Age | Commit message (Expand) | Author |
2013-08-30 | Fix [#36600]: Smoke subframes not working with initial velocity | Miika Hamalainen |
2013-08-07 | code cleanup: more zero as NULL pointers. | Campbell Barton |
2013-08-01 | Fix [#36265]: Smoke doesn't work if domain object has negative scale. | Miika Hamalainen |
2013-07-16 | fix for checking char arrays against NULL, instead check their first characte... | Campbell Barton |
2013-07-15 | Fix #36058: Displace Modifier errors using a baked Image and displace baking ... | Sergey Sharybin |
2013-05-30 | modifier stack: lazy initialize normals | Campbell Barton |
2013-05-28 | Fix: smoke initial velocity didn't work with the new custom size particles. | Miika Hamalainen |
2013-05-21 | Fix: Smoke adaptive domain applied velocity in wrong unit space causing high ... | Miika Hamalainen |
2013-05-20 | Fix: smoke noise tile was saved in Blender executable directory, which is oft... | Miika Hamalainen |
2013-05-19 | Fix for last fix, compile error in smoke code. | Brecht Van Lommel |
2013-05-17 | Smoke simulator: Add flow subframes and ability to set custom particle size. | Miika Hamalainen |
2013-05-10 | Couple fixes for my previous commit: | Miika Hamalainen |
2013-05-10 | Smoke: Add new "Full Sample" option to high resolution smoke panel. | Miika Hamalainen |
2013-04-26 | Fix #35082: Blender Freeze when change smoke domain setting | Sergey Sharybin |
2013-04-24 | Fix #34783: smoke simulation crash when changing frame while preview rendering. | Brecht Van Lommel |
2013-04-16 | use psys->seed for smoke random number generator, increase size of MATHUTILS_... | Campbell Barton |
2013-04-16 | Random number generator: replace a bunch of usage of the global random number | Brecht Van Lommel |
2013-04-05 | Fix [#34857]: Negative temp.diff. in a smoke simulation doesn't work. | Miika Hamalainen |
2013-03-22 | Fix [#34721]: Smoke adaptive domain threshold ignores high resolution data. | Miika Hamalainen |
2013-03-10 | Fix [#34561]: Possible smoke crash if smoke flow had lower density than adapt... | Miika Hamalainen |
2013-03-09 | code cleanup: favor braces when blocks have mixed brace use. | Campbell Barton |
2013-02-11 | Additional smoke fix for r54464: floating point precision still sometimes pro... | Miika Hamalainen |
2013-02-11 | Fix: smoke simulator flow sometimes produced NaN values, causing fire to disa... | Miika Hamalainen |
2013-01-29 | Fix [#34008]: Scaling Smoke Domain In Z-Axis Crashes Blender | Miika Hamalainen |
2013-01-21 | Fixed render time regression in Blender Internal | Sergey Sharybin |
2012-12-29 | style cleanup | Campbell Barton |
2012-12-21 | replace MIN/MAX 3,4 with inline functions | Campbell Barton |
2012-12-18 | style cleanup | Campbell Barton |
2012-11-30 | Fix #33353: Smoke color problems with adaptive domain | Miika Hamalainen |
2012-11-09 | code cleanup: double promotion warnings, also allow cmake to build SDL withou... | Campbell Barton |
2012-11-07 | style cleanup, also remove redundant call to set_listbasepointers in free_mai... | Campbell Barton |
2012-10-27 | Smoke/Dynamic Paint: Allow use of fluid sim generated particles as emitter/br... | Miika Hamalainen |
2012-10-22 | code cleanup: check defgroup_name_index() return value != -1, rather then che... | Campbell Barton |
2012-10-21 | style cleanup: bge, switch statements mostly. | Campbell Barton |
2012-10-18 | Fix: Smoke 3d viewport shading was sometimes calculated incorrectly when adap... | Miika Hamalainen |
2012-10-16 | code cleanup: use float sizes for function args. | Campbell Barton |
2012-10-11 | style cleanup: | Campbell Barton |
2012-10-10 | quiet compiler warnings from recent merge. | Campbell Barton |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich |
2012-09-15 | quiet -Wmissing-prototypes warnings, and enable this warning by default for C... | Campbell Barton |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr... | Campbell Barton |
2012-06-17 | style cleanup: | Campbell Barton |
2012-06-06 | fix for building without smoke. | Campbell Barton |
2012-06-01 | Smoke Bugfix: Velocity of moving objects was too high after scaling patch. | Daniel Genrich |
2012-05-28 | Smoke: Fix messed up shadow display with OpenMP. This needs fixing. For now d... | Daniel Genrich |
2012-05-27 | Smoke: | Daniel Genrich |
2012-05-25 | Fixed smoke 3D-view issues: Preview became invisible from certain angles if d... | Miika Hamalainen |
2012-05-25 | Smoke: Start fixing scaling issues which happen with non cube-shaped domains. | Daniel Genrich |
2012-05-24 | Smoke: Fix wrong maximum timestep, resulting in exploding/unstable fluids. | Daniel Genrich |
2012-05-21 | code cleanup: | Campbell Barton |