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AgeCommit message (Expand)Author
2021-07-20Pose Library: remove assumption about Action group namesSybren A. Stüvel
2021-07-20Fix T89979: Assert in edit mode with curve to mesh nodeHans Goudey
2021-07-20Cleanup: use single back-tick quoting in commentsCampbell Barton
2021-07-20Cleanup: reserve C++ comments for disabled codeCampbell Barton
2021-07-20Cleanup: use '#if 0' for disabling multiple linesCampbell Barton
2021-07-20Cleanup: Make function static, use const object argumentHans Goudey
2021-07-20Cleanup: spellingCampbell Barton
2021-07-20Cleanup: Remove unused functionHans Goudey
2021-07-19Cleanup: Remove unused function, unused declarationHans Goudey
2021-07-19Revert "Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'"Germano Cavalcante
2021-07-19Object update: Remove fallback from batch_cache_deform_tagGermano Cavalcante
2021-07-19Cleanup: remove unused MTex.pmapto, pmaptoneg & definesCampbell Barton
2021-07-18Geometry Nodes: Curve Trim NodeAngus Stanton
2021-07-18Fix: Incorrect logic in spline lookup functionAngus Stanton
2021-07-16Cleanup: Simplify realizing of pointcloud instancesHans Goudey
2021-07-16Cleanup: Simplify logic, use C++ typesHans Goudey
2021-07-16Cleanup: Move gpencil_geom.c to C++Hans Goudey
2021-07-16Cleanup: Remove redundant logicHans Goudey
2021-07-16Cleanup: sort struct declarationsCampbell Barton
2021-07-16Cleanup: remove redundant parenthesesCampbell Barton
2021-07-16Cleanup: spelling in commentsCampbell Barton
2021-07-15Fix T49944: Compositor ID Mask Anti-Aliasing not workingAidan Haile
2021-07-15Fix failing tests from vertex group name parameter copyHans Goudey
2021-07-15Animation/add-ons: Enable the poselib add-on by defaultSybren A. Stüvel
2021-07-15Fix T88281: Pose Library 'flip pose' sometimes flips wrongSybren A. Stüvel
2021-07-15UI/Assets: Initial Asset View UI templateJulian Eisel
2021-07-15UI: UI list refactor & preparations for asset view templateJulian Eisel
2021-07-15Animation: add function to blend Action into poseSybren A. Stüvel
2021-07-15Animation: apply pose to all or selected bones of armatureSybren A. Stüvel
2021-07-15Assets: AssetHandle type as temporary design to reference assetsJulian Eisel
2021-07-15Assets: Expose active asset library in contextJulian Eisel
2021-07-15Assets: Add an active asset library per workspace, for the UI to useJulian Eisel
2021-07-15Fix T88188: Allow keyframing vertex mass in cloth simRobert Sheldon
2021-07-15Cleanup: LayerCollection resync: Proper `r_` prefix for return function param...Bastien Montagne
2021-07-15Cleanup: improve comments, remove debug printfCampbell Barton
2021-07-15Cleanup: LayerCollection resync code.Bastien Montagne
2021-07-15Fix T89870: Vertex groups lost when opening 3.0 files in 2.93Dalai Felinto
2021-07-15Fix: missing null checkJacques Lucke
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-07-15Cleanup: ensure one newline at end of file, strip trailing spaceCampbell Barton
2021-07-14Bezier Spline: Add a more generalized insertion utilityHans Goudey
2021-07-14Cleanup: Layer resync: Split object/base resync part in own function.Bastien Montagne
2021-07-14Cleanup: Avoid duplication in line art stroke generationHans Goudey
2021-07-14Fix T89849: Time offset not working with Bake Object transform to Grease pencilAntonio Vazquez
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-13Cleanup: replace BKE_customdata.h in BKE_editmesh.hCampbell Barton
2021-07-13Cleanup: improve BMEditMesh docstringsCampbell Barton
2021-07-13Fix UV snapping brokenRichard Antalik
2021-07-13Cleanup: clang-tidy, commentsCampbell Barton
2021-07-13Undo System: avoid redundant decoding on undoCampbell Barton