Age | Commit message (Collapse) | Author |
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- Refactored geometry layers.
- Removed several unused debug prints.
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- edges are generated from verse faces
- no support for lose edge!
- informations about edges aren't sent to verse server (other applications
can't share edges with blender)
- better sending/receiving vertex position
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* colour -> color
* centre -> center
* normalise -> normalize
* modelling -> modeling
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means, other verse client will display object transformation correctly.
Objects will not be up-side down etc. Bug reported at irc by Emil.
Thanks!
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- All code is in #ifdef ... #endif
- Only make build system is supported and you have to add:
export WITH_VERSE=true
to user-def.mk file
- Blender can share only mesh objects and bitmaps now
- More informations can be found at wiki:
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlender
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlenderUserDoc
I hope, that I didn't forget at anything
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