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AgeCommit message (Expand)Author
2007-10-22== Action/NLA Transform ==Joshua Leung
2007-10-22== Action Constraint ==Joshua Leung
2007-10-22== Constraints System - Recode 2 ==Joshua Leung
2007-10-21change in the include for stamping (image.c needs to call font drawing)Campbell Barton
2007-10-21== Core ==Peter Schlaile
2007-10-20Image Stamping patch by Diego (and peach request)- stamps image info into met...Campbell Barton
2007-10-19added point to edge collision in case point to face missedJens Ole Wund
2007-10-17Bugfix:Brecht Van Lommel
2007-10-15pyconstraints doTarget function was getting an uninitialized matrix.Campbell Barton
2007-10-15Bugfix:Brecht Van Lommel
2007-10-15ToolsKen Hughes
2007-10-11Fix for error in recent b-bone rest pose commit.Brecht Van Lommel
2007-10-10Make B-Bones not deform in rest position by default.Brecht Van Lommel
2007-10-08* Fix for NLA with Map Old/Map NewMatt Ebb
2007-09-28Bugfix #7419:Joshua Leung
2007-09-26== Clamp To Constraint ==Joshua Leung
2007-09-25Track-To Constraint - Bugfix:Joshua Leung
2007-09-25== Armature Animation Fixes ==Joshua Leung
2007-09-25made active vert/edge/face draw properly with modifiers applied and made thei...Campbell Barton
2007-09-25Copy Rot. Constraint - Bugfix:Joshua Leung
2007-09-23Dof Object - set the depth of field to an object - set in the camera edit pan...Campbell Barton
2007-09-23== Sequencer / FFMPEG ==Peter Schlaile
2007-09-22added an active face for the mesh editmode and normal mesh - this is needed b...Campbell Barton
2007-09-22made draw shadow work as it used to (I didnt understand at first that this wa...Campbell Barton
2007-09-18fixed copy between UV layers.Campbell Barton
2007-09-18Another purge of compiler warnings (some of which I've been getting for a whi...Joshua Leung
2007-09-17Attempted bugfix for TrackTo constraint - reverting the only change (that I'v...Joshua Leung
2007-09-17== Action Editor - Copy and Paste Tools ==Joshua Leung
2007-09-16* Extra lamp falloff options, including custom curve!Matt Ebb
2007-09-15new view option, SolidTex, to draw textures in solid mode.Campbell Barton
2007-09-12* added functions to copy between UV and vertex color layers.Campbell Barton
2007-09-11-> Added mesh properties to modifiersGeoffrey Bantle
2007-09-11-> Fixed initialization of Octree Resolution and Tri2Quad thresholdGeoffrey Bantle
2007-09-10Changes to "Face Select" modeCampbell Barton
2007-09-10UV Editing is now done in editmode rather then UV/Face Select mode.Campbell Barton
2007-09-09Fix for edgesplit crashes reported in bugs 6695 and 7142. The problem, asBen Batt
2007-09-09Reverting commit 11974 as the setting in question, apparently causes major pe...Joshua Leung
2007-09-09Bugfix #6923: Joshua Leung
2007-09-08Materials setting "TraShad" is now on by default for all newly created materi...Joshua Leung
2007-09-07* QMC RaytracingMatt Ebb
2007-09-02== imagebrowser ==Andrea Weikert
2007-08-31Updated the Makefiles removing some of the gcc specific stuff...Kent Mein
2007-08-31Hue Saturation Value node - port to material node systemJuho Vepsalainen
2007-08-31* updated MSVC projectfiles with SHD_sepcombRGB.c shader nodes.vcprojAndrea Weikert
2007-08-28Another fix for the editmode textured draw commit, subsurf vertex colorBrecht Van Lommel
2007-08-28Textured drawing in Edit ModeBrecht Van Lommel
2007-08-28Bugfix: Constraint Geometry Targets didn't work yet when the Target Mesh was ...Joshua Leung
2007-08-23Several Minor Fixes:Joshua Leung
2007-08-23Bugfix #7091: "blender crashes when i put a constraint between two armatures"Joshua Leung
2007-08-22Minor Code Cleanup (ShapeKeys):Joshua Leung