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AgeCommit message (Expand)Author
2018-12-20Cleanup: argument wrapping indentationCampbell Barton
2018-12-19Gizmo: optional custom orientations for transformCampbell Barton
2018-12-18Fix T59536: safe area values were swappedJacques Lucke
2018-12-18Transform: when snap affect is off for a transform mode, ignore snap settings...Brecht Van Lommel
2018-12-18Transform: option to use incremental snappingCampbell Barton
2018-12-15GP: New Curve primitive and other primitive improvementsAntonioya
2018-12-14Attempt to sanitize node tree deletionSergey Sharybin
2018-12-14Merge branch 'master' into blender2.8Campbell Barton
2018-12-12Merge branch 'master' into blender2.8Campbell Barton
2018-12-12Cleanup: use colon separator after parameterCampbell Barton
2018-12-07Depsgraph: Remove duplicated sets of recalc/update flagsSergey Sharybin
2018-12-06Color management: Cleanup, make function name more clearSergey Sharybin
2018-12-05Color management: Query default view from displaySergey Sharybin
2018-11-30Workbench: Add Shadow Focus and change Shadow OrientationClément Foucault
2018-11-30Cleanup: name macros w/ matching BEGIN/ENDCampbell Barton
2018-11-28Scene: 3D cursor rotation wasn't initializedCampbell Barton
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-11-23Python API: bpy.app.handlers.depsgraph_update_pre/postJacques Lucke
2018-11-18GP: Harmonize Sculpt Struct and field namesAntonioya
2018-11-15Eevee: Add Filter Quality settingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-11-05Paint: add BKE_paint_ensure to initialize toolsettingsCampbell Barton
2018-10-31Eevee: Fix wrong default overscan valueClément Foucault
2018-10-31Eevee: Implement Overscan optionClément Foucault
2018-10-24Merge branch 'master' into blender2.8Bastien Montagne
2018-10-24Fix (unreported) bad halding of ID usercounts when fully copying a scene.Bastien Montagne
2018-10-18Cleanup: Remove more #if 0 blocksJacques Lucke
2018-10-03Units: Support for fixed unitsJacques Lucke
2018-09-24Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.Brecht Van Lommel
2018-09-20GP: Fix falloff curve using 2D animation templateAntonioya
2018-09-17Cleanup: use SCE_GIZMO_ prefix for gizmo_flagCampbell Barton
2018-09-04Cleanup: remove legacy layer and dupli code.Brecht Van Lommel
2018-08-29Cleanup: rename files from group to collection to match contents.Brecht Van Lommel
2018-08-03Depsgraph: add helper to ensure a given scene/view_layer graph is up-to-date.Bastien Montagne
2018-07-31Respect ID user count when creating pose on object copySergey Sharybin
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30Merge branch 'master' into blender2.8Campbell Barton
2018-07-30Use Ctrl Snap to seconds w/ play-head dragCampbell Barton
2018-07-23Eevee: Remove Colored volumetric option.Clément Foucault
2018-07-20Fix T55973: [2.8] Crash when 'apply pose as rest pose' when bone scale is 0,0,0.Bastien Montagne
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-12Cleanup: style, duplicate headerCampbell Barton
2018-07-10Eevee: LightCache: Initial ImplementationClément Foucault
2018-07-04Workspaces: add main and child windows.Brecht Van Lommel
2018-06-28Prevent copying too much in the Rigid Body simulationSybren A. Stüvel
2018-06-25Fix T55360: marker-based Camera switch focal length bug.Bastien Montagne