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AgeCommit message (Expand)Author
2016-07-25Merge branch 'master' into asset-engineBastien Montagne
2016-07-25Cleanup: debug-only variable.Bastien Montagne
2016-07-24Merge branch 'master' into asset-engineBastien Montagne
2016-07-24Some more small fixes regarding ID/library asset handling.Bastien Montagne
2016-07-23Cleanup: warningCampbell Barton
2016-07-22OpenSubdiv: Properly respect Subdivide UVs optionSergey Sharybin
2016-07-22OpenSubdiv: Properly support active UV layer in textured viewSergey Sharybin
2016-07-22OpenSubdiv: Lay down fundamentals to support multiple UV mapsSergey Sharybin
2016-07-22remove double-checked conditionsMike Erwin
2016-07-22fix null pointer dereferencesMike Erwin
2016-07-22Fix broken proxy object deletion.Bastien Montagne
2016-07-21Cleanup: warningsCampbell Barton
2016-07-21remove repeated codec-supports-alpha checkMike Erwin
2016-07-21Add BKE_mesh_calc_islands_loop_poly_uvmap and use it in new OSD UV subdiv.Bastien Montagne
2016-07-21BKE mesh mapping: add new BKE_mesh_edge_loop_map_create().Bastien Montagne
2016-07-21Fix (unreported) memleak in image copy function.Bastien Montagne
2016-07-21Fix stupid (harmless) mistake in recent commit.Bastien Montagne
2016-07-21BKE_library_make_local: clear behind us no more used linked datablocks.Bastien Montagne
2016-07-21Fix (unreported) crash in some case when remapping armature data.Bastien Montagne
2016-07-21Fix missing datablocks types in id_make_local.Bastien Montagne
2016-07-21Cleanup: get rid of lib_indirect_test_id.Bastien Montagne
2016-07-21Refactor/deduplicate even more make_local code (and fix part of T48907).Bastien Montagne
2016-07-21Tracking: Fix possible cases when tracker will try tracking failed tracksSergey Sharybin
2016-07-21OpenSubdiv: Prepare majority of things to have proper subdivided UVSergey Sharybin
2016-07-20Fix copy-materials resetting objects material indicesCampbell Barton
2016-07-20Cleanup: use BKE naming convention for object materialsCampbell Barton
2016-07-20Cleanup: remove completely call to test_object_materials in BKE_mesh_new_from...Bastien Montagne
2016-07-20Fix T48898: shaders are removed from metaballs on cycles render.Bastien Montagne
2016-07-20OpenSubdiv: Initial work to support UV maps in textured OSD viewportSergey Sharybin
2016-07-19Fix (IRC reported by Sergey) assert regarding icon_id of newly copied datablo...Bastien Montagne
2016-07-19Fix missing break in libblock relinkCampbell Barton
2016-07-19Cleanup: style, spellingCampbell Barton
2016-07-19Cleanup: style, spellingCampbell Barton
2016-07-18Additional Waveform Drawing ModeSergey Sharybin
2016-07-16Fix use after free error from ab993e37Campbell Barton
2016-07-16Merge branch 'master' into asset-engineBastien Montagne
2016-07-16Cleanup: spellingCampbell Barton
2016-07-14Cleanup: comment blocksCampbell Barton
2016-07-14Fix T48844: Nodetrees of appended materials/textures/etc. were not correctly ...Bastien Montagne
2016-07-14Correct recent own fix to id_clear_lib_data_ex().Bastien Montagne
2016-07-14Cleanup/refactor: handle shapekeys exactly like 'owned' nodetrees in make_loc...Bastien Montagne
2016-07-14Cleanup: use BKE's ntreeFromID in readfile instead of local same function.Bastien Montagne
2016-07-14Fix bad handling of datablock's nodetree id_clear_lib_data_ex().Bastien Montagne
2016-07-14Get rid of BKE_key_make_local().Bastien Montagne
2016-07-14Add option to id_make_local to force localization of datablock, even if not u...Bastien Montagne
2016-07-14Fix T48843: Sequencer crash with many effectsCampbell Barton
2016-07-14Consolidate multiple checks for out->rect_float in prepare_effect_imbufs()Chad Fraleigh
2016-07-14Cleanup: Use BKE_scene_base_add for creating basesJulian Eisel
2016-07-13Revert "Depsgraph: Russian electric tape bodge to have multiple proxies work"Sergey Sharybin
2016-07-12Fix 48831, Step I: Mismatch issues bewteen ID icon and preview system.Bastien Montagne