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AgeCommit message (Expand)Author
2021-01-04Cleanup: remove self-assignmentCampbell Barton
2021-01-04Cleanup: spelling (use 'gimbal' instead of 'gimble')Campbell Barton
2021-01-04Cleanup: use const casts in DerivedMesh.ccCampbell Barton
2020-12-28Add operator to copy a modifier to all selected objectsErik Abrahamsson
2020-12-28Tweak comment regarding Sculpt mode undo issues in object update code.Bastien Montagne
2020-12-28Cleanup: Typo: `overriden` -> `overridden`.Bastien Montagne
2020-12-28Cleanup: Declare variables where initializedHans Goudey
2020-12-28UI: List library overrides in the OutlinerJulian Eisel
2020-12-23Geometry Nodes: new Rotate Points nodeJacques Lucke
2020-12-23Workaround T84084: Assert/crash when undoing from Sculpt mode to Object one.Bastien Montagne
2020-12-23Fix T84002: Sculpt: Masking operations crash if multires is in play.Bastien Montagne
2020-12-23Fluid: Added new viscosity solverSebastián Barschkis
2020-12-22Cleanup: Reduce variable scope in object.cHans Goudey
2020-12-22RNA: make `bpy.data.orphans_purge()` return number of deleted datablocksSybren A. Stüvel
2020-12-21Nla Refactor: Better blend function parm namingWayde Moss
2020-12-21Fix/workaround geometry nodes not working with deformation motion blurBrecht Van Lommel
2020-12-19Compositor: New Exposure NodeAaron Carlisle
2020-12-19Cleanup: Split SEQ_sequencer.h fileRichard Antalik
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
2020-12-19Cleanup: Remove unused variables from the bNode structHans Goudey
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-18Fix T82591: Performance regression when rendering at very high resolutionJeroen Bakker
2020-12-18Cleanup: Various clang tidy warningsHans Goudey
2020-12-17Geometry Nodes: Point separate and attribute compare nodesHans Goudey
2020-12-17Geometry Nodes: Make random attribute node stableHans Goudey
2020-12-17Fix T83875: Converting Proxy to override crashes blender.Bastien Montagne
2020-12-17Geometry Nodes: add Attribute Color Ramp nodeJacques Lucke
2020-12-17Clean-up: Fix build warning with MSVCRay Molenkamp
2020-12-16VSE: Improve motion-picture workflowRichard Antalik
2020-12-16Geometry Nodes: Boolean attribute typeHans Goudey
2020-12-16Sculpt: Multires Displacement SmearPablo Dobarro
2020-12-16Fix: Python warning in windows debug buildsRay Molenkamp
2020-12-16LibOverride: Better handling of missing linked data during resync.Bastien Montagne
2020-12-16Fix T83557: Alpha blend + emissive colors renders white artifactsJeroen Bakker
2020-12-16Geometry Nodes: rename node to Attribute RandomizeJacques Lucke
2020-12-16Cleanup: remove redundant struct declarationsCampbell Barton
2020-12-15Sculpt: Fair Face Sets operation for Face Set EditPablo Dobarro
2020-12-15Cleanup: Use nullptr instead of NULL in C++ codeHans Goudey
2020-12-15Fix failing assert when generating material previewJulian Eisel
2020-12-15Assets: Better path for the default asset libraryJulian Eisel
2020-12-15Fix asset previews not showing in "Current File" repository after readingJulian Eisel
2020-12-15Asset System: Prepare File Browser backend for the Asset BrowserJulian Eisel
2020-12-15Asset System: Support custom asset library paths through PreferencesJulian Eisel
2020-12-15Asset System: Various changes to previews in preparation for Asset BrowserJulian Eisel
2020-12-15Asset System: "Mark Asset" & "Clear Asset" operators and UI integrationJulian Eisel
2020-12-15Asset System: Data-block asset metadata storage, reading and APIJulian Eisel
2020-12-15Geometry Nodes: support evaluating mesh object to geometry setJacques Lucke
2020-12-15Fix: upward compatibility of cryptomatte matte id.Jeroen Bakker
2020-12-15Cleanup: make formatJacques Lucke
2020-12-15Fix: mattes of cryptomatte node lost after writeJeroen Bakker