlisle
2017-09-14Fix T52749: New Depsgraph - Render View Mask is not initialized correctlySergey Sharybin
2017-08-15Cycles/BI: Add a pixel size option for speeding up viewport renderingLukas Stockner
2017-08-11iFix T52050: Empty VSE preview for scene strips with OpenGL preview + Rendere...Bastien Montagne
2017-08-07Refactor ID copying (and to some extent, ID freeing).Bastien Montagne
2017-07-10Fix (unreported) broken uvsculpt in Scene's toolsettings' copying.Bastien Montagne
2017-07-10Fix (unreported) Scene's copying toolsettings' clone and canvas, and particle...Bastien Montagne
2017-07-10Fix strict compiler warningSergey Sharybin
2017-07-10Fix (unreported) Scene copying doing very stupid things with World and LineSt...Bastien Montagne
2017-06-02Cleanup: styleCampbell Barton
2017-05-04Fix use after free of new render layer ID properites after copying sceneSergey Sharybin
2017-05-04Fix memory leak of ID properties after recent render passes commitSergey Sharybin
2017-05-03Render API/Cycles: Identify Render Passes by their name instead of a type flagLukas Stockner
2017-03-07Task scheduler: Remove per-pool threads limitSergey Sharybin
2017-03-01Task scheduler: Remove query for the pool's number of threadsSergey Sharybin
2017-01-26Fix unfreed memory after cleaning render layersDalai Felinto
2017-01-18GP Interpolate Sequence: Tool settings for controlling the shape of interpola...Joshua Leung
2017-01-16Cleanup/refactor: Add new BLI_string_util.Bastien Montagne
2016-12-12Cleanup: Get rid of ntreeSwitchID(_ex) functions, use generic BKE_libblock_re...Bastien Montagne
2016-11-30Cleanup id->newid usage, initial work.Bastien Montagne
2016-10-11Make console message more clear for --scene argumentSergey Sharybin
2016-09-26Fix Scene datablocks being created with a real user while never having any re...Bastien Montagne
2016-08-26Depsgraph: Report overall number of updates objectsSergey Sharybin
2016-08-26Cleanup: Use more meaningful names and move calculation into am if statementSergey Sharybin
2016-08-19Cleanup: Remove redundant commentJulian Eisel
2016-08-06Basic Alembic supportKévin Dietrich
2016-08-04Cleanup: Use BKE_gpencil prefixJulian Eisel
2016-08-04Grease Pencil v2 BranchAntonio Vazquez
2016-07-21Fix missing datablocks types in id_make_local.Bastien Montagne
2016-07-19Fix (IRC reported by Sergey) assert regarding icon_id of newly copied datablo...Bastien Montagne
2016-07-14Cleanup: Use BKE_scene_base_add for creating basesJulian Eisel
2016-07-11Fix (unreported) memory leak when making local linked databock which has a pr...Bastien Montagne
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-07Cleanup: warningCampbell Barton