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2012-10-22code cleanup: check defgroup_name_index() return value != -1, rather then ↵Campbell Barton
checking >= 0. also remove unused bmesh decimator code.
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
also left bmesh decimator on in previous commit.
2012-10-18Fix: Smoke 3d viewport shading was sometimes calculated incorrectly when ↵Miika Hamalainen
adaptive domain was enabled.
2012-10-16code cleanup: use float sizes for function args.Campbell Barton
2012-10-11style cleanup:Campbell Barton
also add helper makefile targets: * tbz - makes a tar.bz2 of an svn export * test_style_qtc - outputs style checks in qtc task format.
2012-10-10quiet compiler warnings from recent merge.Campbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
Documentation & Test blend files: ------------------ http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements Credits: ------------------ Miika Hamalainen (MiikaH): Student / Main programmer Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch Google: For Google Summer of Code 2012
2012-09-15quiet -Wmissing-prototypes warnings, and enable this warning by default for ↵Campbell Barton
C with gcc. helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-07-07code cleanup: dont use function calls like dot_v3v3, pow and sqrt within ↵Campbell Barton
macros which results in calling the function multiple times needlessly. also added some comments.
2012-06-17style cleanup:Campbell Barton
also fix for building ghost test and fix double free in one of the tests
2012-06-06fix for building without smoke.Campbell Barton
2012-06-01Smoke Bugfix: Velocity of moving objects was too high after scaling patch.Daniel Genrich
Spoted by MiikaH.
2012-05-28Smoke: Fix messed up shadow display with OpenMP. This needs fixing. For now ↵Daniel Genrich
disable openmp for that function. Shadow calculation would be better raytraced on GPU or using shaders for the future. Part of my Blender Smoke Development Phase III. (accidently commited this to smoke2 branch first)
2012-05-27Smoke:Daniel Genrich
a) Another boundary fix. Resulted in smoke getting "sucked" back into the domain b) Disabling substeps (internal thing). Fixes arbitrary explosions/instabilities. Part of my Blender Smoke Development.
2012-05-25Fixed smoke 3D-view issues: Preview became invisible from certain angles if ↵Miika Hamalainen
domain size was < 1.0 and density+shading strength changed depended on domain size.
2012-05-25Smoke: Start fixing scaling issues which happen with non cube-shaped domains.Daniel Genrich
Detail: Smoke solver and Blender side of smoke now share the same cell length. First reported by the Sintel artists long ago, again reported by MiikaH. Part of my Smoke Development Project Phase III.
2012-05-24Smoke: Fix wrong maximum timestep, resulting in exploding/unstable fluids.Daniel Genrich
Part of my Smoke Development project. In conjunction with MiikaH and his gSoC project.
2012-05-21code cleanup:Campbell Barton
- remove duplicate includes - blender builds with -Werror in C++ for fluids/smoke
2012-05-08Fix reseting of particle lifetime and unborn feature when adding smoke - ↵Daniel Genrich
reported by blendernation
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-29- Tag unused variablesSergey Sharybin
- Use (void) instead () for function declarations without arguments
2012-04-29Smoke: Support for moving obstacles. (Merge from Smoke2 branch)Daniel Genrich
Sponsored by the Blender Development Fund. http://www.blender.org/blenderorg/blender-foundation/development-fund/ Remarks: The original code was not designed to support moving obstacles so I had to introduce some velocity constraints into the code to prevent smoke from exploding. If this causes problems with "fire" emulation, please let me know.
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-04-06Smoke: Use better standards for inflowDaniel Genrich
a) Set particle system for inflow to " show unborn" b) Set particle system for inflow to lifetime = 1
2012-03-27use cmake WITH_MOD_ * to exclude include paths which are not used.Campbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-21Smoke bugfix: Collision objects were completely broken in some cases since ↵Daniel Genrich
no tessfaces were generated. (Thanks to Campbell for giving me the solution)
2012-03-18spelling cleanupCampbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-20SmokeDaniel Genrich
------ New: Child particles are used as emitter. Based on the patch #30013 by Kai Kostack. Thank you! Please do test this code!
2012-02-18minor edits to sync up with trunk, remove crash save handler, this can be ↵Campbell Barton
added later if we need but isnt really apart of bmesh specifically.
2012-01-30missed these last commitCampbell Barton
2012-01-24svn merge ^/trunk/blender -r43639:43664Campbell Barton
2012-01-24commented smoke collision derived mesh,Campbell Barton
was storing its own copy of the collision mesh but never using it.
2011-11-07svn merge -r41575:41602 ^/trunk/blenderCampbell Barton
2011-11-06more macro --> bli math lib replacements.Campbell Barton
2011-11-02svn merge -r41431:41453 ^/trunk/blenderCampbell Barton
2011-11-02quiet some warnings.Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41226:41227 .Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41150:41175Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41100:41150Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-21- minor edits to font drawing/utf8, was needlessly casting int/unsigned int.Campbell Barton
- also ifdef'd out more smoke function when the modifiers disabled.
2011-10-20- add BLI_string_utf8.h for unicode functions.Campbell Barton
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-14svn merge ^/trunk/blender -r40890:40950Campbell Barton
2011-10-10header cleanup (no functional changes)Campbell Barton
2011-07-26svn merge -r38300:38400 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-07-13cmake option to build without smoke sim: WITH_MOD_SMOKECampbell Barton