Age | Commit message (Collapse) | Author |
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- draw function wasn't lining up correctly since DPI edits
- rename text_python.c to text_autocomplete.c
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reduce strlen check in texttool_suggest_add()
use 'del list[:]' rather then 'list[:] = []' in python scripts which clear lists.
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else if's
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(in keeping with most of blenders code)
also split some long lines in own code.
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http://markmail.org/message/fp7ozcywxum3ar7n
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- fix mistake with grease pencil UI (&& was intended but & used).
- use (void) rather then () across _all_ blenders code.
- a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
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python functions.
- use NULL rather then 0 where possible (makes code & function calls more readable IMHO).
- set static variables and functions (exposed some unused vars/funcs).
- use func(void) rather then func() for definitions.
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- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
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* Removed compiler warnings from texteditor work
* Added round brackets around the new defines for IPO channels for extra texture layers
* Tweaked priorities so that BLI_heap_* functions in blenlib can be found by linker (split-sources specific)
TODO:
* "monkey*" vars cannot be found still
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Selections no longer move away from the cursor.
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consistency.
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strings to be suggested without having to specify their type. Specifying a prefix when suggesting is now also optional.
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be displayed by Text.showDoc(string) in python and has a text-plugin script for function docs which may be invoked with Ctrl+I inside its params list. Eg. type "dir(" <Ctrl+I>
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bottom. Improvements have also been made to the way the list works, when it should disappear/update/confirm, etc.
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with Enter, reject with Esc or click elsewhere. Mouse selection not yet supported. The script is called from the File->Text Plugins menu.
Tidied python script, the C suggestions functions and fixed some bugs including suggestions not being freed properly.
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plugin works for imported global variables, methods, modules and module members. For example typing:
import Blender
from Blender import *
| <- cursor here suggests globals
Blender.Draw.gl| <- cursor here suggests all Draw members starting gl
Currently suggestions are listed in the console when the space is redrawn but will be presented as a menu-style list soon. Also to add are shortcut/activation keys to allow plugins to respond to certain key strokes.
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