Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-03-06Edit Mode overlay: Update cache on selectionClément Foucault
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03Fix T49655: Reloading library breaks proxies.Bastien Montagne
2017-03-03OpenGL: draw PBVH bounding box with new imm modeMike Erwin
2017-03-02Merge branch 'master' into blender2.8Julian Eisel
2017-03-02Outliner: add hooks for (yet to be implemented) layer reordering routinesDalai Felinto
2017-03-02Fix own stupid mistake in recent mesh 'split_faces' rework.Bastien Montagne
2017-03-02Get UI ready for using drag & drop to nest a collection into another oneJulian Eisel
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-03-02Remove tons of OBACTDalai Felinto
2017-03-02Edit Mesh overlay: pack normals with face centers.Clément Foucault
2017-03-02Mesh batch cache: fix memory leakClément Foucault
2017-03-02Revert "Depsgraph: Add placeholder function to handle objects update"Dalai Felinto
2017-03-02Fix mesh edit wasn't updating for new objectsDalai Felinto
2017-03-02Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.Clément Foucault
2017-03-02Edit Mode overlays: separate multiple shaders for loose edges and vertsClément Foucault
2017-03-01Fix collection renaming not checking for unique name in entire hierarchyJulian Eisel
2017-03-01Task scheduler: Remove query for the pool's number of threadsSergey Sharybin
2017-03-01Outliner: Make sure collection name is unique after renamingJulian Eisel
2017-03-01Outliner: Support dragging object into collectionJulian Eisel
2017-03-01Merge branch 'master' into blender2.8Campbell Barton
2017-03-01Cleanup: code-style, duplicate headerCampbell Barton
2017-02-28Outliner: Delete all selected collections, not just active oneJulian Eisel
2017-02-28Edit Mesh overlays: added looses edges and verts as triangle.Clément Foucault
2017-02-27Similar to previous commit, but for object constraintsSergey Sharybin
2017-02-27Depsgraph: Shrinkwrap constraint actually depends on geometrySergey Sharybin
2017-02-27Prevent crash when copying objectDalai Felinto
2017-02-26Clay Engine: Edit mesh overlaysClément Foucault
2017-02-26Merge branch 'master' into blender2.8Brecht Van Lommel
2017-02-24Fix T50714: Collections: Adding object to scene without an existing collectionDalai Felinto
2017-02-24Add "Gravitation" option to "Force" type force fieldsLuca Rood
2017-02-23Rework of BKE's mesh_render to support BMesh directly.Bastien Montagne
2017-02-23Merge branch 'master' into blender2.8Bastien Montagne
2017-02-23Fix issues when reordering nested collectionsJulian Eisel
2017-02-22Fix T50745: Shape key editing on bezier objects broken with Rendered Viewport...Bastien Montagne
2017-02-22Cleanup: StyleJulian Eisel
2017-02-22UI: Support drag & drop reordering of collectionsJulian Eisel
2017-02-22Clay Engine: Started Armature drawingClément Foucault
2017-02-22Cycles: Fix shading with autosmooth and custom normalsSergey Sharybin
2017-02-22Refactor Mesh split_faces() code to use loop normal spaces.Bastien Montagne
2017-02-20Fix T50718: Regression: Split Normals Render Problem with CyclesSergey Sharybin
2017-02-20Mesh faces split: Add missing vertex normal copySergey Sharybin
2017-02-17Merge branch 'master' into blender2.8Bastien Montagne
2017-02-17Follow up on mode engine code separationDalai Felinto
2017-02-17Layers: Fix visibility evalution + UnittestingDalai Felinto
2017-02-17Remove unused functions related to distance between BoundBox and rayGermano Cavalcante
2017-02-17Forgotten in last commit: Check the allocationGermano Cavalcante
2017-02-17Do not release the arrays used in the parameters of the expanded functions of...Germano Cavalcante
2017-02-16Doversion: merge collection engine propertiesDalai Felinto
2017-02-16Doversion: reset layer collection properties when neededDalai Felinto