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This commit makes it so OpenSubdiv's topology refiner is kept
in memory and reused for until topology changes. There are the
following modifications which causes topology refiner to become
invalid:
- Change in a mesh topology (for example, vertices, edges, and
faces connectivity).
- Change in UV islands (adding new islands, merging them and
so on),
- Change in UV smoothing options.
- Change in creases.
- Change in Catmull-Clark / Simple subdivisions.
The following limitations are known:
- CPU evaluator is not yet cached.
- UV islands topology is not checked.
The UV limitation is currently a stopper for making this cache
enabled by default.
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The idea is to use this as a replacement of old CCG, now it is
based on OpenSubdiv. The goal is to reduce any possible overhead
which was happening with OpenSubdiv used by CCG.
Currently implemented/supported:
- Creation from mesh, including topology on OpenSubdiv side,
its refinement.
- Evaluation of limit point, first order derivatives, normal,
and face-varying data for individual coarse position.
- Evaluation of whole patches.
Currently not optimized, uses evaluation of individual coarse
positions.
- Creation of Mesh from subdiv, with all geometry being real:
all mvert, medge, mloop, and mpoly.
This includes custom data interpolation, but all faces currently
are getting separated (they are converted to ptex patches, which
we need to weld back together).
Still need to support lighter weights grids and such, but this
is already a required part to have subsurf working in the middle
of modifier stack.
Annoying part is ifdef all over the place, to keep it compilable
when OpenSubdiv is disabled. More cleaner approach would be to
have stub API for OpenSubdiv, so everything gets ifdef-ed in a
much fewer places.
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