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AgeCommit message (Expand)Author
2010-02-082.5 Audio:Joerg Mueller
2010-02-08Operator Execution Contexts Bugfix:Joshua Leung
2010-02-07Smoke: Patch #20955 / fix by Damien Plisson (damien78)Daniel Genrich
2010-02-07Fix #20887: multires sculpt normals not updated correct in solidBrecht Van Lommel
2010-02-07Fix #20398: smooth brush + multires could still give problems at innerBrecht Van Lommel
2010-02-07group objects were used uninitialized. (copy paste error?)Campbell Barton
2010-02-07Fix #20928: difference boolean modifier is not applied during rendering,Brecht Van Lommel
2010-02-07Depsgraph: fix for old problem where dependencies would not get executedBrecht Van Lommel
2010-02-07Fix for stamp marker name lookup, was returning wrong incorrect pointer.Brecht Van Lommel
2010-02-07Fix #20922: image window draw z-buffer wasn't drawing the z-bufferBrecht Van Lommel
2010-02-06Fix #20350: particles are offset from emittor in dupli-objects.Brecht Van Lommel
2010-02-06Fix game engine crashing with subsurf modifier, only allow cachingBrecht Van Lommel
2010-02-06Fix part of #20468: material changes when switch to sculpt mode.Brecht Van Lommel
2010-02-06bugfix [#20990] maker name don't show in render stampCampbell Barton
2010-02-06Constraints API: ID-LoopersJoshua Leung
2010-02-05VBO's face index was incorrect, didnt see this break anything but was giving ...Campbell Barton
2010-02-05[#20462] Weight painting subsurf mesh doesn't work with VBOCampbell Barton
2010-02-05bugfix for proxying linked objects & action constraints, reference to linked ...Campbell Barton
2010-02-05Bugfix #20975: Deleting a constraint causes segfaultJoshua Leung
2010-02-05use the camera's lens angle as radians.Campbell Barton
2010-02-04reading in hair with dynamics wasnt working but mostly crashed when duplicati...Campbell Barton
2010-02-04sync the custom transform option for proxiesCampbell Barton
2010-02-04fix for crash when deleting duplictaed objects with particle systemsCampbell Barton
2010-02-04[#20681] Text beveling works incosistently when not justifying text leftCampbell Barton
2010-02-03Spline IK: Small tweak improving (but not completely solving) the situation f...Joshua Leung
2010-02-03Bugfix #20940: Offset always resets to 1 in follow path constraintJoshua Leung
2010-02-03Spline IK Bugfix:Joshua Leung
2010-02-03vertex group sort operator, access from the vgroup panel, sintels mesh has 14...Campbell Barton
2010-02-02Fix semi-exit of particle edit mode after adding/removing hairs, whenBrecht Van Lommel
2010-02-02Give border render coordinates a sane default, so enabling border in theBrecht Van Lommel
2010-01-31-setaudio argument to force an audio device.Martin Poirier
2010-01-31Fix #20696: shape keys with vertex groups showing in edit mode didBrecht Van Lommel
2010-01-31missed these last commitCampbell Barton
2010-01-31- hash characters in the path would confuse the output file name and not add ...Campbell Barton
2010-01-31Bugfix #20870: Local rotation drivers behave weirdJoshua Leung
2010-01-31Preparation to force an audio device via command line. Will be implemented by...Joerg Mueller
2010-01-30bugfix [#20894] Blender don't import the "eye" icon value from 2.49 files in ...Campbell Barton
2010-01-30bugfix [#20417] <memory> shouldn't be stored in recent item listCampbell Barton
2010-01-30utility functions is_negative_m3 & is_negative_m4, added python Mathutils acc...Campbell Barton
2010-01-30Fix #20790: fluid sim adding domain mesh with no faces crashes.Brecht Van Lommel
2010-01-30Fix #20505: subsurf normals where not being set correct on correct fromBrecht Van Lommel
2010-01-30Fix #20221: switching to weight paint in textured viewport shadingBrecht Van Lommel
2010-01-30A few minor code cleanup tweaks for recent commits in animation code, to bett...Joshua Leung
2010-01-30Fix for fix in own recent commit for modifier vertex groups,Brecht Van Lommel
2010-01-30deleting objects which were driver targets would crash blender.Campbell Barton
2010-01-29Fix #20549: selecting a texture node in a material node tree wouldBrecht Van Lommel
2010-01-29* Partially converted constraint template to layout engineMatt Ebb
2010-01-28- change max threads from 8 to 64, need to keep an eye on stack memory use here.Campbell Barton
2010-01-28material copy/pasteCampbell Barton
2010-01-28Fix #20857: shrinkwrap doesn't use vertex group, broken recently withBrecht Van Lommel