Age | Commit message (Collapse) | Author |
|
A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming.
Reviewed By: sergey
Maniphest Tasks: T59995
Differential Revision: https://developer.blender.org/D3855
|
|
|
|
As mentioned in the discussion, emission from particles did not make use of subframes. This commit resolves this issue.
|
|
|
|
Uncommented subframe logic and added correct time getter function (with subframe part in frame) to subframe update function
|
|
Modifier stack evaluation would copy mesh settings other than mesh topology
automatically, outside of the individual modifier evaluation. This leads to hard
to understand code, and makes it unclear which settings are available in following
modifiers, and which only after the entire stack is evaluated.
Now every modifier is responsible to ensure the mesh it outputs preserves materials,
texture space and other settings, or alters them as needed.
Fixes T64739: incorrect texture space for various modifiers
Differential Revision: https://developer.blender.org/D5808
|
|
space issues"
This reverts commit e7a514369fe700dcc5a1fe433c8f709ed9595ded, it introduces
a bug in selection in edit mode.
Fixes T70103: can't select extruded Vertex
Ref T64739
|
|
Modifier stack evaluation would copy mesh settings other than mesh topology
automatically, outside of the individual modifier evaluation. This leads to hard
to understand code, and makes it unclear which settings are available in following
modifiers, and which only after the entire stack is evaluated.
Now every modifier is responsible to ensure the mesh it outputs preserves materials,
texture space and other settings, or alters them as needed.
Fixes T64739: incorrect texture space for various modifiers
Differential Revision: https://developer.blender.org/D5808
|
|
|
|
T68035 by @luzpaz
|
|
TLS and Settings can be used by other types of parallel 'for loops', so
removing 'Range' from their names.
No functional changes expected here.
|
|
|
|
Prepare for enabling ReflowComments.
|
|
|
|
|
|
Was removed when removing sorted libs however it's needed for stubs.
|
|
|
|
Previous cleanups didn't account for space after '#'.
|
|
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
|
|
|
|
Use prefix now there isn't only the 3d version.
|
|
|
|
|
|
- BKE_lamp -> BKE_light
- Main.lamp -> light
|
|
Resolves a common cause of confusion.
|
|
While \file doesn't need an argument, it can't have another doxy
command after it.
|
|
Can be found in the viewport's simplify panel, allows to easily
disable high-res display for all the smokes in the scene.
|
|
Not sure what BIG is, it is HIGH RESOLUTION.
|
|
Done for smoke functions.
Smoke modifier functions seems an oddballs here,
but probably also to be renamed.
|
|
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
|
|
BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
|
|
|
|
The value worked in 2.7, but not with copy-on-write in 2.8.
|
|
This is more like a band-aid than a real fix actually, real fix would be
to understand why rendering smoke requires auto texspace to be ON
(afaict, this was not the case in 2.7x)...
But I've already spent way too much time on this issue, at least now we
get better situation than before (i.e. smoke with adaptive domain works
well even when orig domain mesh has autospace flag disabled).
|
|
Not only were those often making doublons with already existing
BLI_math's stuff, but they were also used to hide implicit type
conversions...
As usual this adds some more exotic inlined vector functions (one of
the rare cases where I really miss C++ and its templates... ;) ).
|
|
Needed for clang formatting to workaround bug/limit, see: T53211
|
|
|
|
|
|
on the particles
|
|
|
|
|
|
|
|
|
|
That kind of implicit includes should really only be done when totally,
absolutely necessary, and ideally only with rather simple 'second-level'
headers.
Otherwise not being explicit with includes always end up biting in
unexpected ways...
|
|
The option is per domain and only affects the solid / xray / wireframe view.
Eevee is not yet supported.
|
|
Continuation of https://developer.blender.org/D3802
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3808
|
|
|
|
Includes the following fixes
- Fix smoke texture creation: data was interpreted as Byte instead of Floats.
- Fix Velocity texture not being free after draw: also was causing crashes.
- Fix display_thickness not being copied during COW.
- Fix Blending and general volume rendering algorithm.
- Add Volume Shadowing support.
|
|
Differential Revision: https://developer.blender.org/D3719
|
|
|