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AgeCommit message (Expand)Author
2018-06-17Cleanup: codestyleCampbell Barton
2018-06-17Custom Hdri: Use same AntiAliasing as MatcapsClément Foucault
2018-06-17StudioLights: Fix preview icon.Clément Foucault
2018-06-17Matcap: Make matcap preview the same size as the other StudioLightsClément Foucault
2018-06-17Matcaps: Add AntiAlias alpha mask to icon preview.Clément Foucault
2018-06-17Studio Light: Fix typoClément Foucault
2018-06-16Merge branch 'master' into blender2.8Bastien Montagne
2018-06-16Fix T55427: Removing Vertex Group used by Data Transfer Modifier results in c...Bastien Montagne
2018-06-15Cleanup: code styleCampbell Barton
2018-06-15Cleanup: G.main removal from 2.8-only code.Bastien Montagne
2018-06-15Merge branch 'master' into blender2.8Bastien Montagne
2018-06-15Hair editing: Multi-thread various partsSergey Sharybin
2018-06-15Cleanup: some more G.main removal/validation...Bastien Montagne
2018-06-15Converted Rigid Body from DerivedMesh to MeshSybren A. Stüvel
2018-06-15T55486: use GPU_R11F_G11F_B10F for MatcapsJeroen Bakker
2018-06-15Fix T55408: Double transforms on parents/children.Bastien Montagne
2018-06-15WM: 2.8 screen compatibilityCampbell Barton
2018-06-14Image: Refactor render slots to a dynamic listLukas Stockner
2018-06-14Cleanup: styleCampbell Barton
2018-06-14WM: add support for temporary region dataCampbell Barton
2018-06-14Fix motion paths not updating correctly for bones in some cases.Brecht Van Lommel
2018-06-14T55406: Flip MatcapJeroen Bakker
2018-06-13Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-13Fix undo of transform after frame change undoing too much.Brecht Van Lommel
2018-06-13Merge branch 'master' into blender2.8Bastien Montagne
2018-06-13Cleanup: get rid of last G.main in BMesh code.Bastien Montagne
2018-06-13Cleanup: moar ugly G.main removal...Bastien Montagne
2018-06-13Merge branch 'master' into blender2.8Bastien Montagne
2018-06-13Cleanup: remove more G.main from BKE area.Bastien Montagne
2018-06-12Fix T55376: instanced collection render visibility ignored.Brecht Van Lommel
2018-06-12Merge branch 'master' into blender2.8Bastien Montagne
2018-06-12Cleanup: moar G.main removal from BKE area.Bastien Montagne
2018-06-12Cleanup: BKE_scene_free should not have to worry about cleaning its usages.Bastien Montagne
2018-06-12Merge branch 'master' into blender2.8Campbell Barton
2018-06-12WM: remove sloppy region type accessCampbell Barton
2018-06-12WM: rename BKE_regiontype_from_idCampbell Barton
2018-06-12Particle: Use loclaized RNG for physics simulationSergey Sharybin
2018-06-12StudioLight: Use texel size as input sizeJeroen Bakker
2018-06-12Merge branch 'master' into blender2.8Bastien Montagne
2018-06-12Particle: Remove global RNG usage from distributionSergey Sharybin
2018-06-12Particle: Use local RNG during initializationSergey Sharybin
2018-06-12T55454: removal of clay engineJeroen Bakker
2018-06-12Studiolight: add rim lighting to the default light setupJeroen Bakker
2018-06-12Cleanup: moar removal of G.main in BKE area...Bastien Montagne
2018-06-12Cleanup/simplify G.main usages.Bastien Montagne
2018-06-12Cleanup: IndentationSergey Sharybin
2018-06-12Particles: Use local RNGSergey Sharybin
2018-06-12Duplication: Use local RNGSergey Sharybin
2018-06-12Depsgraph: Ensure modifiers evaluation doesn't happen on top evaluated meshSergey Sharybin
2018-06-12Depsgraph: Don't update derived mesh for particles on renderSergey Sharybin