Age | Commit message (Expand) | Author |
2011-04-26 | fix [#27178] Material links lost when making mesh data local | Campbell Barton |
2011-04-04 | disable continuous grab in the header, its more annoying then useful. | Campbell Barton |
2011-04-04 | fix crash with previewing point density colorband, it wasnt being copied with... | Campbell Barton |
2011-04-02 | fix [#26732] Colorband bug with compositing. | Campbell Barton |
2011-03-28 | blenkernel: floats were being implicitly promoted to doubles, adjust to use f... | Campbell Barton |
2011-03-22 | quiet warning | Campbell Barton |
2011-03-21 | Bugfix #26549 | Ton Roosendaal |
2011-03-16 | Fix for [#26520] Point Density turbulence not accessible in Texture Properties. | Janne Karhu |
2011-03-16 | Bug fix: Changing volume texture properties after render crashes (reported by... | Janne Karhu |
2011-03-03 | bugfix #26267 | Ton Roosendaal |
2011-02-27 | doxygen: blender/blenkernel tagged. | Nathan Letwory |
2011-02-13 | Some more fixes for particle textures: | Janne Karhu |
2011-02-13 | Fix for [#26053] Blender Crash with Particules Textures | Janne Karhu |
2011-02-13 | fix for warnings from Sparse static source code checker, mostly BKE/BLI and p... | Campbell Barton |
2011-02-12 | Particles todo item: particle textures | Janne Karhu |
2011-02-11 | Removed the internal_select parameter from ntreeCopyTree. This was used just ... | Lukas Toenne |
2011-01-30 | bugfix #25867 | M.G. Kishalmi |
2011-01-29 | new bumpmapping options for the renderer | M.G. Kishalmi |
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() M... | Campbell Barton |
2010-11-11 | Bug fix: memoryleak when using smoke heat/velocity data as texture | Janne Karhu |
2010-11-08 | Small bug, reported by Andy in irc: | Ton Roosendaal |
2010-10-19 | Fix for [#24313] Displacement modifier is not respecting animated texture cha... | Janne Karhu |
2010-09-03 | rna api | Campbell Barton |
2010-08-13 | 2.5: more removal of G.main. | Brecht Van Lommel |
2010-08-02 | SCons | Campbell Barton |
2010-07-30 | patch [#23060] ColorRamp python access functions | Campbell Barton |
2010-07-05 | texture saturation option. | Campbell Barton |
2010-06-28 | default to global space for point density cache space. | Campbell Barton |
2010-06-22 | slight cleaning of texture type changing functionality, done while working on... | Matt Ebb |
2010-06-01 | Fix [#22469] Crashes with "segmentation fault" when opening an image for Voxe... | Matt Ebb |
2010-04-30 | Suggestion by Florian Meyer (testscreenings) to change default ramp to | Daniel Salazar |
2010-04-22 | Fix [#22097] missing panels in texture tab | Matt Ebb |
2010-04-14 | Fix [#22005] Duplicated Point Density textures remain somewhat linked | Matt Ebb |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-21 | removed unused includes, except for physics and particle related files | Campbell Barton |
2010-03-11 | Restored Environment maps | Matt Ebb |
2010-02-17 | Animation Editors - Texture Animation: | Joshua Leung |
2010-02-16 | Quick patch from phonybone: Fix for double allocation of colorbands | Joshua Leung |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-08 | Warning fixes, one actual bug found in sequencer sound wave drawing. Also | Brecht Van Lommel |
2010-01-29 | Fix #20549: selecting a texture node in a material node tree would | Brecht Van Lommel |
2010-01-03 | Changes to Brush texture workflow | Matt Ebb |
2009-11-29 | Merge from COLLADA branch into trunk of -c 24572 (cmake and scons for OpenCol... | Arystanbek Dyussenov |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-11-04 | Fix bug #19699: point density texture doesn't save particle system. | Brecht Van Lommel |
2009-10-12 | texture slots up/down back | Campbell Barton |
2009-10-12 | Bugfix: texture nodes header was still showing wrong texture | Brecht Van Lommel |
2009-10-09 | Fix some issues with showing the current textures when using | Brecht Van Lommel |
2009-10-01 | Texture stack influences are now all separate values, and negative | Brecht Van Lommel |
2009-09-30 | Rework of volume shading | Matt Ebb |