Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-18 | Multires: Correct averaging | Sergey Sharybin | |
Before that only normal component was averaged, which is not really correct. Unfortunately, the new code is somewhat slower due to more involved math to deal properly with non-quad faces, but the plan is to move averaging from runtime to edit time, This means, that mdisps will always be continuous around the edges and no averaging on every frame change of animated character will be needed. | |||
2019-01-18 | Multires: Correct function name, to match behavior | Sergey Sharybin | |
2019-01-18 | Multires: Cleanup, move utility function to a more public place | Sergey Sharybin | |
2019-01-18 | Multires: Cleanup, more clear naming | Sergey Sharybin | |
2018-11-07 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-11-01 | Cleanup: style | Campbell Barton | |
2018-11-01 | Subdiv: Cleanup, de-duplicate some code | Sergey Sharybin | |
2018-11-01 | Subdiv: Cleanup, deduplicate some code | Sergey Sharybin | |